After converting a texture from one modifier to another, there is
no reason to force the modifier to stay constant afterwards. Set
back `modifier_constant` to false because it is changed by
`resource_setup` as it is causing issues when implementing AFBC
packing.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25012>
Make sure we don't convert the texture for nothing by only
legalizing when creating a batch instead of on surface creation.
Also, to avoid recursive blit, we need to legalize the destination
resource before blitting.
Finally, make sure the resource has a sparse memory layout if
AFBC compressed. The GPU doesn't support rendering to a AFBC-packed
texture.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25012>
When the GPU is converting a texture from linear/tiled to compressed
AFBC, it uses a sparse memory layout. That means that the
superblocks are stored starting at intervals equal to the size of an
uncompressed superblock. When memory usage needs to be optimized, it
is possible to pack the resource by trimming each superblock as much
as possible. The GPU will still be able to read from these packed
textures, but won't be able to write directly to them. If the
layout is AFBC-tiled, the packing process will also de-tile as
tiled+packed is not supported by Mali GPUs.
No new modifier flag has been added as the absence of the
`AFBC_FORMAT_MOD_SPARSE` flag means the resource will be packed.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25012>
The compute shader is going through all the AFBC header blocks and
calculating the size of valid data by summing up the subblock
sizes (and taking into account solid color, uncompressed mode and
copy blocks). The result is written into the given buffer (array
of `pan_afbc_block_info`).
The size is rounded up to the alignment parameter directly in the
shader.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25012>
A few compute shaders are needed to support AFBC-packing. Here is
just the boilerplate to create, compile and retrieve the shaders.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25012>
For an upcoming feature (AFBC packing), we're gonna run internal
compute shaders on resources. This commit just split the internal
of `panfrost_launch_grid` so we can run the shader on a given
batch.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25012>
For AFBC packing, we will need to have the stride of the resource
in terms of superblocks and the total number of blocks. It is
easier to pre-calculate once when initializing the resource layout.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25012>
Each AFBC superblock is subdivised into subblocks that are
compressed individually. For all formats that we currently support,
the subblocks are 4x4 pixels.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25012>
Commit 7db1b94e07 added a fix for ADL-N but this issue has been
reproduced also on RPL-S and is likely common with all gfx12 variants
with a small EU count.
cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25861>
Move comments from C++ member functions to the C functions. In
some cases just delete comments or consolidate them together.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25129>
None of those cases are expected to fallthrough, but should be unreachable.
Just break them so they get to the unreachable entry at the end.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25129>