Brian
bb611c5f1f
Checkpoint: rework shader input/output register mapping.
...
This is a step toward removing TGSI_ATTRIB_ tokens.
Basically, when translating Mesa programs to TGSI programs, pass in input and
output register re-maps, plus interpolation info.
There's some known breakage (cubemap.c) so more to be done...
2007-09-18 19:38:35 -06:00
Brian
63be96bdc7
temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabled
2007-09-18 19:38:35 -06:00
Michel Dänzer
3f0e04e0e6
intel_winsys: Disable scheduled buffer swaps for now.
...
They don't work with private back buffers yet.
This gets vsync working.
2007-09-18 21:50:31 +01:00
Michel Dänzer
d39dde6ed4
Fix linux-dri-x86 target.
2007-09-18 21:49:43 +01:00
Brian
6fbbeed690
use perspective projection, press r/R to rotate the quad
2007-09-18 12:56:23 -06:00
Brian
2a460f6185
Fix some issues with perspective-corrected interpolation.
...
In mesa_to_tgsi.c, use TGSI_INTERPOLATE_PERSPECTIVE by default (to match
post-transform vertex info convention). More to be done there...
In sp_quad_fs.c, interpolate W in addition to Z. This fixes the divide
by zero happening in perspective_interpolation() tgsi_exec.c
As it was, we were only getting perspective correction of texture coords
used by the TGSI_TEX instruction since it does a homogeneous divide.
Other coords/varyings were incorrect.
2007-09-18 12:56:23 -06:00
Brian
72b0a57cfa
additional comments for tri_persp_coeff()
2007-09-18 12:56:22 -06:00
Zack Rusin
ccd63b54cf
Convert shader to an immutable state object.
2007-09-18 13:24:44 -04:00
Zack Rusin
498a1b5dc4
Add emacs dirvars file with Mesa indention definition.
2007-09-18 10:02:51 -04:00
Zack Rusin
de69fc1703
Finishing up rename of the setup state to the rasterizer state.
2007-09-18 10:02:16 -04:00
Zack Rusin
fbb2f840ae
move cso cache to the pipe directory
2007-09-18 07:20:14 -04:00
Zack Rusin
29789ca026
Fix a silly bug on setting samplers.
...
Bind when the currently bound state is /not/ the one
we just found/created.
2007-09-18 07:19:12 -04:00
Zack Rusin
294401814d
converting the setup state to immutable object and renaming it to rasterizer state
2007-09-18 07:18:12 -04:00
Zack Rusin
d6ac959833
Combing depth and stencil objects and making them immutable.
...
Converting depth and stencil objects into a single state object
(d3d10 like) and making it immutable.
2007-09-18 06:31:22 -04:00
Zack Rusin
56edb98d97
Fix the warning.
...
The const is there to enforce the immutable state of the object,
which is in reality owned by the pipe so just cast away the
constness.
2007-09-18 06:31:22 -04:00
Zack Rusin
f117327a3f
Make sampler an immutable state object.
...
Switch the sample to be an immutable state object.
2007-09-18 06:31:22 -04:00
Zack Rusin
e16c045b83
Implementing a better hash, removing state_tracker dependency from the cache.
...
Replacing mesa's main hash with one that handles collisions, moving state_tracker
related caching to the state tracker to keep cso cache independent of it. Cleanups.
2007-09-18 06:31:22 -04:00
Zack Rusin
9780327c5d
First stab at immutable state objects (create/bind/delete)
...
We want our state objects to be immutable, handled via the
create/bind/delete calls instead of struct propagation.
Only implementing the blend state to see how it would look like
and work.
2007-09-18 06:31:22 -04:00
Brian
ffacb1c12a
Replace GL_TEXTURE_* tokens with PIPE_TEXTURE_*
...
Must have missed this a while back. This fixes cube mapping.
2007-09-17 15:44:59 -06:00
Brian
b4bacd1fca
Plug in selection/feedback code.
...
Not quite finished yet.
Selection/feedback are done with a private instance of the 'draw' module
in the state tracker. Not quite all the draw context's state is set yet,
namely vertex format info. Hold off on that for a bit...
2007-09-17 14:24:11 -06:00
Brian
2a40c71fed
selection/feedback support
2007-09-17 14:22:49 -06:00
Brian
060a638027
s/bugmgr/bufgr/
2007-09-17 12:18:32 -06:00
Brian
72d7d2bcc3
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
2007-09-17 12:07:29 -06:00
Keith Whitwell
5578f8ce3b
Remove non-meaningful region_idle() interface
...
This is already handled by the semanics of map(), etc.
2007-09-17 18:04:03 +01:00
Brian
f48e055c10
silence warning
2007-09-17 10:05:34 -06:00
Brian
9ea91974e1
update begin/end_query() functions
2007-09-17 10:05:21 -06:00
Michel Dänzer
bf92350b5b
Fix linux-dri-x86 build.
2007-09-17 13:22:51 +01:00
Michel Daenzer
d59c95bfae
intel_winsys: Fix intel_buffer_reference.
...
Correctly clear the pointer to the old buffer (not sure how this could build at
all before...) and only reference the new one when its pointer is non-NULL.
2007-09-14 15:53:52 +01:00
Michel Daenzer
c01a5ec3d6
intel_winsys: Adapt to recent drm changes (s/pipes/planes/).
2007-09-14 15:48:54 +01:00
Brian
09fbb3837b
Implement query object interface.
...
This replaces the temporary occlusion counter functions we had before.
Added new ctx->Driver.WaitQuery() function which should block until the result is ready.
Sketch out some code for vertex transformation feedback counters.
2007-09-11 16:01:17 -06:00
Brian
5620d66e36
vertex feedback functions
2007-09-10 17:02:58 -06:00
Brian
6275b40063
merge buffer_unreference(), buffer_reference()
2007-09-10 16:52:05 -06:00
Brian
051a2a3028
clean-ups, comments
2007-09-10 16:35:16 -06:00
Brian
c3f7f3124a
s/xm_softpipe.c/xm_winsys.c/
2007-09-10 16:32:24 -06:00
Brian
b06641eb4a
Rename
2007-09-10 16:31:24 -06:00
Brian
d56a3adc30
More work on vertex feedback / glRasterPos. Basic rasterpos works now.
2007-09-10 16:29:23 -06:00
Brian
b2dfe2be6c
added st_cb_rasterpos.c
2007-09-10 16:28:39 -06:00
Brian
bee148cb7d
plug in rasterpos/feedback code
2007-09-10 16:28:27 -06:00
Brian
bb193c6d22
glRasterPos function
2007-09-10 16:28:10 -06:00
Brian
21c925f491
move FLUSH_CURRENT
2007-09-10 16:27:07 -06:00
Brian
63a51aee86
Initial work for post-transformed vertex feedback buffers.
...
This will be used for:
GL_NV_transform_feedback, or similar GL3 functionality
glRasterPos
GL selection/feedback modes
2007-09-06 17:07:09 -06:00
Brian
41ddd76b98
Initial work for post-transform vertex feedback buffers.
...
This will be used for:
GL_NV_transform_feedback, or GL3 equivalent.
RasterPos
GL select/feedback modes
2007-09-06 17:03:54 -06:00
Brian
4c01d498fa
Move guts of glRasterPos down into T&L module.
2007-09-06 17:02:07 -06:00
Brian
f2f168d0f8
Move guts of glRasterPos into tnl module, called via new ctx->Driver.RasterPos() function.
2007-09-06 14:26:35 -06:00
Brian
9a11a4a8b4
move some protos from draw_vertex.h to draw_private.h
2007-08-31 11:28:31 -06:00
Brian
2e21058e3d
Define attrib_format and interp_mode enum typedefs and use where appropriate.
2007-08-31 11:27:16 -06:00
Brian
898d68a376
Consolidate vertex-related code in new draw_vertex.c
...
A few functions which were basically duplicated between softpipe and the
i915 driver are now re-used:
draw_emit_vertex_attr()
draw_compute_vertex_size()
2007-08-30 16:49:24 -06:00
Brian
963b8a7449
Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c
...
Added a new draw_set_twoside_attributes() function for specifying which
vertex attributes are to be copied/replaced when a polygon is back-facing.
2007-08-30 16:37:56 -06:00
Brian
c9e133eab4
fix breakage from prev commit
2007-08-30 16:04:10 -06:00
Brian
8f1a0decad
fix unhandled switch/case warning
2007-08-30 16:01:23 -06:00