This is going to handle more than atomics shortly.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30828>
The intention of inst->is_partial_write() is that it should return true
when any REG_SIZE (32B) chunk of inst's destination is written but not
fully overwritten. This can be used to tell whether inst combines new
data with existing data, or screens off any previous writes, so the old
values are no longer required.
The existing (exec_size * brw_type_size_bytes(this->dst.type) < 32)
check doesn't work in a number of cases. For example, LSC block loads
have exec_size == 1 and force_writemask_all set, but may write multiple
full registers of data. (Currently, we only see them with exec_size 1
after logical-send-lowering, so our SHADER_OPCODE_SEND special case
was covering those.) We had also special cased UNDEF.
Instead, we can simply check:
1. Predication
2. !inst->dst.contiguous()
3. inst->dst.offset % REG_SIZE != 0
4. inst->size_written % REG_SIZE != 0
We had the first three already, but #4 is new. If either #3 or #4
are true, then that implies there is a REG_SIZE chunk of the destination
which is written, but not entirely written, so it's a partial write.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30828>
The intention here is to detect ALU hardware instructions, but not
virtual instructions that haven't been explicitly whitelisted.
For some reason we had arbitrarily hardcoded 128 here, but our virtual
opcodes don't start at 128. They start at NUM_BRW_OPCODES. So, use
that instead.
This prevents regressions later when we delete some opcodes, shifting
some virtual opcodes into the 72-128 range.
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30828>
It has proven to be useful.
Due to the .rusticl-rules reference, job was already running in pre-merge,
so let's make it official.
Reviewed-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Signed-off-by: David Heidelberg <david@ixit.cz>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31144>
Coverity alerts that the uint32_t pointer I was passing into
isl_color_value_pack() could possibly be used as an array. The value is
being used as such, but only the first element of that array should be
accessed. That's because the depth buffer formats I'm also passing into
the function only have a single channel, R. Nonetheless, let's update
the code to avoid the warning.
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31123>
In c1a7d520f3, we disabled AUX usage for imported images when they are
using an explicit modifier that doesn't support it.
We need to do the same when the modifier is picked by the driver,
otherwise the memory requirements reported for an exported image don't
match those we report for import.
Fixes: c1a7d520f3 ("anv: Disable aux if the explicit modifier lacks it")
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31051>
This was promoted from VK_NV_compute_shader_derivatives.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30956>
Although we don't want to rely on hwconfig for devinfo->verx10 == 120,
due to the dependence on closed source software, we do check to see if
hwconfig reports different values in the DEVINFO_HWCONFIG macro.
Matt was seeing this warning on 8086:a7a0:
> MESA: warning: INTEL_HWCONFIG_TOTAL_PS_THREADS (128) != devinfo->max_threads_per_psd (64)
Reported-by: Matt Turner <mattst88@gmail.com>
Fixes: 3e4f73b3a0 ("intel/dev: Update hwconfig => max_threads_per_psd for Xe2")
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31077>
The TGL PRM says,
This bit should never be programmed to 0
So, set it to true. I chose not to use the MBO attribute in genxml
because the field lacks the "Format: MBO" line in the PRM.
We previously made this programming conditional with commit 2e1be771e4
because of tests failing in
dEQP-GLES3.functional.texture.specification.tex*depth*. However, those
failures were fixed when we started using gl_FragDepth for depth buffer
copies in commit 6cec618e82.
Note: when bisecting this, I cherry-picked commit 7a68045b5d in order
to get past build failures related to a deprecated python function.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31066>
If there's difference between scan_inst dest type and inst src type we
should be more careful, because difference in signedness can cause
incorrect results after the propagation.
Updated ror-default.trace hash, as the change fixes misrendering there.
Fixes: b23432c5 ("intel/fs: Fix a cmod prop bug when the source type of a mov doesn't match the dest type of scan_inst")
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30998>
The extension only affects non semantic instructions that need no
handling in the backend compiler.
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31098>
anv_tests tries to create a large number of threads, all of which wait
to be able to execute simultaneously, then launch a reasonable-size
workload.
Under load, cloning each of the 16 threads takes 15ms serially, for a
delay of 240ms before the tests start running; running the test 64
times gives us 15.36s for a single testcase in isolation, assuming that
the bits which aren't forking are free.
To give it the best shot at completing in time, mark it as a
non-parallelisable test (since Meson will also try to parallelise it
out), and also halve the number of runs it attempts. And then give it a
longer timeout so it doesn't fail even in extremis.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31059>
Otherwise we can end up with uninitialized values, this fixes following
valgrind warning:
==31283== Uninitialised byte(s) found during client check request
==31283== at 0x503E4DE: anv_batch_bo_finish (anv_batch_chain.c:345)
==31283== by 0x504220A: anv_cmd_buffer_end_batch_buffer (anv_batch_chain.c:1103)
==31283== by 0x55A0E4F: end_command_buffer (genX_cmd_buffer.c:3455)
==31283== by 0x55A0E82: gfx11_EndCommandBuffer (genX_cmd_buffer.c:3466)
==31283== by 0x11233A: ??? (in /usr/bin/vkcube)
==31283== by 0x10BDEE: ??? (in /usr/bin/vkcube)
==31283== by 0x49B5149: (below main) (in /usr/lib64/libc.so.6)
==31283== Address 0xc10c4d8 is 1,240 bytes inside a block of size 8,192 client-defined
==31283== at 0x5036EF6: anv_bo_pool_alloc (anv_allocator.c:1284)
==31283== by 0x503E0E1: anv_batch_bo_create (anv_batch_chain.c:262)
==31283== by 0x5040D3F: anv_cmd_buffer_init_batch_bo_chain (anv_batch_chain.c:868)
==31283== by 0x504F9C1: anv_create_cmd_buffer (anv_cmd_buffer.c:147)
==31283== by 0x6B718C4: vk_common_AllocateCommandBuffers (vk_command_pool.c:206)
==31283== by 0x4FB06B2: vkAllocateCommandBuffers (trampoline.c:1996)
==31283== by 0x111E6B: ??? (in /usr/bin/vkcube)
==31283== by 0x10BDEE: ??? (in /usr/bin/vkcube)
==31283== by 0x49B5149: (below main) (in /usr/lib64/libc.so.6)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30990>
In commit fe3d90aedf ("intel/fs/xe2+: Fix calculation of spill message
width for Xe2 regs.") we aligned the width of scratch messages to
physical register sizes (32B prior to Xe2, 64B for Xe2+).
But our spilling offsets are computed using the register allocations
sizes which are in units of 32B. That means on Xe2, you can end up
spilling a virtual register allocated at 32B (which we use for surface
state computations with exec_all) and then the spilling of that
register will be emitted in SIMD16, having the upper 8 lanes
overwriting the next spilled register.
We could potentially limit spills to SIMD8 messages on Xe2 (only
writing 32B of data), but we're also unlikely to have all 32B virtual
register spilled next to one another. And if not tightly packed, we
would have 64B registers stored on 2 different cachelines which sounds
inefficient.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: fe3d90aedf ("intel/fs/xe2+: Fix calculation of spill message width for Xe2 regs.")
Backport-to: 24.2
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30983>
The user must have used INTEL_FORCE_PROBE to force the device to be
loaded, so they specifically opted-in to enabled unsupported device
support.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31011>
The intention here was to get include the common intel_gem.h to
get the intel_ioctl() signature.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31026>
Placing mtl-fw.json in src/intel/ci/mtl-fw.json works for the
mesa build, but it fails to fetch in drm-ci. Move it to the
.gitlab-ci directory so it is included in the artifacts used
for building the kernel/rootfs in drm-ci.
Signed-off-by: Vignesh Raman <vignesh.raman@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30947>
Surfaced after recent improvements on SWSB handling, the previous
assembly code was gracefully lowering the $1 into $1.dst.
Fixes: 37674196221 ("intel: Add executor tool")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30960>
Literally inside an if-statement (about 26 lines before this hunk)
that checks for !nir_src_is_const(instr->src[1]).
No shader-db or fossil-db changes on any Intel platform.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30251>
This prevents some regressions later in the MR. Once load_const
operations are marked as is_scalar, they will cesase to get the
automatic constant propagation that occurs in try_rebuild_source.
No shader-db or fossil-db changes on any Intel platform.
v2: Slightly relax source restrictions on
SHADER_OPCODE_UNALIGNED_OWORD_BLOCK_READ_LOGICAL. Add a comment
explaining the restriction.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30251>
The is_partial_write check is too strict because it tests two separate
things. It tests whether or not the instruction always writes a value
(i.e., is it predicated), and it tests whether or not the instruction
writes a complete register. This latter check is problematic as it
perevents cmod propagation in SIMD1, and it prevents cmod propagation in
SIMD8 when the destination size is 16 bits.
This check is unnecessary. Cmod propagation already checks that the
region written and region read overlap. It also already checks that the
execution sizes of the instructions match. Further restriction based on
the specific parts of the register written only generates false
negatives.
v2: Relax all of the calls to is_partial_write. Suggested by Caio.
No shader-db changes on any Intel platform.
fossil-db:
Meteor Lake
Totals:
Instrs: 151505520 -> 151502923 (-0.00%); split: -0.00%, +0.00%
Cycle count: 17201385104 -> 17194901423 (-0.04%); split: -0.06%, +0.02%
Spill count: 80827 -> 80837 (+0.01%)
Fill count: 152693 -> 152692 (-0.00%); split: -0.01%, +0.01%
Totals from 346 (0.05% of 630198) affected shaders:
Instrs: 1257205 -> 1254608 (-0.21%); split: -0.21%, +0.00%
Cycle count: 5532845647 -> 5526361966 (-0.12%); split: -0.18%, +0.06%
Spill count: 32903 -> 32913 (+0.03%)
Fill count: 64338 -> 64337 (-0.00%); split: -0.03%, +0.03%
DG2
Totals:
Instrs: 151531440 -> 151528055 (-0.00%); split: -0.00%, +0.00%
Cycle count: 17200238927 -> 17197996676 (-0.01%); split: -0.03%, +0.02%
Spill count: 81003 -> 80971 (-0.04%); split: -0.04%, +0.00%
Fill count: 152975 -> 152912 (-0.04%); split: -0.05%, +0.01%
Totals from 346 (0.05% of 630198) affected shaders:
Instrs: 1260363 -> 1256978 (-0.27%); split: -0.27%, +0.00%
Cycle count: 5532019670 -> 5529777419 (-0.04%); split: -0.09%, +0.05%
Spill count: 33046 -> 33014 (-0.10%); split: -0.11%, +0.01%
Fill count: 64581 -> 64518 (-0.10%); split: -0.13%, +0.03%
Tiger Lake and Ice Lake had similar results. (Tiger Lake shown)
Totals:
Instrs: 149972324 -> 149972289 (-0.00%)
Cycle count: 15566495293 -> 15565151171 (-0.01%); split: -0.01%, +0.00%
Totals from 16 (0.00% of 629912) affected shaders:
Instrs: 351194 -> 351159 (-0.01%)
Cycle count: 3922227030 -> 3920882908 (-0.03%); split: -0.04%, +0.00%
Skylake
Totals:
Instrs: 140787999 -> 140787983 (-0.00%); split: -0.00%, +0.00%
Cycle count: 14665614947 -> 14665515855 (-0.00%); split: -0.00%, +0.00%
Spill count: 58500 -> 58501 (+0.00%)
Fill count: 102097 -> 102100 (+0.00%)
Totals from 16 (0.00% of 625685) affected shaders:
Instrs: 343560 -> 343544 (-0.00%); split: -0.01%, +0.01%
Cycle count: 3354997898 -> 3354898806 (-0.00%); split: -0.01%, +0.01%
Spill count: 16864 -> 16865 (+0.01%)
Fill count: 27479 -> 27482 (+0.01%)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30251>
Without this, the next commit tiggers assertions.
v2: Unconditionally do the lowering after brw_nir_optimize. Suggested by
Caio.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> [v1]
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30251>
The specific pattern from the unit test was observed in ray tracing
trampoline shaders.
v2: Refactor the is_raw_move tests out to a utility function. Suggested
by Ken.
v3: Fix a regression caused by being too picky about source
modifiers. This was introduced somewhere between when I did initial
shader-db runs an v2.
v4: Fix typo in comment. Noticed by Caio.
shader-db:
All Intel platforms had similar results. (Meteor Lake shown)
total instructions in shared programs: 19734086 -> 19733997 (<.01%)
instructions in affected programs: 135388 -> 135299 (-0.07%)
helped: 76 / HURT: 2
total cycles in shared programs: 916290451 -> 916264968 (<.01%)
cycles in affected programs: 41046002 -> 41020519 (-0.06%)
helped: 32 / HURT: 29
fossil-db:
Meteor Lake, DG2, and Skylake had similar results. (Meteor Lake shown)
Totals:
Instrs: 151531355 -> 151513669 (-0.01%); split: -0.01%, +0.00%
Cycle count: 17209372399 -> 17208178205 (-0.01%); split: -0.01%, +0.00%
Max live registers: 32016490 -> 32016493 (+0.00%)
Totals from 17361 (2.75% of 630198) affected shaders:
Instrs: 2642048 -> 2624362 (-0.67%); split: -0.67%, +0.00%
Cycle count: 79803066 -> 78608872 (-1.50%); split: -1.75%, +0.25%
Max live registers: 421668 -> 421671 (+0.00%)
Tiger Lake and Ice Lake had similar results. (Tiger Lake shown)
Totals:
Instrs: 149995644 -> 149977326 (-0.01%); split: -0.01%, +0.00%
Cycle count: 15567293770 -> 15566524840 (-0.00%); split: -0.02%, +0.01%
Spill count: 61241 -> 61238 (-0.00%)
Fill count: 107304 -> 107301 (-0.00%)
Max live registers: 31993109 -> 31993112 (+0.00%)
Totals from 17813 (2.83% of 629912) affected shaders:
Instrs: 3738236 -> 3719918 (-0.49%); split: -0.49%, +0.00%
Cycle count: 4251157049 -> 4250388119 (-0.02%); split: -0.06%, +0.04%
Spill count: 28268 -> 28265 (-0.01%)
Fill count: 50377 -> 50374 (-0.01%)
Max live registers: 470648 -> 470651 (+0.00%)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30251>
Commit f900b763b1 we started to dirty MS as WM changes. However
later on things changed with eebb6cd236, we need to dirty with
BLEND_STATE now.
Fixes: eebb6cd236 ("anv: stop using 3DSTATE_WM::ForceThreadDispatchEnable")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30920>
Use the CLAMP macro to clamp the value and simplify the sampler count
encoding.
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30922>