anv: Advertise VK_KHR_compute_shader_derivatives

This was promoted from VK_NV_compute_shader_derivatives.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30956>
This commit is contained in:
Caio Oliveira 2024-08-30 08:47:55 -07:00 committed by Marge Bot
parent eae637d83c
commit eb68e6e84c
3 changed files with 9 additions and 1 deletions

View file

@ -506,6 +506,7 @@ Khronos extensions that are not part of any Vulkan version:
VK_KHR_acceleration_structure DONE (anv/gfx12.5+, lvp, radv/gfx10.3+)
VK_KHR_android_surface not started
VK_KHR_calibrated_timestamps DONE (anv, nvk, radv)
VK_KHR_compute_shader_derivatives DONE (anv)
VK_KHR_cooperative_matrix DONE (anv, radv/gfx11+)
VK_KHR_deferred_host_operations DONE (anv, hasvk, lvp, radv)
VK_KHR_display DONE (anv, nvk, pvr, radv, tu, v3dv)

View file

@ -9,3 +9,4 @@ VK_KHR_dynamic_rendering_local_read on nvk
GL_ARB_timer_query on Panfrost
GL_EXT_disjoint_timer_query on Panfrost
VK_KHR_pipeline_binary on RADV
VK_KHR_compute_shader_derivatives on anv

View file

@ -73,6 +73,7 @@ get_device_extensions(const struct anv_physical_device *device,
.KHR_bind_memory2 = true,
.KHR_buffer_device_address = true,
.KHR_calibrated_timestamps = device->has_reg_timestamp,
.KHR_compute_shader_derivatives = true,
.KHR_copy_commands2 = true,
.KHR_cooperative_matrix = anv_has_cooperative_matrix(device),
.KHR_create_renderpass2 = true,
@ -477,7 +478,7 @@ get_features(const struct anv_physical_device *pdevice,
/* VK_EXT_image_sliced_view_of_3d */
.imageSlicedViewOf3D = true,
/* VK_NV_compute_shader_derivatives */
/* VK_KHR_compute_shader_derivatives */
.computeDerivativeGroupQuads = true,
.computeDerivativeGroupLinear = true,
@ -1300,6 +1301,11 @@ get_properties(const struct anv_physical_device *pdevice,
props->minAccelerationStructureScratchOffsetAlignment = 64;
}
/* VK_KHR_compute_shader_derivatives */
{
props->meshAndTaskShaderDerivatives = pdevice->info.has_mesh_shading;
}
/* VK_KHR_fragment_shading_rate */
{
props->primitiveFragmentShadingRateWithMultipleViewports =