si_set_patch_vertices was only called if tcs.current was non-NULL but
this condition is not enough for GFX9+ since vs is used as ls.
Add a check in si_update_tess_io_layout_state instead, and set
sctx->do_update_shaders for case where the ls_current is not yet
available.
This fix crashes on GFX6.
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29876>
buffer_size is not the full buffer size, but the part of the
buffer that is accessed by the compute shader.
This fixes the assert hit in si_set_shader_buffer.
Fixes: 1a99f50c7f ("radeonsi: use a compute shader to convert unsupported indices format")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29876>
These flags are set at the end of the job based on its buffer usage and
then checked by following jobs.
If an application toggles stencil and depth tests alternatigly in
a sequence of jobs while also relying on previous contents to render,
with the current assignment the reload flags for depth or stencil may
be cleared incorrectly and a depth/stencil buffer may not be properly
reloaded.
Cc: mesa-stable
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30065>
This is basically a port from commit 591a3c738d ("freedreno: Be more
strict about QUERY_AVAILABLE to simplify the code.") to etnaviv.
perfmon queries already forced such a flush by setting no_wait_cnt
to a value above the flush threshold, now we unify the behavior between
occlusion and perfmon queries.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30055>
Driver with compact_arrays=false (i.e. radeonsi) is broken when
tess factor is accessed indirectly, for example:
gl_TessLevelOuter[gl_InvocationID] = xxx;
This fix use nir_vectorize_tess_levels to lower array tess factor
access into direct vector access before nir_lower_io() like clip
and cull distance way.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29799>
Current code uses a non-initialized enabled_mask to set the vertex
buffers mask, instead of using the original value from
`so->enabled_mask`
Let's use the original field instead of using an intermediate variable.
Fixes: cbcfb34cf7 ("v3d: use BITSET for the masks")
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29987>
Detected by by Undefined Behaviour Sanitizer (UBSan), this fixes trying
to access index 5 in `util_format_channel_description`, which is
declared of size 4.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29911>
When declaring an array with variable length, like `nir_variable
*vars[num_entries]`, ensure the length is always greater than 0
This has been detected by Undefined Behaviour Sanitizer (UBSan).
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29911>
memcmp() pointers arguments are declared to be non NULL.
This has been detected by Undefined Behaviour Sanitizer (UBSan).
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29911>
Check if the structure is NULL before trying to get access to its
members.
This has been detected by the Undefined Behaviour Sanitizer (UBSan).
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29911>
Ensure unsigned integers of proper size are used instead of signed ones
when performing left bit shifts.
This has been detected by the Undefined Behaviour Sanitizer (UBSan).
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29911>
memcpy() pointers arguments are declared to be non NULL.
This has been detected by Undefined Behaviour Sanitizer (UBSan).
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29911>
Check if the structure is NULL before trying to get access to its
members.
This has been detected by the Undefined Behaviour Sanitizer (UBSan).
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29911>
This fixes spec@!opengl 1.0@gl-1.0-polygon-line-aa
spec@!opengl 1.1@clipflat and multiple piglit tests
failures on VGPU9 device
Fixes: 76725452 ("gallium: move vertex stride to CSO")
Reviewed-by: Brian Paul <brian.paul@broadcom.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29947>
Right now we assume the fragment job chain contains only one job, but
with multilayer/multiview rendering, we want to submit fragment jobs
for all layers at once.
Turn pan_emit_fragment_job() into pan_emit_fragment_job_payload() and
delegate the job header packing to the caller.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29450>
Right now, we always emit a framebuffer descriptor for the first layer
in the RT views. Extend the logic so we can emit one FBD per layer we're
supposed to render to without having to manually modify the RT views.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29450>
Adds a bit set to llvmpipe_resurce where each bit stores the residency
of a 64KB tile. The sampling code is adjusted to make use of said table
and return a residency code for sparse texture operations.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29408>