Commit graph

6049 commits

Author SHA1 Message Date
Erik Faye-Lund
b718de746d glsl: fix is_integer_16_32
This shouldn't check for 64-bit...

Fixes: a052a9c277 ("glsl: handle int16 and uint16 types and add instructions for mediump")
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10125>
2021-04-10 09:01:54 +00:00
Erik Faye-Lund
eeec9d56ad compiler/glsl: clean up output
It's really hard to make sure we have the right amount of %s in the
format string, so let's change how we generate this string.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9896>
2021-04-09 03:57:51 +00:00
Erik Faye-Lund
d5e0be9342 compiler/glsl: fix volatile string
The reason the member has a leading underscore is because volatile is a
keyword in C. We don't want to carry that detail into the error-string,
so let's drop the underscore.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9896>
2021-04-09 03:57:51 +00:00
Erik Faye-Lund
01e012dab8 compiler/glsl: correct the number of string-arguments
This format-string seems to have been incorrect since it's inception.
But there's also been commits that have both forgotten to add and remove
flags as appropriate as well.

Let's correct the format-list. This was done by counting by hand. A
better solution for the long-term is coming in a future commit.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9896>
2021-04-09 03:57:50 +00:00
Jesse Natalie
3c8bcdc863 nir: Add a new opcode for [un]packing doubles
HLSL doesn't support bitcasting a 64bit integer to a double. DXIL
doesn't have generic pack/unpack instructions, so we lower those to
integer bitwise ops. As a result, NIR generic double pack/unpack would
require our backend to emit a bitcast to get a double, but we want
to match HLSL semantics and emit MakeDouble/SplitDouble.

Adding a dedicated opcode for double pack/unpack allows us to add a
pass to emit that instead, which lets our backend emit the right
instruction to pack and unpack doubles.

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10063>
2021-04-09 01:54:33 +00:00
Andrii Simiklit
c6232afde0 nir/spirv: remove unused fields from vtn_builder
They were used for tracking whether SSA needed to be repaired,
but now the repair is done for all functions with structured control flow.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7755>
2021-04-08 18:28:08 +00:00
Andrii Simiklit
4220befb38 spirv: repair ssa defs for switchs with only default case
This fixes OpSwitch corner case when switch doesn't have any targets
just a `default` and SSAs defined in it is used after switch block
directly without phis.

v2: Just use `repair_ssa` for all structured control-flow cases
               ( - Jason Ekstrand <jason@jlekstrand.net>
                 - Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> )

Closes: #3787
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7755>
2021-04-08 18:28:08 +00:00
Rhys Perry
5f62083c26 nir/gather_info: fix partial masking of compact I/O with location_frac!=0
nir_lower_clip_cull_distance_arrays() can create compact variables with
location_frac!=0.

Fixes: cc7a187411 ("nir/gather_info: implement partial masking of struct and compact I/O")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4554
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10002>
2021-04-08 16:39:48 +00:00
Bas Nieuwenhuizen
edb89e7c4d nir: Do not reset shared_size in nir_lower_io.
I'd like to use raw shared intrinsics already for some raytracing
stuff before this pass gets called and this was a real pitfall.

This mirrors scratch_size and constant_data_size.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
2021-04-08 14:39:28 +00:00
Bas Nieuwenhuizen
4ca4de50f7 nir: Remove nir_shader->shared_size.
The same info is in shader_info. Dedupe.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
2021-04-08 14:39:28 +00:00
Bas Nieuwenhuizen
580f1ac473 nir: Extract shader_info->cs.shared_size out of union.
It is valid for all stages, just 0 for most of them. In particular
mesh/task shaders might be using it.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
2021-04-08 14:39:28 +00:00
Bas Nieuwenhuizen
84e0f6dbd8 nir: Fix shader calls with nir_opt_dead_write_vars.
Fixes: 5a28893279 ("spirv,nir: Add ray-tracing intrinsics")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10096>
2021-04-08 11:10:52 +00:00
Alyssa Rosenzweig
1286e73c2c nir/lower_idiv: Add 8-bit and 16-bit lowering path
Roundtrip to a larger float and divide there. The extra details for
mod/rem are handled directly in integer space to simplify verification
of rounding details. The one issue is that the mantissa might be
rounded down which will cause issues; adding 1 unconditionally (proposed
by Jonathan Marek) fixes this. The lowerings here were tested
exhaustively on all pairs of 16-bit integers.

v2: Update idiv lowering per Rhys Perry's comment.

v3: Rewrite lowerings.

v4: Remove useless ftrunc, fix 8-bit issue, simplify code.

v5: Remove useless ffloor

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Tested-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Alyssa Rosenzweig
e91dec1327 nir/lower_idiv: Factor out numer/denom load
No need to duplicate across paths.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Alyssa Rosenzweig
7b0eb4aa00 nir/lower_idiv: Convert to lower_instructions
Helps deduplicate some code between the two lowering paths. In
particular, it ports the missing 32-bit? check to the precise pass. This
does not change anything immediately: drivers depending on this to lower
16-bit did not work before due to type mismatches and will not work now
since it'll refuse to lower. But that means sub-32-bit idiv can be
lowered more efficiently in an algebraic pass.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Alyssa Rosenzweig
e4da24bd24 nir: Add {i2f, u2f, f2i, f2u} helpers
Convenient for bitsize independent lowerings, will be used in the idiv
lowering.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Alyssa Rosenzweig
6b19711645 nir: Add nir_type_convert
Generalizes nir_convert_to_bit_size, which we implement as a
special-case.

v2: Take a sized dest type but allow unsized or sized source to address
Jason's feedback. Shorten name.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
Rhys Perry
292ac71a4a nir/lower_tex: handle deref casts
A RDR2 shader has a undef->texture cast which is eventually optimized out.
Without handling NULL from nir_deref_instr_get_variable(), compiling this
shader will result in a crash.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Fixes: bc438c91d9 ("nir/lower_tex: ignore texture_index if tex_instr has deref src")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10038>
2021-04-06 08:35:39 +00:00
Pierre-Eric Pelloux-Prayer
bc438c91d9 nir/lower_tex: ignore texture_index if tex_instr has deref src
texture_index is meaningless when a tex_instr has deref src.
Use var->data.binding instead.

This fixes the incorrect lowering on radeonsi where the same
lowering steps was applied to all tex_instr based on the needs
of the first one (since texture_index is always 0).

CC: mesa-stable
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9931>
2021-04-05 10:14:07 +02:00
Andrii Simiklit
7661320815 glsl/linker: Fix xfb stride alignment for buffers containing 64bit types
Per OpenGL 4.6 spec:
"If no xfb_stride qualifier is specified for a
 binding point, the stride is derived by identifying the variable associated with the
 binding point having the largest offset, and then adding the offset and the size of
 the variable, in basic machine units. If any variable associated with the binding
 point contains double-precision floating-point components, the derived stride is
 aligned to the next multiple of eight basic machine units. If a binding point has no
 xfb_stride qualifier and no associated output variables, its stride is zero."

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333>
2021-04-01 17:16:33 +00:00
Danylo Piliaiev
67e33db4a6 glsl/linker: Fix xfb with explicit locations and 64bit types
1) Per GL_ARB_enhanced_layouts if explicit location is set for varying,
each struct member, array element and matrix row will take
separate location. With GL_ARB_gpu_shader_fp64/GL_ARB_gpu_shader_int64
they may take two locations.

Examples:

| layout(location=0) dvec3[2] a; | layout(location=4) vec2[4] b; |
|                                |                               |
|   32b 32b 32b 32b              |   32b 32b 32b 32b             |
| 0  X   X   Y   Y               | 4  X   Y   0   0              |
| 1  Z   Z   0   0               | 5  X   Y   0   0              |
| 2  X   X   Y   Y               | 6  X   Y   0   0              |
| 3  Z   Z   0   0               | 7  X   Y   0   0              |

Previously it wasn't taken into account.

2) Captured double-precision variables should be aligned to
8 bytes per GL_ARB_gpu_shader_fp64:
 "If any variable captured in transform feedback has double-precision
 components, the practical requirements for defined behavior are:
     ...
 (c) each double-precision variable captured must be aligned to a
     multiple of eight bytes relative to the beginning of a vertex."

v2: fix `output_size` calculations
         ( Andrii Simiklit <andrii.simiklit@globallogic.com> )

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1667
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333>
2021-04-01 17:16:33 +00:00
Danylo Piliaiev
c432cb672a glsl/linker: Fix attempts to split up 64bit varyings between slots
When packing varyings when there is only 32bit of space
left in slot 64bit type is attempted to be divided between
current and next slot. However there is neither code for
splitting the 64bit type nor for assembling it back.
Instead we add 32bit padding.

The above happens only in structs because their
members aren't sorted by packing order.

Example of the issue:

struct S {
 vec3 a;
 double d;
};
out flat S s;

Before, the packing went as:

slot 32b  32b  32b  32b
 0   a.x  a.y  a.z   d
 1    d    0    0    0

After:

slot 32b  32b  32b  32b
 0   a.x  a.y  a.z   0
 1    d    d    0    0

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333>
2021-04-01 17:16:33 +00:00
Rhys Perry
cc7a187411 nir/gather_info: implement partial masking of struct and compact I/O
fossil-db (Sienna):
Totals from 138 (0.10% of 138791) affected shaders:
CodeSize: 504060 -> 482136 (-4.35%)
Instrs: 97318 -> 94518 (-2.88%)
Cycles: 389272 -> 378072 (-2.88%)
VMEM: 14397 -> 14614 (+1.51%); split: +1.76%, -0.25%
SMEM: 9088 -> 9024 (-0.70%)
VClause: 2915 -> 2430 (-16.64%)
SClause: 1790 -> 1791 (+0.06%)
PreVGPRs: 5013 -> 4998 (-0.30%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8364>
2021-04-01 10:15:44 +00:00
Timothy Arceri
3d1022382c glsl: enforce restrictions on builtin functions moved to compat
Section 8.9.4 (Compatibility Profile Texture Functions) of the
GLSL 4.20 spec outlines a number of builtin texture functions that
have been moved to compatibility shaders.

This change enforces those restrictions. Note we don't worry about
enforcing restrictions on the EXT_gpu_shader4 extensions of these
functions because EXT_gpu_shader4 should only be enabled for compat
already.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9887>
2021-04-01 02:41:40 +00:00
Vinson Lee
cd222e4a9c glsl: Initialize parcel_out_uniform_storage members.
Fix defects reported by Coverity Scan.

uninit_member: Non-static class member buffer_block_index is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member ubo_byte_offset is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member shader_type is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member next_sampler is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member next_bindless_sampler is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member next_image is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member next_bindless_image is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member next_subroutine is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member field_counter is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member current_var is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member explicit_location is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member record_array_count is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member record_next_sampler is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member record_next_image is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member record_next_bindless_sampler is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member record_next_bindless_image is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member targets is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member shader_samplers_used is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member shader_shadow_samplers is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member num_bindless_samplers is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member num_bindless_images is not initialized in this constructor nor in any functions that it calls.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7910>
2021-03-30 21:26:04 -07:00
Erik Faye-Lund
89a04a54c4 compiler/glsl: avoid null-pointer deref
When we encounter a bindless image here, lower_deref returns a
NULL-pointer, and calling record_images_used will try to dereference
that NULL-pointer.

So let's dig out the var from the source instruction instead of the
result of the lowering.

Fixes: 5910c938a2 ("nir/glsl: gather bitmask of images used by program")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9895>
2021-03-30 15:22:17 +00:00
Alyssa Rosenzweig
8578adeaa6 nir: Unify memory atomics
Avoids some copypaste and makes it easier to see how the different types
relate.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8847>
2021-03-30 00:11:01 +00:00
Eric Anholt
683d3972a6 nir: Update clip_distance_array_size in clip lowering.
If we've added the array, then we should update the info.  This is the
value that gallium drivers setting !PIPE_CAP_CLIP_PLANES have to use in
place of rasterizer->clip_planes_enabled.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9815>
2021-03-26 20:51:18 +00:00
Danylo Piliaiev
2bff8fd53b nir: add nir_shader_as_str function
It would be later used by Turnip in implementation of
VK_KHR_pipeline_executable_properties.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8877>
2021-03-25 13:53:33 +00:00
Jesse Schwartzentruber
02492bea5f glcpp: Fix undefined behaviour in glcpp
Specifically, fix this error (which is covered in existing tests):

    ../src/compiler/glsl/glcpp/pp.c:198:28: runtime error: applying non-zero offset 1 to null pointer
    SUMMARY: UndefinedBehaviorSanitizer: undefined-behavior ../src/compiler/glsl/glcpp/pp.c:198:28 in

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9669>
2021-03-25 00:23:43 +00:00
Mike Blumenkrantz
674132dee8 compiler/spirv: use undefs when extending image coords
we need 4 components for the nir ops, but swizzling one value to multiple
channels like this gets confusing when trying to debug image ops that don't
require 4 channels

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9723>
2021-03-24 19:07:19 +00:00
Mike Blumenkrantz
6900498faa nir: add nir_lower_indirect_builtin_uniform_derefs()
this is a special version of indirect deref lowering which is used by
mesa/st to remove dynamic indexing from builtin uniforms for the lowering
pass in non-packed uniform case

Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9741>
2021-03-23 14:44:48 +00:00
Gert Wollny
318701b803 nir: Add r600 specific sin and cos variants
r600 expect the input values to be normalited by divinding by 2 *PI, so
add an opcode to be able to lower this in nir.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9452>
2021-03-22 15:19:46 +01:00
Gert Wollny
0f5b3c37c5 nir: Add opcodes for fused comp + csel and optimizations
Some backends, like r600 support a fused version of int and float compare
against zero and and csel. Adding these opcodes here makes it possible to
optimize this in nir.

v2: Add rules for float compare + csel

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9452>
2021-03-22 15:19:46 +01:00
Gert Wollny
a5747f8ab3 nir: add opcodes for *find_msb_rev and lowering
Some hardware supports a version of find_msb where the bits are counted
starting at the high bit, and this needs some lowering to obtain the
value that is expected by *find_msb

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9452>
2021-03-22 15:19:46 +01:00
Dave Airlie
48080e5bdf nir: lower 64-bit floats to 32-bit first.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9643>
2021-03-22 12:17:14 +10:00
Dave Airlie
01dfd65a2d nir: port fp16 casting code from dxil
This moves the dxil pass to common code and makes dxil
use the new code.

Acked-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9643>
2021-03-22 12:16:59 +10:00
Jesse Natalie
55d153b9f5 nir: Temporarily disable optimizations for MSVC ARM64
There's currently an MSVC optimizer bug which causes a stack overflow
in the compiler if it attempts to optimize fsat.

Acked-by: Rob Clark <robdclark@chromium.org>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9700>
2021-03-21 21:41:41 +00:00
Jose Fonseca
6e6cd7d93c scons: Remove.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9720>
2021-03-20 10:38:55 +00:00
Michel Dänzer
5057f14cba Revert "glsl/test: Don't run whitespace tests in parallel"
This reverts commit c60cea0daa.

Didn't have the intended effect, and slowed down the meson test run.

Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9528>
2021-03-19 08:50:38 +00:00
Michel Dänzer
d8911a0ae8 Revert "meson: add enable-glcpp-tests option"
This reverts commit f9ae947e72.

Not needed anymore.

Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9528>
2021-03-19 08:50:38 +00:00
Michel Dänzer
7fedf51b95 glsl/tests: Use exit code 126 to detect valgrind errors
valgrind returns exit code 126 if it can't write to the file passed to
--log-file. Hopefully it'll be the same for any other invalid valgrind
command line parameters or internal errors as well.

Using a different exit code (31) for this was hiding the fact that the
valgrind test wasn't actually working.

v2:
* Use exit code 126; can't treat any non-0 exit code as failure because
  glcpp is expected to exit with non-0 for some of the input we feed it

Reviewed-by: Dylan Baker <dylan.c.baker@intel.com> # v1
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9528>
2021-03-19 08:50:38 +00:00
Michel Dänzer
4cc8c25d56 glsl/tests: Don't use tempfiles
Use pipes for direct communication between child & parent process.

Using tempfiles sometimes resulted in hitting the meson timeout if there
was high filesystem pressure (I saw a single unlink system call take as
long as 4 seconds; attempts to re-use a single tempfile just shifted the
delays to truncate/close systems calls).

As a bonus, this gets the valgrind test actually working as intended.
It wasn't working because the tempfile passed to --log-file didn't exist
(due to the earlier os.close(fd)?).

v2:
* Wrap .read() in "with open()" (Dylan Baker)

Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9528>
2021-03-19 08:50:37 +00:00
Michel Dänzer
deb654cdd0 glsl/tests: Bump glcpp valgrind test timeout to 240 seconds
Once it's actually working as intended again, it may need that much
time.

v2:
* Bump to 240 seconds, still hit timeouts with 180.
* Don't change test priority.

Reviewed-by: Dylan Baker <dylan.c.baker@intel.com> # v1
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9528>
2021-03-19 08:50:37 +00:00
Michel Dänzer
37855fd59d glcpp: Fully initialize struct gl_context
valgrind flagged members of gl_ctx->Extensions being used uninitialized:

==23417== Conditional jump or move depends on uninitialised value(s)
==23417==    at 0x112642: _glcpp_parser_handle_version_declaration.part.0 (glcpp-parse.y:2493)
==23417==    by 0x11A515: glcpp_lex_update_state_per_token (glcpp-lex.l:132)
==23417==    by 0x11A515: glcpp_lex (glcpp-lex.l:547)
==23417==    by 0x114D46: glcpp_parser_lex (glcpp-parse.y:2302)
==23417==    by 0x114D46: glcpp_parser_parse (glcpp-parse.c:1871)
==23417==    by 0x11ADC6: glcpp_preprocess (pp.c:238)
==23417==    by 0x111384: main (glcpp.c:174)
==23417==  Uninitialised value was created by a stack allocation
==23417==    at 0x111295: main (glcpp.c:136)

Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9528>
2021-03-19 08:50:37 +00:00
Timothy Arceri
4feb26f647 glsl: add compilation errors for attribute and varying qualifiers
These qualifiers were removed in GLSL 4.20 and GLSL ES 3.00. For
desktop GL they are now only allowed if the shader is declared as
a compatibility shader.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9552>
2021-03-19 01:13:17 +00:00
Mike Blumenkrantz
50881d59e6 compiler/spirv: fix image sample queries
this was only implemented for textures (I assume because drivers which implement
the corresponding intrinsic don't support multisampled images), but it's also
used for shader images

Fixes: 22fdb2f855 ("nir/spirv: Update to the latest revision")

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9682>
2021-03-18 14:16:35 +00:00
Jason Ekstrand
a572471edc spirv: Add support for SPV_EXT_shader_atomic_float_min_max
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8750>
2021-03-18 00:13:40 +00:00
Jason Ekstrand
1ba9c262fd nir: Add image atomic_fmin/fmax intrinsics
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8750>
2021-03-18 00:13:40 +00:00
Caio Marcelo de Oliveira Filho
302183d635 nir: Handle deref_atomic_fadd in a couple of passes
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8750>
2021-03-18 00:13:40 +00:00