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valgrind returns exit code 126 if it can't write to the file passed to --log-file. Hopefully it'll be the same for any other invalid valgrind command line parameters or internal errors as well. Using a different exit code (31) for this was hiding the fact that the valgrind test wasn't actually working. v2: * Use exit code 126; can't treat any non-0 exit code as failure because glcpp is expected to exit with non-0 for some of the input we feed it Reviewed-by: Dylan Baker <dylan.c.baker@intel.com> # v1 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9528> |
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| .. | ||
| glsl | ||
| nir | ||
| spirv | ||
| Android.glsl.gen.mk | ||
| Android.glsl.mk | ||
| Android.mk | ||
| Android.nir.gen.mk | ||
| Android.nir.mk | ||
| builtin_type_macros.h | ||
| glsl_types.cpp | ||
| glsl_types.h | ||
| Makefile.sources | ||
| meson.build | ||
| nir_types.cpp | ||
| nir_types.h | ||
| SConscript | ||
| SConscript.glsl | ||
| SConscript.nir | ||
| SConscript.spirv | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||