mesa/src/compiler
Alyssa Rosenzweig e4da24bd24 nir: Add {i2f, u2f, f2i, f2u} helpers
Convenient for bitsize independent lowerings, will be used in the idiv
lowering.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8339>
2021-04-07 15:48:15 +00:00
..
glsl glsl/linker: Fix xfb stride alignment for buffers containing 64bit types 2021-04-01 17:16:33 +00:00
nir nir: Add {i2f, u2f, f2i, f2u} helpers 2021-04-07 15:48:15 +00:00
spirv compiler/spirv: use undefs when extending image coords 2021-03-24 19:07:19 +00:00
Android.glsl.gen.mk android: util: Move xxd.py to util 2020-10-11 23:22:34 +02:00
Android.glsl.mk
Android.mk
Android.nir.gen.mk android: spirv: fix '::' typo in gen rules 2020-12-08 22:44:23 +01:00
Android.nir.mk
builtin_type_macros.h compiler/types: Add 64-bit image types 2020-11-09 17:17:39 +00:00
glsl_types.cpp glsl/linker: Fix attempts to split up 64bit varyings between slots 2021-04-01 17:16:33 +00:00
glsl_types.h glsl/linker: Fix attempts to split up 64bit varyings between slots 2021-04-01 17:16:33 +00:00
Makefile.sources nir: Add nir_opt_offsets to fold const adds into load/store offsets. 2021-03-17 12:42:23 +00:00
meson.build spirv: add some tests for volatile/available/visible 2020-09-01 17:15:22 +00:00
nir_types.cpp nir: Add a size_align helper function for aligning elements to 16 bytes. 2020-11-16 13:54:22 -08:00
nir_types.h nir: Add a size_align helper function for aligning elements to 16 bytes. 2020-11-16 13:54:22 -08:00
shader_enums.c compiler: Drop now unused gl_varying_slot_name() 2021-02-13 00:44:53 +00:00
shader_enums.h compiler: Drop now unused gl_varying_slot_name() 2021-02-13 00:44:53 +00:00
shader_info.h spirv: Add support for SPV_EXT_shader_atomic_float_min_max 2021-03-18 00:13:40 +00:00