Zack Rusin
b5fb60041e
st/xorg: initialize indexes before reswizzling for yuv
2009-10-26 08:15:48 -04:00
Zack Rusin
0b069d648b
st/xorg: stop overflowing yuv buffers
2009-10-26 08:15:48 -04:00
Zack Rusin
a9f8baf00b
st/xorg: add yuv vertex shader
...
plus some general fixes
2009-10-26 08:15:48 -04:00
Zack Rusin
6b8ce4cc4f
st/xorg: add yuv shaders
2009-10-26 08:15:48 -04:00
Marek Olšák
5241b9568c
r300g: read occlusion query results from both Z pipes on RV530
2009-10-26 02:07:32 +01:00
Marek Olšák
827002f5ff
r300g: add cubemap support
...
Also, set a pitch for rectangles only.
2009-10-26 02:07:26 +01:00
Brian Paul
d8ded352ec
progs/tests: disable blending while drawing text
2009-10-25 18:10:45 -06:00
Brian Paul
11caea687e
mesa: choose texture format in core mesa, not drivers
...
Call the ctx->Driver.ChooseTextureFormat() function from core Mesa's
_mesa_[Copy]TexImage functions instead of in the driver functions.
One less thing for drivers to do.
2009-10-25 18:06:24 -06:00
Brian Paul
355b5bde50
mesa: remove _mesa_compressed_texture_size_glenum() stub
2009-10-25 17:32:56 -06:00
Brian Paul
20c6c58532
mesa: remove _mesa_compressed_row_stride()
2009-10-25 17:25:46 -06:00
Brian Paul
e3f2efc4f1
mesa: remove calls to _mesa_compressed_row_stride()
2009-10-25 17:23:37 -06:00
Brian Paul
c83b758760
glide: remove _mesa_compressed_row_stride() calls
...
And fix incorrect first parameter.
2009-10-25 17:21:27 -06:00
Brian Paul
253e7fee5d
mesa: remove _mesa_compressed_row_stride() calls
2009-10-25 17:21:11 -06:00
Brian Paul
2594168e9f
mesa: begin removing _mesa_compressed_row_stride() calls
...
Use equivalent _mesa_format_row_stride() function instead.
2009-10-25 17:20:24 -06:00
Brian Paul
82bcc1c5d2
mesa: simplify texture_row_stride() helper
2009-10-25 17:15:02 -06:00
Brian Paul
07ad6393cb
mesa: fix-up error checking related to compressed texture block size
2009-10-25 17:07:27 -06:00
Brian Paul
54bb414e00
mesa: clean-up, simplify compressed texture size checking
2009-10-25 16:59:08 -06:00
José Fonseca
3a49497f10
gallium: Move enum pipe_error into p_defines.h.
...
It's really just another define. No need for its own header.
2009-10-25 21:11:54 +00:00
José Fonseca
88e08d7c6d
llvmpipe: Human friendlier sampler state dump.
2009-10-25 12:27:14 +00:00
José Fonseca
47f0529806
util: Human readable output of texture states.
2009-10-25 12:26:39 +00:00
José Fonseca
5fcb75758c
llvmpipe: Dump the sampler state of the shader key.
2009-10-25 11:49:01 +00:00
José Fonseca
e4c5e01c10
llvmpipe: Immediate multiplication.
2009-10-25 11:48:17 +00:00
José Fonseca
e1342f871b
llvmpipe: Fast path for sampling rgba8 textures with linear filtering.
...
Implement Keith's suggestion of doing most of the sampling with 16x8
and 8x16 AoS, and only doing the conversion to floating point SoA at
the very last step.
Improves gloss performance by 10%.
2009-10-25 09:53:49 +00:00
José Fonseca
f3893ca9c8
llvmpipe: Make lerping work for 8.8 fixed point values.
2009-10-25 09:53:49 +00:00
José Fonseca
bfd7a9ca96
llvmpipe: New module to help make assertions about formats.
2009-10-25 09:53:49 +00:00
José Fonseca
47d241be9f
llvmpipe: New function to unpack rgba8 formats into 4 x u8n AoS.
2009-10-25 09:53:49 +00:00
José Fonseca
abff4214ef
llvmpipe: Split the format swizzling step from the unpacking.
2009-10-25 09:53:48 +00:00
José Fonseca
8d80fd3f55
llvmpipe: Allow different signs when unpacking.
2009-10-25 09:53:48 +00:00
José Fonseca
b544ab7299
llvmpipe: Add inlines to quickly generate types matching the native SIMD register bitwidth.
2009-10-25 09:53:48 +00:00
José Fonseca
a55b305c5b
llvmpipe: Merge lp_build_load_rgba_soa into lp_build_sample_texel.
2009-10-25 09:53:48 +00:00
José Fonseca
bc93e9181c
llvmpipe: Factor our pixel offset computation.
2009-10-25 09:53:48 +00:00
José Fonseca
fedd054d53
llvmpipe: Share testing infrastructure with lp_test_format.
2009-10-25 09:53:48 +00:00
José Fonseca
17afb6dd69
llvmpipe: Eliminate lp_build_store_rgba_aos.
2009-10-25 09:53:48 +00:00
José Fonseca
232b586464
llvmpipe: Eliminate lp_build_load_rgba_aos.
2009-10-25 09:53:48 +00:00
José Fonseca
b4f6907b8d
llvmpipe: Move a few format/sampling functions into better space.
2009-10-25 09:53:47 +00:00
Marek Olšák
c2df759cd7
r300g: fix redefining mipmaps and fetching from them
2009-10-25 10:16:59 +01:00
Marek Olšák
118dfe1688
r300g: added support for 3D textures
...
Mipmaps not tested. Also, I am not sure why piglit/texturing/tex3d needs
to have color tolerance +-1 to pass. The classic Mesa driver doesn't
need that.
2009-10-25 08:06:19 +01:00
Brian Paul
d6ee86c77a
mesa: remove _mesa_compressed_texture_size()
...
Use _mesa_format_image_size() instead.
2009-10-24 16:50:00 -06:00
Brian Paul
4c00981b22
mesa: remove ctx->Driver.CompressedTextureSize() hook
...
It always just called _mesa_compressed_texture_size() anyway.
2009-10-24 16:34:25 -06:00
Brian Paul
35efc6a1b3
mesa: change compressed texture size calls
...
Replace calls to ctx->Driver.CompressedTextureSize with calls to
_mesa_format_image_size. The former always called the later.
2009-10-24 16:28:27 -06:00
Brian Paul
bea245ac2f
mesa: minor clean-ups in _mesa_store_compressed_texsubimage2d()
2009-10-24 12:04:09 -06:00
Brian Paul
5c82827696
mesa: simplify _mesa_compressed_row_stride(), _mesa_compressed_image_address()
...
_mesa_compressed_row_stride() can go away soon.
_mesa_compressed_image_address() can be generalized and moved to formats.c
2009-10-24 11:52:36 -06:00
Brian Paul
1ad9671db7
mesa: s/GLuint/gl_format/
2009-10-24 11:41:25 -06:00
Brian Paul
2c3787f513
mesa: move assertion after declaration
2009-10-24 11:34:27 -06:00
Brian Paul
d255aaf54f
mesa: remove hard-coded block sizes
2009-10-24 11:33:58 -06:00
Brian Paul
7b16c43e43
mesa: added _mesa_get_format_block_size()
2009-10-24 11:33:10 -06:00
Brian Paul
51bc12d623
progs/tests: fix sub texture offsets
2009-10-24 11:08:01 -06:00
Brian Paul
bee6794eb1
mesa: added _mesa_get_format_name()
2009-10-24 08:43:16 -06:00
Brian Paul
eb732b1bbb
mesa: additional comments in format code
2009-10-24 08:41:08 -06:00
Joakim Sindholt
94a63dccdd
r300g: fix scons build yet again
2009-10-24 02:43:21 +02:00