progs/tests: disable blending while drawing text

This commit is contained in:
Brian Paul 2009-10-25 18:10:45 -06:00
parent 11caea687e
commit d8ded352ec

View file

@ -106,6 +106,8 @@ static void Display( void )
glRotatef(Rot, 0, 0, 1);
glEnable(GL_TEXTURE_2D);
glEnable(GL_BLEND);
glBegin(GL_POLYGON);
glTexCoord2f(0, 1); glVertex2f(-1, -0.5);
glTexCoord2f(1, 1); glVertex2f( 1, -0.5);
@ -118,6 +120,7 @@ static void Display( void )
glDisable(GL_TEXTURE_2D);
/* info */
glDisable(GL_BLEND);
glColor4f(1, 1, 1, 1);
glRasterPos3f(-1.2, -0.7, 0);