Commit graph

442 commits

Author SHA1 Message Date
Samuel Pitoiset
07bb4513c6 gallium: add PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK
v3: - use a new case statement in r600_pipe_common.c
    - fix compilation of softpipe...

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-07 00:18:57 +02:00
Nicolai Hähnle
1a3c75e30e gallium: add pipe_context::set_device_reset_callback
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-10-05 15:51:34 +02:00
Dave Airlie
6e1a34d545 gallium: add opcode and types for 64-bit integers. (v3)
This just adds the basic support for 64-bit opcodes,
and the new types.

v2: add conversion opcodes.
add documentation.
v3:
- make docs more consistent
- change TGSI_OPCODE_I2U64 to TGSI_OPCODE_U2I64

Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v2)
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-09-21 10:23:05 +02:00
Brian Paul
702ff0b9a0 gallium/docs: document alpha_to_coverage and alpha_to_one blend state
The gallium interface defines these like DX10.  Note that OpenGL ignores
these options if MSAA is disabled or the dest buffer doesn't support
MSAA.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2016-09-16 08:44:26 -06:00
Samuel Pitoiset
3f3640c86c tgsi: document semantics for compute shaders
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-09-12 22:15:10 +02:00
Marek Olšák
5981ab5445 gallium: remove PIPE_BIND_TRANSFER_READ/WRITE
not used in any useful way

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2016-09-08 22:51:33 +02:00
Brian Paul
c87e8c8515 gallium/docs: clarify render_condition_enabled parameter to clear functions
If false, it means do the clear unconditionally.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-08-31 15:51:06 -06:00
Jan Vesely
c7af84968d gallium: add cap to export device pointer size
v2: document the new cap
v3: fix 80 char limit in screen.rst

Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-08-29 14:40:15 -04:00
Ilia Mirkin
9515d651f9 gallium: add a cap to expose whether driver supports mixed color/zs bits
Some hardware can't render to color/depth buffers of mixed bitness. When
that happens a fallback has to happen, but this allows the driver to
express that this isn't an optimal scenario. The purpose of this is to
remove such fbconfigs from the GLX/EGL config list.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-08-23 18:30:49 -04:00
Marek Olšák
7cd256ce7e gallium: change pipe_sampler_view::first_element/last_element -> offset/size
This is required by OpenGL. Our hardware supports this.

Example: Bind RGBA32F with offset = 4 bytes.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97305

Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-08-17 14:15:33 +02:00
Marek Olšák
54272e18a6 gallium: add a pipe_context parameter to fence_finish
required by glClientWaitSync (GL 4.5 Core spec) that can optionally flush
the context

Reviewed-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-08-10 01:11:10 +02:00
Marek Olšák
a909210131 gallium: add render_condition_enable param to clear_render_target/depth_stencil
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-08-10 01:10:21 +02:00
Vedran Miletić
7b9a0f4e38 mesa: standardize naming Mesa3D, MESA -> Mesa
Signed-off-by: Vedran Miletić <vedran@miletic.net>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
2016-07-26 13:28:01 -07:00
Marek Olšák
1ffe77e7bb gallium: split transfer_inline_write into buffer and texture callbacks
to reduce the call indirections with u_resource_vtbl.

The worst call tree you could get was:
  - u_transfer_inline_write_vtbl
    - u_default_transfer_inline_write
      - u_transfer_map_vtbl
        - driver_transfer_map
      - u_transfer_unmap_vtbl
        - driver_transfer_unmap

That's 6 indirect calls. Some drivers only had 5. The goal is to have
1 indirect call for drivers that care. The resource type can be determined
statically at most call sites.

The new interface is:
  pipe_context::buffer_subdata(ctx, resource, usage, offset, size, data)
  pipe_context::texture_subdata(ctx, resource, level, usage, box, data,
                                stride, layer_stride)

v2: fix whitespace, correct ilo's behavior

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Acked-by: Roland Scheidegger <sroland@vmware.com>
2016-07-23 13:33:42 +02:00
Marek Olšák
d17b35e671 gallium: add PIPE_FLUSH_DEFERRED
There are 2 uses:
- Asynchronous flushing for multithreaded drivers.
- Return a fence without flushing (mid-command-buffer fence). The driver
  can defer flushing until fence_finish is called.

This is required to make Bioshock Infinite faster, which creates
1000 fences (flushes) per frame.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Rob Clark <robdclark@gmail.com>
2016-07-22 22:34:49 +02:00
Józef Kucia
3cd28fe3de gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)
This allows Gallium drivers to advertise the subpixel precision
for floating point viewports bounds.

v2:
  - Set ViewportSubpixelBits in st_init_limits.

Signed-off-by: Józef Kucia <joseph.kucia@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-07-20 12:45:31 +02:00
Hans de Goede
d386cef246 tgsi: Add WORK_DIM System Value
Add a new WORK_DIM SV type, this is will return the grid dimensions
(1-4) for compute (opencl) kernels.

This is necessary to implement the opencl get_work_dim() function.

Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2016-07-02 12:21:28 +02:00
Axel Davy
59a692916c gallium: Add a cap for offset_units_unscaled
D3D9 has a different behaviour for depth bias.

For OGL/D3D1X, the depth bias unit is the
minimal resolvable value for the depth buffer,
which depends on the format (and has different
behaviour for float depth buffers).

For D3D9, the depth bias unit is 1.0f.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-06-25 10:16:15 +02:00
Giuseppe Bilotta
60a27ad122 Remove wrongly repeated words in comments
Clean up misrepetitions ('if if', 'the the' etc) found throughout the
comments. This has been done manually, after grepping
case-insensitively for duplicate if, is, the, then, do, for, an,
plus a few other typos corrected in fly-by

v2:
    * proper commit message and non-joke title;
    * replace two 'as is' followed by 'is' to 'as-is'.
v3:
    * 'a integer' => 'an integer' and similar (originally spotted by
      Jason Ekstrand, I fixed a few other similar ones while at it)

Signed-off-by: Giuseppe Bilotta <giuseppe.bilotta@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2016-06-23 13:55:03 -07:00
Ilia Mirkin
07fcb06fe0 gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all drivers
This says how many window rectangles are supported by the
implementation, although it may not exceed PIPE_MAX_WINDOW_RECTANGLES.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
2016-06-18 13:38:29 -04:00
Ilia Mirkin
82fab73246 gallium: add API for setting window rectangles
Window rectangles apply to all framebuffer operations, either in
inclusive or exclusive mode. They may also be specified as part of a
blit operation.

In exclusive mode, any fragment inside any of the specified rectangles
will be discarded.

In inclusive mode, any fragment outside every rectangle will be
discarded.

The no-op state is to have 0 rectangles in exclusive mode.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-06-18 12:59:12 -04:00
Ilia Mirkin
edfa7a4b25 gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowed
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-06-06 20:49:29 -04:00
Ilia Mirkin
30684b50d7 gallium: add VOTE_* opcodes to implement GL_ARB_shader_group_vote
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-06-06 20:49:28 -04:00
Kenneth Graunke
70048eb1e3 gallium: Add a pipe cap for whether primitive restart works for patches.
Some hardware supports primitive restart on patch primitives, and other
hardware does not.  Modern GL and ES include a query for this feature;
adding a capability bit will allow us to answer it.

As far as I know, AMD hardware does not support this feature, while
NVIDIA and Intel hardware does.  However, most Gallium drivers do not
appear to support tessellation shaders yet.  So, I've enabled it for
nvc0 and disabled it everywhere else.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-05-23 16:44:11 -07:00
Dave Airlie
e6d9389366 tgsi: remove culldist semantic.
This isn't used anymore in the tree, culldist's
are part of the clipdist semantic, we could in theory
rename it, but I'm not sure there is much point, and
I'd have to be careful with virgl.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-05-23 11:03:44 +10:00
Tobias Klausmann
2be258ea18 gallium: Add a pipe cap for arb_cull_distance
This lets us safely enable or disable the extension as needed

Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-05-14 08:28:17 +10:00
Hans de Goede
b5e7907f30 nouveau: codegen: LOAD: Take src swizzle into account
The llvm TGSI backend uses pointers in registers and does things
like:

LOAD TEMP[0].y, MEMORY[0], TEMP[0]

Expecting the data at address TEMP[0].x to get loaded to
TEMP[0].y. But this will cause the data at TEMP[0].x + 4 to be
loaded instead.

This commit adds support for a swizzle suffix for the 1st source
operand, which allows using:

LOAD TEMP[0].y, MEMORY[0].xxxx, TEMP[0]

And actually getting the desired behavior

Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-04-27 16:11:48 +02:00
Bas Nieuwenhuizen
70dcd841f7 gallium: Add capability for ARB_robust_buffer_access_behavior.
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2016-04-12 20:53:06 +02:00
Marek Olšák
26171bd67e gallium: add pipe_context::set_active_query_state for pausing queries
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-04-12 14:29:46 +02:00
Oded Gabbay
d97f5d60f5 tgsi/doc: fix spelling error
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
2016-04-11 11:43:43 +03:00
Edward O'Callaghan
4bc9130fba gallium: Add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
Add PIPE_CAP to determine if the GL extension
'GL_ARB_framebuffer_no_attachments' shall be
supported.

The driver is required to support 'PIPE_FORMAT_NONE'
via its 'is_format_supported()' callback in order
to determine the MSAA modes the hardware supports so
that values requested from the application using
'GL_ARB_framebuffer_no_attachments' may be quantized
to what the hardware expects.

V.2:
 Fix doc for a more detailed description of the PIPE_CAP
 and the corresponding GL constant.

V.3:
 Renamed and repurposed once again.

V.4:
 Remove CAP from cap_mapping array.

[airlied: fix damaged whitespace]

Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-04-07 11:56:44 +10:00
Bas Nieuwenhuizen
1a5c8c24b5 gallium: distinguish between shader IR in get_compute_param
For radeonsi, native and TGSI use different compilers and this results
in different limits for different IR's.

The set we strictly need for radeonsi is only the MAX_BLOCK_SIZE
and MAX_THREADS_PER_BLOCK params, but I added a few others as shader
related that seemed like they would also typically depend on the
compiler.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-04-02 01:51:13 +02:00
Bas Nieuwenhuizen
01f993a21f gallium: add threads per block TGSI property
The value 0 for unknown has been chosen to so that
drivers using tgsi_scan_shader do not need to detect
missing properties if they zero-initialize the struct.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-04-02 01:50:59 +02:00
Brian Paul
6775268b61 gallium/docs: s/gven/given/ 2016-03-29 18:13:46 -06:00
Marek Olšák
fbe6e92899 gallium: add TGSI property NEXT_SHADER
Radeonsi needs to know which shader stage will execute after a shader
in order to make the best decision about which shader variant to compile
first.

This is only set for VS and TES, because we don't need it elsewhere.

VS has 3 variants:
- next shader is FS
- next shader is GS
- next shader is TCS

TES has 2 variants:
- next shader is FS
- next shader is GS

Currently, radeonsi always assumes the next shader is FS, which is suboptimal,
since st/mesa always knows which shader is next if the GLSL program is not
a "separate shader".

By default, ureg always sets "next shader is FS".

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-03-19 23:20:01 +01:00
Nicolai Hähnle
e526f930aa tgsi: add TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-03-14 17:24:33 -05:00
Marek Olšák
dcb2b77823 gallium: add CAPs returning PCI device location
Reviewed-by: Brian Paul <brianp@vmware.com>
2016-03-09 15:02:28 +01:00
Tim Rowley
d003be2a30 gallium/docs - add OpenSWR documentation
Acked-by: Jose Fonseca <jfonseca@vmware.com>
2016-03-02 18:38:41 -06:00
Ilia Mirkin
9fbfa1abb2 gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-02-15 22:22:33 -05:00
Samuel Pitoiset
5e09ac78e5 gallium: add PIPE_SHADER_CAP_SUPPORTED_IRS
This cap indicates the supported representations of programs. It should
be a mask of pipe_shader_ir bits. It will allow to enable
ARB_compute_shader if the underlying driver supports TGSI.

Changes from v2:
 - improve description of PIPE_SHADER_CAP_SUPPORTED_IRS

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-13 15:51:17 +01:00
Ilia Mirkin
f9e6f46335 gallium: add PIPE_CAP_QUERY_BUFFER_OBJECT
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-04 21:21:30 -05:00
Ilia Mirkin
40d7f02c67 gallium: add a way to store query result into buffer
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-04 21:21:30 -05:00
Nicolai Hähnle
43a401a792 gallium: fix the documentation of PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
This parameter is equivalent to the corresponding OpenGL implementation
limit which is in texels, not bytes.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-02-03 14:12:37 +01:00
Nicolai Hähnle
6af6d7b08a gallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
This cap indicates whether pipe->create_surface can reinterpret a texture
as a surface with a format of different block width/height (but equal
block size).

v2: fix whitespace

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-02-03 14:10:34 +01:00
Nicolai Hähnle
3abb548ef6 gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
This cap indicates that the driver only supports R, RG, RGB and RGBA
formats for PIPE_BUFFER sampler views.

v2: move into "unsupported features" section for nouveau (Ilia Mirkin)

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-02-03 14:10:34 +01:00
Ilia Mirkin
2ccc42fd2c tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1)
v1 -> v2: add defines for the various bits
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2016-01-29 21:04:36 -05:00
Rob Clark
d6408372eb gallium: add GREMEDY_string_marker
Since the GREMEDY extensions are normally only exposed by the gremedy
debugger (and could possibly trigger debug paths in the app), we don't
expose the extension by default, but instead only with
ST_DEBUG=gremedy.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-01-21 17:19:56 -05:00
Charmaine Lee
3038e8984d gallium/st: add pipe_context::generate_mipmap()
This patch adds a new interface to support hardware mipmap generation.
PIPE_CAP_GENERATE_MIPMAP is added to allow a driver to specify
if this new interface is supported; if not supported, the state tracker will
fallback to mipmap generation by rendering/texturing.

v2: add PIPE_CAP_GENERATE_MIPMAP to the disabled section for all drivers
v3: add format to the generate_mipmap interface to allow mipmap generation
    using a format other than the resource format
v4: fix return type of trace_context_generate_mipmap()

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2016-01-14 10:39:53 -07:00
Nicolai Hähnle
654670b404 gallium: add PIPE_CAP_INVALIDATE_BUFFER
It makes sense to re-use pipe->invalidate_resource for the purpose of
glInvalidateBufferData, but this function is already implemented in vc4
where it doesn't have the expected behavior. So add a capability flag
to indicate that the driver supports the expected behavior.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-01-14 09:39:38 -05:00
Ilia Mirkin
90ba06618e gallium: add a RESQ opcode to query info about a resource
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-01-08 15:10:33 -05:00