gallium/docs: clarify render_condition_enabled parameter to clear functions

If false, it means do the clear unconditionally.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Brian Paul 2016-08-31 10:03:53 -06:00
parent b8bff0823b
commit c87e8c8515

View file

@ -231,12 +231,16 @@ If a surface includes several layers then all layers will be cleared.
``clear_render_target`` clears a single color rendertarget with the specified
color value. While it is only possible to clear one surface at a time (which can
include several layers), this surface need not be bound to the framebuffer.
If render_condition_enabled is false, any current rendering condition is ignored
and the clear will be unconditional.
``clear_depth_stencil`` clears a single depth, stencil or depth/stencil surface
with the specified depth and stencil values (for combined depth/stencil buffers,
it is also possible to only clear one or the other part). While it is only
possible to clear one surface at a time (which can include several layers),
this surface need not be bound to the framebuffer.
If render_condition_enabled is false, any current rendering condition is ignored
and the clear will be unconditional.
``clear_texture`` clears a non-PIPE_BUFFER resource's specified level
and bounding box with a clear value provided in that resource's native