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gallium/docs: clarify render_condition_enabled parameter to clear functions
If false, it means do the clear unconditionally. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@ -231,12 +231,16 @@ If a surface includes several layers then all layers will be cleared.
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``clear_render_target`` clears a single color rendertarget with the specified
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color value. While it is only possible to clear one surface at a time (which can
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include several layers), this surface need not be bound to the framebuffer.
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If render_condition_enabled is false, any current rendering condition is ignored
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and the clear will be unconditional.
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``clear_depth_stencil`` clears a single depth, stencil or depth/stencil surface
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with the specified depth and stencil values (for combined depth/stencil buffers,
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it is also possible to only clear one or the other part). While it is only
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possible to clear one surface at a time (which can include several layers),
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this surface need not be bound to the framebuffer.
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If render_condition_enabled is false, any current rendering condition is ignored
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and the clear will be unconditional.
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``clear_texture`` clears a non-PIPE_BUFFER resource's specified level
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and bounding box with a clear value provided in that resource's native
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