Jeremy Kolb
a20cf73053
More state.
2006-11-21 02:47:13 +00:00
Rune Petersen
25e495d605
Disable fragment program debug messages.
2006-11-20 19:57:10 +00:00
Jeremy Kolb
afb49fef90
Add state initialization to context creation.
2006-11-20 17:25:54 +00:00
Brian Paul
b24320bb30
added new 'sources' file to tarball (might not get used though)
2006-11-20 17:09:04 +00:00
Keith Whitwell
479aca6bf1
Fix typos that meant vbos were never unmapped
2006-11-20 15:15:24 +00:00
Brian Paul
7cc5522f86
fix glPopAttrib/color material bug #9091
2006-11-20 15:14:35 +00:00
Jouk Jansen
d2fc1c8384
Committing in .
...
Solve small definition problem for OpenVMS
Modified Files:
Mesa/src/mesa/shader/descrip.mms
2006-11-20 14:04:04 +00:00
Keith Whitwell
dd60eaa6d9
Don't perform dangling attribute check on POS attribute. It can't by
...
definition dangle (every vertex has a position). However
save->currentsz isn't properly maintained for this attribute, as there
is no current position value to track. Based on patch from Haihao Xiang.
2006-11-20 11:49:58 +00:00
Keith Whitwell
87f602dd82
Don't perform dangling attribute check on POS attribute. It can't by
...
definition dangle (every vertex has a position). However
save->currentsz isn't properly maintained for this attribute, as there
is no current position value to track. Reported by Haihao Xiang.
2006-11-20 11:45:34 +00:00
Stephane Marchesin
50c85daf02
Cleanup the swtcl code.
2006-11-19 23:47:24 +00:00
Stephane Marchesin
ac208c95cd
Use NONINC_METHOD for vertex data.
2006-11-19 23:39:16 +00:00
Stephane Marchesin
4165a10972
More work on the swtcl
2006-11-19 23:16:29 +00:00
Stephane Marchesin
fe2e6100ec
More fifo debug fixes
2006-11-19 22:16:54 +00:00
Stephane Marchesin
a8d34992ea
Oops.
2006-11-19 21:51:28 +00:00
Stephane Marchesin
3613eba085
Fix the fifo debugging feature.
2006-11-19 21:29:41 +00:00
Stephane Marchesin
327e2c9220
New swtcl implementation. It's simpler than the previous one (doesn't use
...
templates) and it is probably faster as well
2006-11-19 20:18:45 +00:00
Ben Skeggs
a7139168d2
Don't bother touching lighting stuff if shaders are in use
2006-11-19 16:05:59 +00:00
Ben Skeggs
80a0ce37df
Fix nv30LineWidth, hw expects a ubyte.
2006-11-19 15:52:18 +00:00
Ben Skeggs
a2a747704d
Avoid sharing subchannels with the ddx until context switching is done
...
properly..
2006-11-19 15:46:31 +00:00
Ben Skeggs
b3fd1556f9
More FIFO fixes.
2006-11-19 15:45:36 +00:00
Ben Skeggs
08a0946fcc
Stupid bug..
2006-11-19 14:10:54 +00:00
Ben Skeggs
82d0fd26d4
poke the correct FIFO regs
2006-11-19 12:00:59 +00:00
Brian Paul
2164cf7730
move fix-up code into new slang_fixup_save() function
2006-11-18 17:45:01 +00:00
Brian Paul
4d4373bb0f
delete shader objects when destroying shared context state
2006-11-18 17:44:28 +00:00
Brian Paul
a89e063149
comments
2006-11-18 17:23:30 +00:00
Brian Paul
61068ba46b
reindent
2006-11-18 17:22:44 +00:00
Brian Paul
63c119f771
additional fixes for mipmap building (Greg McGarragh)
2006-11-18 16:58:14 +00:00
Brian Paul
c478f0d25b
name mangling update/fix
2006-11-18 16:44:30 +00:00
Brian Paul
bdb1c3882f
need to specify Xlibs with APP_LIB_DEPS
2006-11-18 16:43:13 +00:00
Brian Paul
1e04ff1741
fix mgl name mangling problem
2006-11-18 16:40:09 +00:00
Stephane Marchesin
ae9c633a21
More state functions
2006-11-18 00:36:22 +00:00
Stephane Marchesin
e722e3480f
Add nv20_state.c ; hook nv10_state.c into the build ; do the renaming
...
required by the renouveau changes.
2006-11-18 00:19:22 +00:00
Stephane Marchesin
8532b6e0a5
Small unneeded nv03 fix
2006-11-17 22:11:13 +00:00
Ben Skeggs
08020927e8
Use RENDERINPUTS macros to access render_inputs_bitset
2006-11-17 21:58:02 +00:00
Rune Petersen
6c9cc81601
fragment.position support
...
World position is calculated in the vertex shader and passed to the
fragment shader via an unused texcoord.
2006-11-17 19:12:42 +00:00
Rune Petersen
0f614df797
r300_select_vertex_shader4:
...
Makes the vertex program output from the fragment input.
It makes the driver capable of catching output-input mismatches safely. Primarily
based on some of Aapo Tahkola's code.
2006-11-17 19:08:05 +00:00
Brian Paul
08d64dfbf6
reindent, doxygen-style comments
2006-11-17 19:06:32 +00:00
Michal Krol
83f52ffc52
Comment and indent the atom functions.
2006-11-17 18:55:34 +00:00
Brian Paul
c15f6a991d
gluBuild2DMipmaps() fixes
2006-11-17 15:59:19 +00:00
Brian Paul
8f28453987
fix some gluBuild2DMipmap bugs (Greg McGarragh)
2006-11-17 15:57:31 +00:00
Brian Paul
a4806c994e
add STATE_INTERNAL_DRIVER, etc (Rune Petersen)
2006-11-17 15:23:32 +00:00
Ben Skeggs
10172f7485
Adapt FIFO code to deal with cases where the base GET/PUT value isn't 0.
2006-11-17 04:50:37 +00:00
Ben Skeggs
9daf0812a1
jkolb pointed out that face can also be FRONT_AND_BACK. Added stencil funcs
2006-11-16 23:43:39 +00:00
Brian Paul
7984c70070
revert prev check-in
2006-11-16 23:34:02 +00:00
Ben Skeggs
0da68e2e6e
Add nv30InitStateFuncs
2006-11-16 23:24:20 +00:00
Brian Paul
523f5cfeb5
Add a lot of const qualifiers for const-correctness.
...
New comments, misc clean-ups.
2006-11-16 22:31:34 +00:00
Brian Paul
1f0c86ee35
reindent
2006-11-16 21:58:35 +00:00
Brian Paul
01a5a9afd8
remove unused imesa local var to silence warnings
2006-11-16 21:40:54 +00:00
Brian Paul
3dedeaa055
Initial implementation work for CAL, RET, and BRA instructions for fragment
...
programs.
2006-11-16 21:28:35 +00:00
Brian Paul
fa941e4267
disable yesterday's _mesa_add_named_constant() change for now
2006-11-16 20:59:11 +00:00