Stupid bug..

This commit is contained in:
Ben Skeggs 2006-11-19 14:10:54 +00:00
parent 82d0fd26d4
commit 08a0946fcc

View file

@ -516,13 +516,13 @@ static void nv30StencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail,
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
if (face == GL_FRONT || face == GL_FRONT_AND_BACK) {
BEGIN_RING_SIZE(NvSub3D, NV30_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_FAIL, 1);
BEGIN_RING_SIZE(NvSub3D, NV30_TCL_PRIMITIVE_3D_STENCIL_FRONT_OP_FAIL, 3);
OUT_RING(fail);
OUT_RING(zfail);
OUT_RING(zpass);
}
if (face == GL_BACK || face == GL_FRONT_AND_BACK) {
BEGIN_RING_SIZE(NvSub3D, NV30_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_FAIL, 1);
BEGIN_RING_SIZE(NvSub3D, NV30_TCL_PRIMITIVE_3D_STENCIL_BACK_OP_FAIL, 3);
OUT_RING(fail);
OUT_RING(zfail);
OUT_RING(zpass);