Commit graph

84 commits

Author SHA1 Message Date
Lionel Landwerlin
44aaf88425 anv: rework gfx state emission (again)
Previously we had 2 stages :

  runtime -> precomputed values -> packing/emission

With this change we use 3 stages :

   runtime -> precomputed values -> packing -> emission

Now blorp & other changes to the pipeline should not retrigger
repacking of instructions.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36711>
2025-08-11 11:14:53 +00:00
Lionel Landwerlin
f28af4e7f2 anv: move URB programming to dynamic emission path
With the pipeline object going away, we have nowhere to store this.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:07 +00:00
Lionel Landwerlin
be16985c82 intel: move deref_block_size to intel_urb_config
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:05 +00:00
Lionel Landwerlin
240482f5f5 anv: break ANV_CMD_DIRTY_PIPELINE into each stage
Since the pipeline concept is going to go away into the runtime, this
gives us finer control over runtime flushing.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:04 +00:00
Antonio Ospite
ddf2aa3a4d build: avoid redefining unreachable() which is standard in C23
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>

See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in

And this causes build errors when building for C23:

-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
                 from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
  123 | #define unreachable(str)    \
      |         ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
  456 | #define unreachable() (__builtin_unreachable ())
      |         ^~~~~~~~~~~
-----------------------------------------------------------------------

So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.

Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.

This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.

All the instances of the macro, including the definition, were updated
with the following command line:

  git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
  while read file; \
  do \
    sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
  done && \
  sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
2025-07-31 17:49:42 +00:00
Lionel Landwerlin
c570740272 anv: enable preemption setting on command/batch correctly
The 2 helpers we're using for doing internal operations (copies,
command generation, etc...) can work on command buffers or lower level
batches.

When working with command buffers, the helpers should set the
preemption using genX(cmd_buffer_set_preemption) so that whatever
operation comes after toggles the state back to what it needs and we
minimize the toggles.

When working with batchs, the helpers should disable preemption using
genX(batch_set_preemption) and turn it back on when done.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35030>
2025-05-19 06:56:04 +00:00
Lionel Landwerlin
d254dc4eaf anv: move index buffer entry point out of genX code
Take the opportunity to move to 64bit address + mocs.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33909>
2025-03-12 09:37:50 +00:00
Lionel Landwerlin
02341733df anv/iris: add drirc keys to disable VF/TE distribution
This is a request from debug engineers to be able to trace the HW
better when analyzing hangs.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33795>
2025-02-27 21:10:59 +00:00
Lionel Landwerlin
a85717f313 anv: enable vertex fetching component packing
DG2 a/b testing:
   Borderlands3	 -0.55%
   Cyberpunk     +0.38%
   Superposition -0.67%

The shader stats mostly don't look like an improvement :

DG2 shader stats:

  Blackops 3:
  Totals from 265 (16.44% of 1612) affected shaders:
  Instrs: 109055 -> 109080 (+0.02%); split: -0.01%, +0.04%
  Cycle count: 6166549 -> 6021371 (-2.35%); split: -2.53%, +0.17%

  Cyberpunk 2077:
  Totals from 297 (23.50% of 1264) affected shaders:
  Instrs: 197305 -> 197297 (-0.00%); split: -0.03%, +0.02%
  Cycle count: 3374325 -> 3356562 (-0.53%); split: -1.23%, +0.70%

  Fortnite:
  Totals from 2090 (27.97% of 7471) affected shaders:
  Instrs: 1777944 -> 1781070 (+0.18%); split: -0.01%, +0.18%
  Cycle count: 25188758 -> 25162910 (-0.10%); split: -0.86%, +0.76%
  Spill count: 1439 -> 1729 (+20.15%); split: -0.69%, +20.85%
  Fill count: 1226 -> 1395 (+13.78%); split: -0.82%, +14.60%
  Scratch Memory Size: 122880 -> 138240 (+12.50%); split: -1.67%, +14.17%

  Hitman 3:
  Totals from 490 (9.09% of 5392) affected shaders:
  Instrs: 407489 -> 407486 (-0.00%); split: -0.00%, +0.00%
  Cycle count: 1831149 -> 1831890 (+0.04%); split: -0.33%, +0.38%

  Metro Exodus:
  Totals from 4169 (9.68% of 43076) affected shaders:
  Instrs: 817730 -> 817726 (-0.00%); split: -0.00%, +0.00%
  Cycle count: 4646954 -> 4641559 (-0.12%); split: -0.61%, +0.50%

Xe2 shader stats :

  Blackops 3:
  Totals from 283 (19.46% of 1454) affected shaders:
  Cycle count: 7662980 -> 7916316 (+3.31%); split: -0.38%, +3.69%

  Cyberpunk 2077:
  Totals from 329 (26.79% of 1228) affected shaders:
  Instrs: 203312 -> 203327 (+0.01%); split: -0.01%, +0.02%
  Cycle count: 4415812 -> 4434906 (+0.43%); split: -0.69%, +1.12%

  Fortnite:
  Totals from 1981 (30.18% of 6565) affected shaders:
  Instrs: 1709583 -> 1711379 (+0.11%); split: -0.00%, +0.11%
  Cycle count: 26882682 -> 26914014 (+0.12%); split: -0.66%, +0.78%
  Spill count: 863 -> 1020 (+18.19%)
  Fill count: 1195 -> 1271 (+6.36%)
  Scratch Memory Size: 116736 -> 122880 (+5.26%)

  Hitman 3:
  Totals from 540 (10.56% of 5115) affected shaders:
  Instrs: 478993 -> 478994 (+0.00%)
  Cycle count: 3198740 -> 3198416 (-0.01%); split: -0.27%, +0.26%

  Metro Exodus:
  Totals from 4554 (12.28% of 37071) affected shaders:
  Cycle count: 6460340 -> 6475666 (+0.24%); split: -0.38%, +0.62%

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32418>
2025-02-13 14:36:15 +00:00
Lionel Landwerlin
462d8e3fab anv: disable VF statistics for memcpy
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32418>
2025-02-13 14:36:15 +00:00
Lionel Landwerlin
c4e7578fa6 anv: pass anv_device to batch_set_preemption
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32329>
2024-11-26 13:05:30 +00:00
Tapani Pälli
e6b24221af anv: implement WA 14018283232
WA 14018283232 indicates that we need to emit the resource barrier
when the following expression toggles value :

  STATE_DEPTH_BOUNDS::depthboundstestenable & 3DSTATE_PS_EXTRA:: Pixel Shader Kills Pixel & 3DSTATE_PS_EXTRA:: Pixel Shader Valid

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29297>
2024-06-05 15:22:25 +00:00
Lionel Landwerlin
108e79db1a anv: factor out some more gpu_memcpy setup
We want to have all the setup/workaround in a single spot.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29297>
2024-06-05 15:22:25 +00:00
Lionel Landwerlin
63676ed502 anv: fix Wa_16013994831 macros
The commit that switched to the WA framework forgot to update one of
the ifdef section.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: e6e320fc79 ("anv: make Wa_16013994831 to use intel_needs_workaround")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27676>
2024-02-19 12:48:33 +00:00
Tapani Pälli
1693d0b857 anv: implement Wa_16014912113
When URB state for DS changes, we need to emit URB setup for VS with
256 handles and 0 for rest, commit this using a HDC flush before
setting real values.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26920>
2024-02-05 13:50:58 +00:00
Tapani Pälli
36f428f1de anv: check for wa 16013994831 in emit_so_memcpy_end
We are toggling preemption on/off during streamout, this is also
happening on gfx12 platforms, not just dg2.

Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27002>
2024-01-15 08:36:29 +00:00
Ian Romanick
b741a9a851 anv: Set PIPELINE_SELECT systolic mode enable flag
Set the flag on compute shaders when the application has enabled the
cooperative matrix feature. We might still want to enable this only when
DPAS is actually used. The current method is based on many suggestions
from Lionel.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25994>
2023-12-29 20:28:54 -08:00
Rohan Garg
de6653dc5d anv: WA 16014538804 for DG2, MTL A0
Send empty/dummy PIPE_CONTROL after every third 3DPRIMITIVE command.

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25039>
2023-11-08 11:00:55 +00:00
Tapani Pälli
2254eaa3ae anv: add current_pipeline for batch_emit_pipe_control
This way we can implemented workarounds depending on the pipeline.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25671>
2023-10-26 11:51:47 +00:00
Tapani Pälli
8d2dcd55d7 anv: refactor to fix pipe control debugging
While earlier changes to pipe control emission allowed debug dump of
each pipe control, they also changed debug output to almost always print
same reason/function for each pc. These changes fix the output so that
we print the original function name where pc is emitted.

As example:

pc: emit PC=( +depth_flush +rt_flush +pb_stall +depth_stall ) reason: gfx11_batch_emit_pipe_control_write
pc: emit PC=( ) reason: gfx11_batch_emit_pipe_control_write

changes back to:

pc: emit PC=( +depth_flush +rt_flush +pb_stall +depth_stall ) reason: gfx11_emit_apply_pipe_flushes
pc: emit PC=( ) reason: cmd_buffer_emit_depth_stencil

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25282>
2023-09-20 06:04:37 +00:00
Lionel Landwerlin
50f6903bd9 anv: add new low level emission & dirty state tracking
A single Vulkan state can map to multiple fields in different GPU
instructions. This change introduces the bottom half of a simplified
emission mechanism where we do the following :
          Vulkan runtime state
                   |
                   V
        Intermediate driver state
                   |
                   V
         Instruction programming

This way we can detect that the intermediate state didn't change and
avoid HW instruction emission.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
2023-09-06 20:07:02 +00:00
Tapani Pälli
71a2d651c1 anv: refactor batch_set_preemption to use batch_emit_pipe_control
This makes it easier to hook workarounds for this pipe control.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24690>
2023-08-17 16:07:59 +00:00
Sagar Ghuge
49eabb9ea6 anv: Add GPU breakpoint before/after specific draw call
This change allow us to insert the MI_SEMAPHORE_WAIT before/after
specific draw call. With GTX tool, we can always update the memory
address to unblock spinning wait.

v2:
- Make sure draw_call_count is thread-safe (Lionel)
- Add static inline helper (Lionel)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24308>
2023-08-08 17:36:19 +00:00
Marcin Ślusarz
87dd96bbbe anv: drop support for VK_NV_mesh_shader
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24071>
2023-07-14 08:27:14 +00:00
Jordan Justen
492b07625d anv,iris,hasvk: Use ISL_SURF_USAGE_STREAM_OUT_BIT for setting stream-out MOCS
Cc: 23.2 <mesa-stable>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23823>
2023-07-12 23:47:25 -07:00
Tapani Pälli
6a7dcd3e12 anv: change pipe controls in genX_gpu_memcpy to use pc helper
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23583>
2023-06-16 08:04:20 +00:00
Lionel Landwerlin
e9c1eaa535 anv: only disable mesh when enabled at the VkDevice level
Saving ourselves some instructions since it's not going to get used.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23074>
2023-06-14 09:43:56 +03:00
Rohan Garg
d0e0ba897f anv: split ANV_PIPE_RENDER_TARGET_BUFFER_WRITES for finer grained flushing
split ANV_PIPE_RENDER_TARGET_BUFFER_WRITES into separate CS_STALL,
RT_FLUSH & TILE_FLUSH flags in order to have finer control over cache
coherency.

Tigerlake CS has it's own cache fetching directly from the memory controller,
so we need to do a tile flush to ensure the query data is visible.

This fixes test_resolve_non_issued_query_data in vkd3d on TGL.

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Fixes: 3c4c18341a ("anv: narrow flushing of the render target to buffer writes")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23500>
2023-06-12 14:46:44 +00:00
Tapani Pälli
e6e320fc79 anv: make Wa_16013994831 to use intel_needs_workaround
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22560>
2023-06-06 12:06:22 +00:00
Lionel Landwerlin
7381405095 anv: fixup workaround 16011411144
We're missing it for the memcpy with streamout

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 5cc4075f95 ("anv, iris: Add Wa_16011411144 for DG2")
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22930>
2023-05-11 15:24:03 +03:00
Lionel Landwerlin
6f02f9d108 anv: fix preemption enable emission in gpu_memcpy
This has to be before the MI_BATCH_BUFFER_END otherwise it has no
effect.

This also was messing around with you batch length alignment.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b9aa66d5d0 ("anv: disable preemption for 3DPRIMITIVE during streamout")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20802>
2023-01-20 22:35:41 +02:00
Lionel Landwerlin
9a16effeac anv: record secondaries' traces into primaries
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16655>
2023-01-13 01:22:15 +00:00
Tapani Pälli
97f2b60833 anv: implement Wa_14015814527 for task shaders
After using task shader, we need to emit a zero URB state and a
nullprim (empty pipe control) before rendering with primitives.

After this, a normal URB state needs to be returned, this will
happen when pipeline batch is emitted during pipeline switch.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20334>
2023-01-03 12:44:08 +00:00
José Roberto de Souza
c6d1f76da2 anv: Add and use emit_pipeline_select()
To avoid the replication of code to properly emit PIPELINE_SELECT.

init_compute_queue_state() had a different emit of PIPELINE_SELECT but
as there is no compute engine in GFX VER 11 we are safe with the
differences.

Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20444>
2022-12-29 08:34:15 -08:00
Tapani Pälli
b9aa66d5d0 anv: disable preemption for 3DPRIMITIVE during streamout
This is required by Wa_16013994831.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20438>
2022-12-27 15:53:42 +00:00
Iván Briano
766508f56a Revert "anv: Refactor anv_pipeline to use the anv_pipeline_type"
This reverts commit b1126abb38.

This breaks all hell at least on DG2, as there are several cases left
where current_pipeline gets checked against GPGPU to decide what to do,
and the value doesn't match that of ANV_HW_PIPELINE_STATE_COMPUTE.
On top of that, it also misses checking for
ANV_HW_PIPELINE_STATE_RAYTRACING.

Then there's the fact that in some cases, current_pipeline will be
UINT32_MAX, because it's the original undefined state and also used
after executing a secondary command buffer because we are not tracking
on which pipeline did the secondary left us.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7910
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20349>
2022-12-16 06:39:32 +00:00
Lionel Landwerlin
b21cd1ee1b anv: fixup another dirty issue with gpu_memcpy
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20335>
2022-12-15 17:30:55 +00:00
Rohan Garg
b1126abb38 anv: Refactor anv_pipeline to use the anv_pipeline_type
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20316>
2022-12-15 16:38:18 +00:00
Jason Ekstrand
c70ef757e6 anv: Use extended parameters on Gen11+
Gen11 added a nifty feature where we have three custom system-generated
values called extended parameters that we can set to any 32-bit values
we want.  These work just like vertex and instance ID and are controlled
in the pipeline by the 3DSTATE_SGVS_2 packet.  They are provided to the
draw call either by extra DWORDs on the end of 3DSTATE_PRIMITIVE or by
storing values to more state registers.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20295>
2022-12-13 19:22:02 +00:00
Lionel Landwerlin
324d945589 anv: disable mesh in memcpy
We can't have streamout and mesh enabled at the same time.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: ef04caea9b ("anv: Implement Mesh Shading pipeline")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19323>
2022-10-26 19:55:11 +00:00
Lionel Landwerlin
54bc34f70a anv: comment out the Gfx8/9 VB cache key workaround for newer Gens
This code shows up a little on profiling on Gfx12 and since it's only
a gfx8/9 workaround we might as well ifdef it out.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19050>
2022-10-14 23:03:16 +00:00
Tapani Pälli
f2645229c2 anv: implement Wa_14016118574
After each 3DPRIMITIVE, we need to send a dummy post sync op if point or
line list was used or if had only 1 or 2 vertices per primitive.

v2: add missing _3DPRIM_POINTLIST_BF (Lionel)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18746>
2022-09-23 12:27:05 +00:00
Tapani Pälli
85fc1decf0 anv: remove primitive_topology from 3DPRIMITIVE calls
Field is ignored on BDW+, 3DSTATE_VF_TOPOLOGY is used to set topology.

We still want to preserve topology information in state because
of other upcoming changes that require it.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18698>
2022-09-21 04:42:42 +00:00
Tapani Pälli
f32ac1d30b anv: implement Wa_14015946265 for DG2
SOL unit issues, wa is to send PC with CS stall after SO_DECL.

v2: emit also in genX_gpu_memcpy (Lionel)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18409>
2022-09-07 04:38:05 +00:00
Kenneth Graunke
215b1b69cb anv: Delete use_relocations flag
There are no relocations.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18208>
2022-09-02 09:40:46 +00:00
Kenneth Graunke
3daeb22735 anv: Drop checks for version 8 or 9
anv no longer supports versions below this.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18208>
2022-09-02 09:40:46 +00:00
Lionel Landwerlin
a659819f79 anv: remove unused gfx7 code
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18208>
2022-09-02 09:40:46 +00:00
José Roberto de Souza
356a60bd6c anv: Do not duplicate intel_device_info memory in each logical device
Each logical device can point to its physical device intel_device_info
saving at least one intel_device_info.

This also allow us to set 'const' to avoid values in intel_device_info
being changed by mistake.

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17897>
2022-08-19 16:29:58 +00:00
Jason Ekstrand
7d25c04236 anv: Switch to using common dynamic state tracking
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17564>
2022-07-19 23:16:45 +00:00
Lionel Landwerlin
4efc997472 anv: fix invalid utrace memcpy l3 config on gfx < 11
device->l3_config is only valid on Gfx11+

This only fixes using GPU_TRACE=1

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 02a4d622ed ("anv: expose a couple of emit helper to build utrace buffer copies")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16291>
2022-05-03 13:18:48 +00:00