Ian Romanick
de949a471e
cell_array_info should not be 16-byte aligned
...
Forcing cell_array_info to be 16-byte aligned makes it more difficult
to stuff that state in batch commands.
2008-01-30 20:14:52 -08:00
Ian Romanick
10270fbe2d
Correctly read / write vertex header from / to main memory
2008-01-30 20:14:52 -08:00
Ian Romanick
193491cbd3
Handle CELL_CMD_VS_EXECUTE *only* outside batch commands.
2008-01-30 20:14:52 -08:00
Ian Romanick
fb348c2cb1
Set machine->Processor
...
The default value is 0, which is TGSI_PROCESSOR_FRAGMENT...not correct
for a vertex shader!
2008-01-30 20:14:52 -08:00
Ian Romanick
137cb72284
Elts are always ints, pass vOut pointers in-line in command
2008-01-30 20:14:51 -08:00
Ian Romanick
3349861146
Implement micro_pow and micro_sqrt
...
Unimplemented micro ops get assertions for now.
2008-01-30 20:14:51 -08:00
Ian Romanick
7b27d9fd66
Fix size calculation in attribute fetch.
2008-01-30 20:14:51 -08:00
Ian Romanick
708d699e0c
Fetch uniforms from main memory.
2008-01-30 20:14:51 -08:00
Ian Romanick
a0a707342a
Missing amperstand in previous commit. Oops.
2008-01-30 20:14:51 -08:00
Ian Romanick
fcf9441773
Pass ptr to local memory copy instead of main memory to exec_instruction
...
This was essentially a cut-and-paste bug when the instruction fetcher
was added. Also, the test for TGSI_PROCESSOR_FRAGMENT was moved
outside the loop for exec_declaration.
2008-01-30 20:14:51 -08:00
Ian Romanick
3d13605ee5
Provide mechanism to hook in custom vertex shader cache flush function
2008-01-30 20:14:51 -08:00
Ian Romanick
13eec10688
Implement vertex fetch / vertex shader output write-back
2008-01-30 20:14:51 -08:00
Ian Romanick
33cac48241
Initial pass at instruction / declaration fetch
2008-01-30 20:14:51 -08:00
Ian Romanick
524bba17a7
Initial pass at vertex shader on SPU using TGSI VM
...
All of the code is wired in on the SPU side, but it is not called from
the PPU yet. Instruction / declaration fetch still needs to be
implemented in spu_exec.c.
2008-01-30 20:14:51 -08:00
Brian
8fb73a5993
Cell: prototype SIMD code for z testing
2008-01-30 20:40:26 -07:00
Brian
24f0e54c1b
Cell: start to SIMD-ize triangle attribute interpolation
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Using the spu_add(), etc intrinsics.
About a 15% speed-up with some tests.
2008-01-30 15:26:51 -07:00
Brian
7b149449df
Cell: fold setup_tri() into tri_draw()
2008-01-30 12:13:04 -07:00
Brian
022bf6dfa1
Cell: make 'setup' a regular var instead of passing around a pointer everywhere
...
We'll never have more than one of these objects.
Avoiding pointer deref improves performance a bit.
2008-01-30 12:08:23 -07:00
Brian
dcf41a0eed
Cell: minor code refactoring, movement
2008-01-30 11:56:41 -07:00
Brian
0d3f60ec64
Cell: check tile status before wait_on_mask()
2008-01-30 11:56:14 -07:00
Brian
41bdf4cf4c
Cell: make wait_on_mask() static/inlined
2008-01-30 11:49:51 -07:00
Brian
da6eac242d
Cell: move CELL_MAX_SPUS
2008-01-30 11:49:26 -07:00
José Fonseca
eb0e0d38ea
gallium: Teach draw_vf about draw vertices.
...
This reduces the emit overhead, which is significant since we're
emiting one vertex at a time.
2008-01-30 16:47:33 +09:00
José Fonseca
ed0327980a
gallium: Remove draw_vertex_fetch::lookup.
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It is not being used, and would be dangerous to use given the possibility of constants.
2008-01-30 16:00:07 +09:00
Michal Krol
17ef840af4
gallium: Fix build on WinXP.
2008-01-30 16:00:00 +09:00
Brian
7f2713a29f
Cell: use _pack_rgba8() from pack_rgba8.h to do float[4]->uint color conversion
...
texcyl.c is twice as fast now in non-texture mode
2008-01-29 11:23:44 -07:00
Keith Whitwell
1aaed38568
gallium: weaken assert slightly
2008-01-29 15:17:56 +00:00
Keith Whitwell
c81848210e
gallium: streamline various unfilled & stippled paths
2008-01-29 12:38:34 +00:00
Keith Whitwell
c185c55aec
gallium: don't rely on assert(0) for error handling - may be disabled
2008-01-29 12:38:34 +00:00
José Fonseca
f94425b316
gallium: Emit point size as a constant.
2008-01-29 20:47:30 +09:00
José Fonseca
5022344c65
gallium: Emit constants.
2008-01-29 20:46:48 +09:00
José Fonseca
6f75de06ff
gallium: Allow draw_vf usage to be controlled at runtime.
2008-01-29 18:01:40 +09:00
José Fonseca
3d3f7cf06e
gallium: Add extern keyword to global.
2008-01-29 18:01:40 +09:00
Brian
59e7bfd5ac
Cell: add OPT_FLAGS var
2008-01-28 18:18:46 -07:00
Brian
64935c8751
Cell: move cmd_render() into new spu_render.c file
2008-01-28 18:18:46 -07:00
Brian
4bede9219b
Cell: add a few null texture tests
2008-01-28 18:18:46 -07:00
Brian
e2406b4788
Cell: compute min index referenced in draw command, use it to reduce size of vertex data payload
2008-01-28 18:18:46 -07:00
Brian
25105276b3
Cell: minor optimization for flat shading
2008-01-28 18:18:46 -07:00
Brian
425f270fcb
Cell: basic texture mapping
...
Texture images are tiled in PPU code. SPUs use a texture cache for getting
texels from textures.
This is very rough code, but demos/texcyl.c works.
2008-01-28 18:18:46 -07:00
Brian
c2372cc748
Cell: initial texture cache/sampling code
2008-01-28 18:18:46 -07:00
Brian
41899c70a7
Cell: emit state in cell_clear_surface() if dirty.
...
Without this a program that does nothing but glClear() doesn't work. We need
the framebuffer state.
2008-01-28 18:18:46 -07:00
Brian
043fc00a60
Cell: re-enable bounding boxes
...
The geometry bounding box is used to restrict rasterization to just those
tiles that are relevant.
Note another dummy field had to be added to the cell_command_render struct.
Apparently, every 4th word in a struct is susceptible to corruption in some
circumstances. Might be a compiler bug.
2008-01-28 18:18:46 -07:00
José Fonseca
1cc0b0dda7
gallium: Use GALLIUM_ prefix for env vars.
2008-01-29 09:42:03 +09:00
José Fonseca
93d727eea7
gallium: Use CALLOC for pb_buffer to ensure that all fields of pipe_buffer are initiallized.
2008-01-29 09:41:21 +09:00
José Fonseca
f3d0882c02
gallium: Remove direct dependencies to mesa internals.
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_mesa_exec_free is still being called. More invasive refactoring is necessary to clean it out.
2008-01-29 09:34:09 +09:00
Keith Whitwell
1e2d6b1b82
gallium: remove dead vars, code
2008-01-28 20:58:26 +00:00
Keith Whitwell
c50ba44095
gallium: fix typos in hardwired fetch path
2008-01-28 20:58:26 +00:00
Brian
bd299093ec
push out far clip plane to 200
2008-01-28 12:42:37 -07:00
Brian
ba083bae69
Added d/D keys to change viewing distance, 'a' to toggle animation
2008-01-28 12:37:35 -07:00
Brian
3d1b0f4c57
Cell: additional assertions
2008-01-28 11:31:58 -07:00