Commit graph

667 commits

Author SHA1 Message Date
Karol Herbst
9d90cbc314 nak: add input predicate to load_global_nv and OpLd
This is new in SM75 (Turing). Let's use it because it allows us to get rid
of the if/else around bound checked global loads.

There are some changes in fossils, but it seems that's mostly due to CFG
optimizations doing things a bit differently?

Totals:
CodeSize: 9442152688 -> 9442133184 (-0.00%); split: -0.00%, +0.00%
Static cycle count: 6120910991 -> 6120907718 (-0.00%); split: -0.00%, +0.00%
Spills to reg: 184789 -> 184810 (+0.01%)
Fills from reg: 223831 -> 223860 (+0.01%); split: -0.00%, +0.01%

Totals from 334 (0.03% of 1163204) affected shaders:
CodeSize: 22020752 -> 22001248 (-0.09%); split: -0.10%, +0.01%
Static cycle count: 26582978 -> 26579705 (-0.01%); split: -0.01%, +0.00%
Spills to reg: 3110 -> 3131 (+0.68%)
Fills from reg: 3401 -> 3430 (+0.85%); split: -0.03%, +0.88%

Reviewed-by: Mary Guillemard <mary@mary.zone>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Acked-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40272>
2026-03-10 00:10:05 +00:00
Lionel Landwerlin
e14d6b535c brw/nir: add new intrinsics to load data from the indirect address
This address is delivered on Gfx12.5+ in compute/mesh/task shaders
from the command stream instruction.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40174>
2026-03-06 06:34:43 +00:00
Lionel Landwerlin
7b1533414a brw/nir: enable constant offsets for global_constant_uniform_block_intel
Will be useful to retain the base offset added in 0e9453291c ("brw:
improve push constant loading using base offsets") once we move push
constant data loading into NIR.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40174>
2026-03-06 06:34:43 +00:00
Lionel Landwerlin
7f19814414 brw/nir: handle inline_data_intel more like push_data_intel
It's pretty much the same mechanism, except it's a different register
location.

With this change we gain indirect loading support.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:09 +00:00
Faith Ekstrand
e3dc3dccd6 pan/fb: Add a common FB load shader builder
One of the advantages to this new FB load shader, apart from it being
common, is that it's able to properly handle partial tile loads.
Instead of doing the force_preload/clear dance that PanVK is currently
doing, these shaders are clever enough to detect whether or not they're
inside the Vulkan render area and clear the inside while loading the
border pixels.

In order for this to work, there are two new intrinsics which provide
the framebuffer bounding box and the clear values.  We need this in
order to handle partial loads correctly.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39759>
2026-02-23 21:00:01 +00:00
Marek Olšák
a9df891bc6 nir: allow get_ssbo_size to return a 64-bit result
to match get_ubo_size, and to support HW where SSBOs can have a 64-bit size.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39743>
2026-02-16 12:59:36 +00:00
Marek Olšák
c151402f35 nir: add ACCESS to get_ubo_size
so that we can set NON_UNIFORM

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39743>
2026-02-16 12:59:36 +00:00
Marek Olšák
0a9bdcac79 ac: lower load_workgroup_ids for ACO in NIR
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39638>
2026-02-13 15:33:19 +00:00
Karol Herbst
18bf6fb96d nir: add nvidias shared memory non unform address shift
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39709>
2026-02-11 03:41:23 +01:00
Kenneth Graunke
beb4b78fe7 intel: Rename intel_msaa_flags to intel_fs_config
This started out as dynamic configuration for MSAA related state, but
has since expanded to cover many dynamic fragment shader options.

We rename it to intel_fs_config, similar to intel_tess_config, to
better indicate its purpose.

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39748>
2026-02-06 20:51:43 -08:00
Karol Herbst
4add3959e9 nir: add BASE to nvidia memory intrinsics
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39525>
2026-02-03 22:23:50 +00:00
Karol Herbst
e779538ad2 nir: add nvidia IO intrinsics
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39525>
2026-02-03 22:23:50 +00:00
Marek Olšák
44bc1e6bf4 nir: add dest_type to load_buffer_amd
for lowering the result to 16 bits

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39474>
2026-02-02 17:56:52 +00:00
Iván Briano
5b48805b42 brw: fix local_invocation_index with quad derivaties on mesh/task shaders
For mesh/task shaders, the thread payload provides a local invocation
index, but it's always linear so it doesn't give the correct value when
quad derivatives are in use.
The lowering pass where all of this is done correctly for compute
shaders assumes load_local_invocation_index will be lowered in the
backend for mesh/task, calculates the values for the quads correctly but
then avoid replacing the original intrinsic and we remain with the wrong
results.

Add an intel specific intrinsic and always lower the generic one to that
(or whatever else was calculated) to avoid ambiguities and fix the value
for quad derivatives.

Fixes future CTS tests using mesh/task shaders under:
dEQP-VK.spirv_assembly.instruction.compute.compute_shader_derivatives.*

Fixes: d89bfb1ff7 ("intel/brw: Reorganize lowering of LocalID/Index to handle Mesh/Task")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39276>
2026-01-27 22:28:19 +00:00
Kenneth Graunke
c2f03ba12f nir: Add memory modes to URB load intrinsics
This makes it easier for NIR passes to distinguish between inputs and
outputs without having to reason about which URB handle source was
passed to the intrinsic.  It probably also makes it a bit easier for
humans to read the NIR too.

v2: Don't add memory mode to store intrinsics.  It's always output.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39250>
2026-01-27 16:08:36 +00:00
Lionel Landwerlin
a19e949824 brw: move coarse_z computation to NIR
So that we can print it easily with debug printfs

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38996>
2026-01-21 16:00:52 +00:00
Lionel Landwerlin
98194dfa0b nir: add intrinsics for Z calculation in shaders with FSR
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38996>
2026-01-21 16:00:52 +00:00
Natalie Vock
30f6eacfad radv/rt: Call ahit/isec shaders
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39314>
2026-01-20 21:49:55 +00:00
Faith Ekstrand
d6556a580f nir,pan: Add and implement a new store_tile_pan intrinsic
Like we just did with load_tile_pan, this maps directly to ST_TILE in
the hardware.  This is more versatile and lets us do more of our
lowering in NIR.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39367>
2026-01-19 21:33:13 +00:00
Faith Ekstrand
11b6cd2f2c nir,pan: Rework the pafrost tile load intrinsic
Instead of making it explicitly about outputs, this switchies it to
being a NIR version of LD_TILE.  It means we have to do a bit of work in
NIR and add a builder helper but the end result is something much more
versatile.

Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39367>
2026-01-19 21:33:13 +00:00
Konstantin Seurer
38d0bd7dd3 nir: Add an assert_eq intrinsic for testing nir_opt_algebraic
During the test this will compares both sources and fails the test if they
are not equal.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39076>
2026-01-15 19:09:37 +00:00
Emma Anholt
ed8676dc28 nir: Rename the unit_test_*_amd intrinics to be un-vendored.
We'll reuse these from the nir_opt_algebraic_pattern_test.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39076>
2026-01-15 19:09:37 +00:00
Emma Anholt
5bd669868f nir: Add a note on how load_sample_pos_from_id works.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38911>
2026-01-15 07:52:14 +00:00
Natalie Vock
c5d796c902 radv/rt: Use function call structure in NIR lowering
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29580>
2026-01-14 14:19:06 +00:00
Natalie Vock
9d2c3c3db2 nir/intrinsics: Add incoming/outgoing payload load/store instructions
With RT function calls, these are going to get lowered to:
- load/store_param (incoming payload)
- load/store_var (outgoing payload)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29580>
2026-01-14 14:19:05 +00:00
John Anthony
50682ec22c pan: Use correct architecture name for v12+
The official name for the architecture after Valhall is 'Arm 5th
Gen'. In code we can use 'FIFTHGEN' or 'fifthgen', while in
documentation and printed output we should use 'Arm 5th Gen' or '5th
Gen'.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39267>
2026-01-13 13:28:34 +01:00
Lars-Ivar Hesselberg Simonsen
ce3e13774a nir: Add channels to pan texel_buf intrinsics
Rather than loading a single 64bit channel with
load_texel_buf_index_address_pan, load three channels of 32bit each. The
last channel is required by the next commit.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38490>
2026-01-13 10:00:58 +01:00
Faith Ekstrand
6fc1030e4f nir: Add some new panfrost fragment shader intrinsics
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39244>
2026-01-12 18:14:43 +00:00
Lionel Landwerlin
6d19b898e7 anv/brw: prep work for SIMD32 ray queries
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36181>
2026-01-12 12:19:21 +00:00
Lionel Landwerlin
26e4632f64 nir: add a new push_data_intel intrinsic
We're finally moving on from misusing various intrinsics :
  - load_uniform
  - load_push_constant
  - load_ubo*

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38975>
2026-01-09 14:19:46 +00:00
Lionel Landwerlin
799258fdde nir: use load() helper for inline_data_intel
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38975>
2026-01-09 14:19:45 +00:00
Juan A. Suarez Romero
a6330ed4d0 nir: add ACCESS to load_uniforms
v3d/v3dv drivers require this information.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38759>
2026-01-08 12:59:44 +00:00
Marek Olšák
99a42bdd4b nir,radeonsi: simplify load_color0 & load_color1 intrinsics and shader_info
We don't need the shader_info fields anymore. sample and centroid fields
are unused. The interp field is already available from
si_shader_info::color_interpolate.

The loads don't need to be sysvals. Add also the _amd suffix.

Don't handle it in st_nir_lower_drawpixels either because the intrinsics
are created much later in compilation now.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38802>
2026-01-01 18:30:28 +00:00
Arcady Goldmints-Orlov
68bb5d9e49 kk: enable shaderClipDistance
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Since Metal doesn't pass clip distance into the fragment shader, we have to
do it ourselves. The CLIP_DIST0/1 varying slots are used to represent the
user-defined varyings we use to pass them from vertex to fragment and
a new intrinsic is added to represent the write to the built-in
clip_distance variable. Since the CLIP_DIST0/1 varying slots are not affected
by opt_varyings, there can be potential interface mismatches so the machinery
in msl_iomap.c is refactored to allow them to be output as a series of scalars
rather than vectors.

Reviewed-by: Aitor Camacho <aitor@lunarg.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38839>
2025-12-08 23:09:53 -05:00
Connor Abbott
ad84ae2719 tu: Implement VK_QCOM_subpass_shader_resolve
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38451>
2025-12-08 20:44:46 +00:00
Connor Abbott
bd821b9a17 nir, tu: Add and use load_frag_coord_gmem_ir3
We used load_frag_coord_unscaled_ir3 for loading the fragment coord for
input attachments in GMEM, where the normal scaling for gl_FragCoord
shouldn't be used. However with custom resolve a different scaling will
apply to attachments in GMEM. Separate "unscaled" from "gmem" and rename
the NIR options, in preparation for this.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38451>
2025-12-08 20:44:45 +00:00
Karol Herbst
a255e2ca56 nir: add ACCESS to shared_uniform_block_intel
intel_nir_blockify_uniform_loads simply overwrites the intrinsic for
load_shared, which leads to messed up indicies, e.g:
  "base=0, access=volatile, align_mul=4, align_offset=0
became:
  "base=0, align_mul=4, align_offset=4"

Fixes: 0dd09a292b ("nir: add ACCESS_ATOMIC")
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38801>
2025-12-04 10:01:52 +00:00
Karol Herbst
626c6b35f0 nak: add Movm
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37998>
2025-11-26 14:09:37 +00:00
Karol Herbst
c4f07f3d79 nir: mark cmat_load_shared_nv as CAN_ELIMINATE
It's just a special load shared and has no side effects.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37998>
2025-11-26 14:09:35 +00:00
Aitor Camacho
bdaff0b457 kk: Handle memory coherency for textures and buffers
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
M1 chips are more restrictive than M2 and above. We need to enforce memory
coherency when needed through "coherent" for buffer memory and
"memory_coherence_device" for textures. Without these the memory operations
are not visible to other threads.

Reviewed-by: Arcady Goldmints-Orlov <arcady@lunarg.com>
Signed-off-by: Aitor Camacho <aitor@lunarg.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38595>
2025-11-26 02:26:21 +00:00
Faith Ekstrand
fcb107accb poly: Fetch the index size from a sysval
On asahi, we can still specialize based on the shader key and get
everything folded.  But this gives drivers the option to make it
dynamic if they wish.

Co-authored-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:23 +00:00
Faith Ekstrand
05aaa7df65 nir: Improve comments for a couple poly intrinsics
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:22 +00:00
Faith Ekstrand
05723bfa35 poly,asahi: Fetch directly from poly_vertex_state::output_buffer in GS
We have access to the poly_vertex_state from the GS so we might as well
use it.  Asahi uses a single poly_vertex_state for VS and TCS and just
assumes the tessellator stalls before we update it for TCS.  If a driver
wants to use two separate poly_vertex_state buffers, it will be the
driver's responsibility to make the system values return the right one.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:19 +00:00
Faith Ekstrand
89fbb9cf84 poly,asahi: Move vertex_output_buffer to poly_vertex_param
Instead of having the vertex output buffer be a system value and
something the driver needs to manage, put it in poly_vertex_param.  We
already need to have it somewhere GPU-writable so we can write it from
indirect setup kernels.  Instead of manually allocating 8B all over the
place just to hold this one pointer, stick it in poly_vertex_param.
This also lets us get rid of a NIR intrinsic.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:18 +00:00
Faith Ekstrand
f36465d574 poly,asahi: Rename poly_ia_state to poly_vertex_params
We're about to put more than just input assembly data in there so the
name will make a lot more sense.  Also, add a comment to make it more
clear that this buffer applys to both VS and TES.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Mary Guillemard <mary@mary.zone>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
2025-11-25 23:20:16 +00:00
Kenneth Graunke
96d331766a brw: Generalize read_attribute_payload_intel to handle more cases
We were using this for indirect loads of the shader input thread
payload, but there's no reason we can't use it for constant access
too.  In this case we can just MOV from the ATTR file directly
without a special opcode that turns into MOV_INDIRECT later.

We also allow it to load multiple components now.  This is useful
for say, returning vec4 pushed inputs.  And, we allow it in more
stages than just the fragment stage.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38482>
2025-11-25 22:43:59 +00:00
Kenneth Graunke
792762617a brw: Rename read_attribute_payload_intel to load_attribute_payload_intel
We're going to change the intrinsic to a load(...) which puts "load" in
the name.  Also, it's just more consistent with our usual terminology.

We also rename the corresponding backend opcode so they remain matched.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38482>
2025-11-25 22:43:58 +00:00
Kenneth Graunke
f1ab64ad74 nir: add new intrinsics to load/store from URB on intel
We add several new intrinsics for accessing URB handles:

- load_urb_output_handle_intel
- load_urb_input_handle_intel
- load_urb_input_handle_intel_indexed

The latter is used by stages like TCS and GS where each input control
point has a unique handle.  The index is which ICP to read from.  The
others are for most stages, where all inputs or outputs are accessed
via a single handle.

Then we have URB load and store operations, split for Xe2+ (URB via LSC)
and earlier (HDC OWord messages):

- load_urb_vec4_intel
- load_urb_lsc_intel
- store_urb_vec4_intel
- store_urb_lsc_intel

The legacy vec4 variants take a handle and a 128-bit OWord offset as
sources.  Additionally, stores take a set of channel enables to mask
off and avoid writing vec4 components.  We don't use the WRITE_MASK
const-index as our channel enables are not required to be constant.

The Xe2+ LSC variants are simpler.  Handles are byte offsets into the
URB memory region, and offsets are expressed in bytes.  So we simply
add them into a single "address" source.  We don't support writemasks
here, as they aren't really necessary with the better addressability.
(Plus, the store_cmask operations work significantly differently than
the previous HDC OWord messages).  We will lower disjoint writemasks
to multiple stores.

Based on earlier code by Lionel Landwerlin.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38482>
2025-11-25 22:43:54 +00:00
Eric R. Smith
ab867cc3cd nir: add intrinsics for pixel local storage
The pixel local storage load and store instructions keep track of the
format of the pixel local storage variables. This allows drivers to insert
the appropriate conversions on load/store.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37110>
2025-11-18 20:25:42 +00:00
Georg Lehmann
3a175b54a4 aco,nir: support subdword v_permlane_b16
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38389>
2025-11-17 23:33:59 +00:00