this function doesn't use the correct tc map flags, which causes
drivers to (potentially) use the wrong slab for transfer allocation
and then crash
Fixes: 51ad269198 ("aux/tc: handle stride mismatch during rp-optimized subdata")
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25227>
(cherry picked from commit a5be0385c7)
if a set_framebuffer_state call has occurred but no draws have been
triggered, the rp info must be preserved for the driver to (eventually)
use after the sync
Fixes: 07017aa137 ("util/tc: implement renderpass tracking")
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25227>
(cherry picked from commit 81dd39de01)
problem: max_poc means the number of bits used in poc lsb
in slice header, and it should not be related to GOP
size. When large GOP size used, it could generate
corrupted video, as the POC could not be correctly
decoded.
solution: use fixed value of max_poc (16) for now.
Cc: mesa-stable
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25214>
(cherry picked from commit fb0f51bc64)
Make sure to take the db alignment into account when sizing the underlying
images.
Fixes a 360p sample from Lynne.
Cc: mesa-stable
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Lynne <dev@lynne.ee>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25168>
(cherry picked from commit 3740b6f599)
in a stream like:
* set fb state (A)
* flush
* set fb state (B)
* draw -> driver query
* flush
the "driver query" should return the tc info corresponding to the most
recent fb state (B). previously this would increment to C because
the flag for incrementing at the start of a batch was set
Fixes: 07017aa137 ("util/tc: implement renderpass tracking")
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25206>
(cherry picked from commit 9399165bd4)
Fixes MSVC build error src/gallium/auxiliary/util/u_threaded_context.c(3184): error C4189: 'size': local variable is initialized but not referenced
Fixes: 51ad269198 ("aux/tc: handle stride mismatch during rp-optimized subdata")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25203>
(cherry picked from commit d48f2469be)
llvm16 + opaque pointers uses a ptr to event for the opaque type,
llvm 17 fixes this properly, but the fix doesn't look too backportable.
Cc: mesa-stable
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25165>
(cherry picked from commit f423d91790)
I don't know if these can be done properly, but for now just don't
emit the standard cp stuff since it hangs the GPU.
"Fixes" dEQP-VK.video.synchronizat*
Cc: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25170>
(cherry picked from commit 147c17c28c)
If we observe IDLE before COMPLETE, another queued image may have
presented with present ID 0 which would break the check fixed in this
commit. The original fix for present_id / signal_present_id split
forgot to take this into account.
Fixes: 32f7ff2c20 ("Fix present ID signal when IDLE comes before
COMPLETE").
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25178>
(cherry picked from commit 08fee190aa)
Avoid code duplication because it need to be used in following commits
Fixes: 1a8dd84ec6 ("nir: Propagate the type sampler type change to the used variable.")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Signed-off-by: Illia Polishchuk <illia.a.polishchuk@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25145>
(cherry picked from commit 5a7044d0bc)
The third parameter of PKT3 is the predicate bit and this was wrong.
PAL sets the RESET_FILTER_CAM bit when emitting SQTT userdata.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25158>
(cherry picked from commit 6caae898dd)
For some specific texture sizes, notably some texture sizes with width
4096, block stride calculation could end up calculating stride 256 which
is an invalid value.
In those specific cases, this could cause rendering artifacts or
application/driver crashes.
Cc: mesa-stable
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25084>
(cherry picked from commit cb1c88d41f)
the array dimensionality needs to match nir_add_inlinable_uniforms even if
only the first member is used
Fixes: 0c0fb216dd ("nir/inline_uniforms: Allow possibility of more than one UBO")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25063>
(cherry picked from commit 39fca243bb)
These patterns are broken in the following scenario:
%1 = f2fmp %0
%2 = fddx %1
%3 = ... // non quad uniform
if %3 {
%4 = f2f32 %2
...
}
Which would turn into
%3 = ...
if %3 {
%4 = fddx %0
...
}
Yet another example that shows why derivative instructions should be
be intrinsics, not alu.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25014>
(cherry picked from commit 136a698251)
previously non-separable progs had their libs owned exclusively by
the shaders, which meant it was possible for a background compile job
to crash while the context was being destroyed when accessing libs
which no longer had active shaders
fixes#9234
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25088>
(cherry picked from commit fd297ecf98)
to avoid splitting renderpasses, this subdata optimization handles the usual
driver dance of staging buffer -> gpu copy
if the pbo stride doesn't match the image format's stride, however, then
a direct copy will yield broken pixels and the image will misrender. to avoid this,
detect stride mismatch and translate the single subdata call into a sequence
of non-overlapping subdata calls that the driver can magically figure out
while continuing to not split renderpasses
fixes#9589
cc: mesa-stable
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24849>
(cherry picked from commit 51ad269198)
This game handles swapchain size incorrecly and can crash because of
it.
Enable this driconf as a workaround.
Fixes: 6139493ae3 ("vulkan/wsi: return VK_SUBOPTIMAL_KHR for sw/x11 on window resize")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24818>
(cherry picked from commit 1456cb9c0b)
This game handles swapchain size incorrecly and can crash because of
it.
Enable this driconf as a workaround.
Fixes: 6139493ae3 ("vulkan/wsi: return VK_SUBOPTIMAL_KHR for sw/x11 on window resize")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24818>
(cherry picked from commit 142e317024)
Add a driconf to force the swapchain size to match
`VkSurfaceCapabilities2KHR::currentExtent` as a workaround for
misbehaved games
Fixes: 6139493ae3 ("vulkan/wsi: return VK_SUBOPTIMAL_KHR for sw/x11 on window resize")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24818>
(cherry picked from commit aa657247ce)
Copying the state below overwrote the ms.sample_locations we set,
so our new_sample_locations was never actually used and we were
accidentally doing a shallow copy. Turnip passes a stack-allocated
old_state, so this resulted in invalid stack pointers.
Fixes: f497cc9d56 ("vk/graphics_state: Add helpers for pre-baking state")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25031>
(cherry picked from commit 1cef1f02b5)
nir_lower_tex can lower tg4 coords into tg4 offset which on DG2+ we
also need to lower into constant offsets.
Unfortunately the nir_lower_tex pass is not able to lower the
instructions it itself generates, so the easy fix for when
nir_lower_tex lowers tg4 coords into tg4 offsets is to rerun the pass.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9735
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Tested-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25015>
(cherry picked from commit 10e75aae1b)
Otherwise, if a secondary CS is grown and then executed without IB2,
the INDIRECT_BUFFER packet would have been copied but it shouldn't.
This fixes a regression that introduced GPU hangs with
gl_vk_meshlet_cadscene on RDNA2.
Fixes: df0c742543 ("radv/amdgpu: rework growing a CS with the chained IB path slightly")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24891>
(cherry picked from commit e80fddf81f)
If a secondary cmdbuf has been grown and is executed without IB2
(eg. on compute queue or when it's not allowed), the ib size ptr
contains chaining info, which means the IB size was wrong.
This fixes CPU crashes when running gl_vk_meshlet_cadscene.
Fixes: 277b2afd70 ("radv/amdgpu: add support for executing DGC cmdbuf with RADV_DEBUG=noibs")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24891>
(cherry picked from commit 9206aeb077)