aux/tc: fix address calc for segmented texture subdata

this fixes all dimension/array uses for the rp tracking path

Fixes: 51ad269198 ("aux/tc: handle stride mismatch during rp-optimized subdata")

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25180>
(cherry picked from commit 5f73b8976b)
This commit is contained in:
Mike Blumenkrantz 2023-09-12 08:49:52 -04:00 committed by Dylan Baker
parent 4d7b7927ff
commit 3c20252635
2 changed files with 6 additions and 12 deletions

View file

@ -3974,7 +3974,7 @@
"description": "aux/tc: fix address calc for segmented texture subdata",
"nominated": true,
"nomination_type": 1,
"resolution": 0,
"resolution": 1,
"main_sha": null,
"because_sha": "51ad269198e425fae719a37f169b365a8b52e7f3",
"notes": null

View file

@ -3167,10 +3167,9 @@ tc_texture_subdata(struct pipe_context *_pipe,
tc->base.resource_copy_region(&tc->base, resource, level, box->x, box->y, box->z, pres, 0, &src_box);
} else {
/* if stride doesn't match, inline util_copy_box on the GPU and assume the driver will optimize */
unsigned src_offset = 0;
src_box.depth = 1;
for (unsigned z = 0; z < box->depth; ++z) {
unsigned dst_x = box->x, dst_y = box->y, width = box->width, height = box->height;
for (unsigned z = 0; z < box->depth; ++z, src_box.x = z * layer_stride) {
unsigned dst_x = box->x, dst_y = box->y, width = box->width, height = box->height, dst_z = box->z + z;
int blocksize = util_format_get_blocksize(format);
int blockwidth = util_format_get_blockwidth(format);
int blockheight = util_format_get_blockheight(format);
@ -3190,20 +3189,15 @@ tc_texture_subdata(struct pipe_context *_pipe,
uint64_t size = (uint64_t)height * width;
assert(size <= SIZE_MAX);
src_box.x = src_offset;
assert(dst_x + src_box.width < u_minify(pres->width0, level));
assert(dst_y + src_box.height < u_minify(pres->height0, level));
assert(pres->target != PIPE_TEXTURE_3D || z + src_box.depth < u_minify(pres->depth0, level));
tc->base.resource_copy_region(&tc->base, resource, level, dst_x, dst_y, z, pres, 0, &src_box);
tc->base.resource_copy_region(&tc->base, resource, level, dst_x, dst_y, dst_z, pres, 0, &src_box);
} else {
src_box.height = 1;
for (unsigned i = 0; i < height; i++, dst_y++) {
src_box.x = src_offset;
tc->base.resource_copy_region(&tc->base, resource, level, dst_x, dst_y, z, pres, 0, &src_box);
src_offset += stride;
}
for (unsigned i = 0; i < height; i++, dst_y++, src_box.x += stride)
tc->base.resource_copy_region(&tc->base, resource, level, dst_x, dst_y, dst_z, pres, 0, &src_box);
}
src_offset += layer_stride;
}
}