radv_serialized_shader_arena_block is not tightly packed and using an
initializer list leaves the gaps uninitialized.
cc: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28961>
(cherry picked from commit 406dda70e7)
We need them for the case where explicit sample locations are not
enabled. While we're at it, fix the case where rasterization_samples=0.
This can happen when rasterizer discard is enabled. This fixes MSAA
resolves with NVK+Zink. In particular, it fixes MSAA for the Unigine
Heaven and Valley benchmark.
This also fixes all of the spec@arb_texture_float@multisample-formats
piglit tests.
Fixes: 41d094c2cc ("nvk: Support dynamic state for enabling sample locations")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10786
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29147>
(cherry picked from commit a160c2a14e)
this otherwise leads to a mismatch where some types of screen may have
the mutex initialized while others don't, in which case dri_release_screen()
will attempt to destroy an uninitialized mutex
cc: mesa-stable
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29021>
(cherry picked from commit bc15c95c7a)
the caller (driCreateNewScreen3) will always call dri_destroy_screen()
when these functions return failure, so releasing the screen
is always wrong
cc: mesa-stable
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29021>
(cherry picked from commit a1225e81c9)
We need to add the plane index to compute the address from which to
load the descriptor (anv_sampled_image_descriptor in this case).
This was likely broken before we added direct descriptor support so
that gets a stable backport.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11125
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29111>
(cherry picked from commit 665cad6408)
Using the same buffer without a barrier actually can lead to data races as
drivers might not properly synchronize the content. Using the stream
uploader is a neat fix which prevents us from having to use a barrier but
still keep high throughput when launching kernels back-to-back.
Fixes: 5ff33f9905 ("rusticl: use real buffer for cb0 for drivers prefering")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27666>
(cherry picked from commit 8da8c6c2d8)
Allocations targeting a pan_kmod_dev can happen concurrently, so we
need the pan_kmod_dev allocator to be thread-safe.
ralloc() is not thread-safe, and we don't really need a hierarchical
allocator in this context anyway, so let's just switch to calloc/free
instead.
Fixes: d95ec56f8c ("panfrost: Abstract kernel driver operations")
Reported-by: Eric Smith <eric.smith@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Tested-by: Eric Smith <eric.smith@collabora.com>
Reviewed-by: Eric Smith <eric.smith@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28926>
(cherry picked from commit 4c74d14730)
On pre-Valhall HW, the fragment shader metadata was part of the RSD
(renderer state descriptor), which was emitted at draw time, but
Valhall introduces a shader program descriptor containing only the
shader information, and this one is emitted at shader preparation
time.
If we don't add the FS state BO to batch, we might end up with a batch
being executed after the shader object has been destroyed, leading to
page faults when the GPU tries to access the shader program descriptor.
We make the panfrost_batch_add_bo() unconditional since it gracefully
handles the NULL case (which will happen on v7-).
Fixes: 087b63cb07 ("panfrost: Allow uploading fragment SPDs")
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28926>
(cherry picked from commit 2cc317763c)
Currently ffmpeg has a bug in VAAPI AV1 decode that in some cases
it submits the same slice data buffer as many times as there is tiles.
However, in other cases it behaves correctly and all slice data buffers
contain different parts of bitstream to decode which this change breaks.
Now that the va frontend is passing correct offsets, this fixes decoding
AV1-TEST-VECTORS/av1-1-b8-22-svc-L1T2 with ffmpeg.
This reverts commit e6701f7231.
Cc: mesa-stable
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28960>
(cherry picked from commit 88dfe04b08)
The slice parameter data offset refers to offset in the submitted data buffer.
When multiple slice data buffers are submitted, the offsets of all slices needs
to be adjusted to be based from the start of the first data buffer.
Cc: mesa-stable
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28960>
(cherry picked from commit 6746d4df6e)
It's legal in SPIRV for functions to not have names, we have to take this
into account when calling into strcmp here.
Fixes: 2aa9eb497d ("nir: Add a helper for finding a function by name")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29063>
(cherry picked from commit 569c2fcf95)
D16 rounds towards zero for fp32 -> fp16, but for fixed point it rounds to
nearest even in fp16. MIMG without D16 also rounds to nearest even, but in fp32.
This means D16 and f2f16_rtz(tex@32) can produce different results.
Sadly this also means we can never use d16 if fp16 rounding isn't undefined.
Cc: mesa-stable
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28730>
(cherry picked from commit 3a35522c8a)
Fixes fs-uint-to-float-of-extract-int8.shader_test and
fs-uint-to-float-of-extract-int16.shader_test added by piglit!883.
No shader-db or fossil-db changes on any Intel platform.
v2: Expand the comment explaining the potential problem. Suggested by
Caio.
Fixes: 29ce110be6 ("i965/fs: Remove extract virtual opcodes.")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27891>
(cherry picked from commit bf5d82654a)
When a job is submitted to the flush_queue the resource dt_idx is reset,
and if a readback is requested then we have to make sure that the
corresponding kopper_preset has finished before we can acquire the image
for readback, so wait for the according fence in this case.
This fixes the validation error UNASSIGNED-Threading-MultipleThreads-Write
triggered by piglit "read-front" lavapipe.
Fixes: 8ade5588e3
zink: add kopper api
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28127>
(cherry picked from commit 811ed62865)
This seems to be a simple copy-paste mistake. It makes sense to or-assign
surface offsets because we clear the actual offset part with a mask first,
but sampler offsets should be just assigned instead.
Fixes: 7c76125d ("anv: use 2 different buffers for surfaces/samplers in descriptor sets")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10790
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29019>
(cherry picked from commit 39c4de7e42)
Fixes: dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.*,
one of them, its quite finiky, one may say random
Signed-off-by: Yusuf Khan <yusisamerican@gmail.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28618>
(cherry picked from commit 482d9fcbf3)
The macro takes the type of the pipeline to check for, but the cast to
base checks for a full graphics pipeline, so if used on a library one it
fails.
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29011>
(cherry picked from commit 6223388c73)
Note: As a matter of fact, this change by itself makes vdpau on r600 works again.
Indeed, r600 sets the stride value with vertex_buffer_index as the r600 index;
vertex_buffer_index was set to zero at the vl_compositor/init_buffers() stage on
the three elements. As a consequence of this typo the stride value was overwritten
to zero. This was breaking vdpau.
Fixes: 76725452 ("gallium: move vertex stride to CSO")
Related: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10468
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10267
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28966>
(cherry picked from commit fe8fdc58db)
if swapchain creation fails (e.g., insane cts swapchain configs), the
swapchain gets demoted to a non-window image that is still accessed by
the frontend. this image should not ever hit corresponding zink entrypoints
for swapchain-only images, which requires a flag to test swapchain-edness
cc: mesa-stable
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28904>
(cherry picked from commit a50c17802a)
For early error returns, all pipeline handles have to be destroyed.
Otherwise the caller will treat those valid handles as successfully
created pipeline objects.
Cc: mesa-stable
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28944>
(cherry picked from commit 4ec84adbed)
If we're passed a memory-info, but no memory-prop, we'd end up
dereferencing a null-pointer here. Let's use a fallback struct instead,
similar to what RADV does.
Fixes: d970fe2e9d ("panfrost: Add a Vulkan driver for Midgard/Bifrost GPUs")
CID: 1496060
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28856>
(cherry picked from commit 3b3df7b8a9)