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Boris Brezillon 2c3d8d76aa panfrost: Add the BO containing fragment program descriptor to the batch
On pre-Valhall HW, the fragment shader metadata was part of the RSD
(renderer state descriptor), which was emitted at draw time, but
Valhall introduces a shader program descriptor containing only the
shader information, and this one is emitted at shader preparation
time.

If we don't add the FS state BO to batch, we might end up with a batch
being executed after the shader object has been destroyed, leading to
page faults when the GPU tries to access the shader program descriptor.

We make the panfrost_batch_add_bo() unconditional since it gracefully
handles the NULL case (which will happen on v7-).

Fixes: 087b63cb07 ("panfrost: Allow uploading fragment SPDs")
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28926>
(cherry picked from commit 2cc317763c)
2024-05-07 18:11:38 +02:00
.ci-farms Revert "ci: lima farm is down" 2024-01-17 21:39:02 +00:00
.ci-farms-disabled Revert "ci: lima farm is down" 2024-01-17 21:39:02 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: make commit more commit-like formatted 2023-11-09 17:30:07 +00:00
.gitlab-ci ci: Adds /usr/local/bin to PATH at piglit-traces.sh 2024-03-07 20:21:13 +00:00
android android.mk: Add option to pass arbitrary parameters to meson 2023-12-13 20:09:37 +00:00
bin symbols-check: Add _GLOBAL_OFFSET_TABLE_ 2024-01-10 19:25:05 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: add sha256sum for 24.0.6 2024-04-24 20:10:31 +02:00
include intel/dev: 0x7d45 is mtl-u not mtl-h 2024-04-21 22:21:51 +02:00
src panfrost: Add the BO containing fragment program descriptor to the batch 2024-05-07 18:11:38 +02:00
subprojects meson: upgrade zlib wrap to 1.3.1 2024-02-06 22:09:27 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include etnaviv: Add isaspec support 2023-12-16 14:34:18 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs freedreno: Add reformatting commits to .git-blame-ignore-revs 2023-09-22 02:07:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: add r300 RV530 dEQP gles2 CI job 2024-01-08 16:19:20 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
.pick_status.json panfrost: Add the BO containing fragment program descriptor to the batch 2024-05-07 18:11:38 +02:00
CODEOWNERS CODEOWNERS: Add @flynnjiang for VirGL video 2023-08-23 08:35:08 +00:00
meson.build intel: Enable Xe KMD support by default 2024-04-10 21:12:05 +01:00
meson_options.txt intel: Enable Xe KMD support by default 2024-04-10 21:12:05 +01:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump for 24.0.6 2024-04-24 20:00:13 +02:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.