radv: Zero initialize capture replay group handles

radv_serialized_shader_arena_block is not tightly packed and using an
initializer list leaves the gaps uninitialized.

cc: mesa-stable

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28961>
(cherry picked from commit 406dda70e7)
This commit is contained in:
Konstantin Seurer 2024-04-28 15:58:38 +02:00 committed by Eric Engestrom
parent c64129a0bd
commit 9eb14991f9
6 changed files with 7 additions and 25 deletions

View file

@ -94,7 +94,7 @@
"description": "radv: Zero initialize capture replay group handles",
"nominated": true,
"nomination_type": 0,
"resolution": 0,
"resolution": 1,
"main_sha": null,
"because_sha": null,
"notes": null

View file

@ -10,7 +10,4 @@ dEQP-VK.draw.renderpass.multi_draw.mosaic.indexed_mixed.max_draws.stride_extra_1
dEQP-VK.pipeline.*line_stipple_enable
dEQP-VK.pipeline.*line_stipple_params
# New CTS flakes in 1.3.6.3
dEQP-VK.ray_tracing_pipeline.pipeline_library.configurations.(single|multi)threaded_compilation.*_check_(all|capture_replay)_handles
dEQP-VK.query_pool.statistics_query.host_query_reset.geometry_shader_invocations.secondary.32bits_triangle_list_clear_depth

View file

@ -1,5 +0,0 @@
# New CTS flakes in 1.3.6.3
dEQP-VK.ray_tracing_pipeline.pipeline_library.configurations.multithreaded_compilation.*_check_all_handles
dEQP-VK.ray_tracing_pipeline.pipeline_library.configurations.multithreaded_compilation.*_check_capture_replay_handles
dEQP-VK.ray_tracing_pipeline.pipeline_library.configurations.singlethreaded_compilation.*_check_all_handles
dEQP-VK.ray_tracing_pipeline.pipeline_library.configurations.singlethreaded_compilation.*_check_capture_replay_handles

View file

@ -943,8 +943,12 @@ radv_GetRayTracingCaptureReplayShaderGroupHandlesKHR(VkDevice device, VkPipeline
uint32_t recursive_shader = rt_pipeline->groups[firstGroup + i].recursive_shader;
if (recursive_shader != VK_SHADER_UNUSED_KHR) {
struct radv_shader *shader = rt_pipeline->stages[recursive_shader].shader;
if (shader)
data[i].recursive_shader_alloc = radv_serialize_shader_arena_block(shader->alloc);
if (shader) {
data[i].recursive_shader_alloc.offset = shader->alloc->offset;
data[i].recursive_shader_alloc.size = shader->alloc->size;
data[i].recursive_shader_alloc.arena_va = shader->alloc->arena->bo->va;
data[i].recursive_shader_alloc.arena_size = shader->alloc->arena->size;
}
}
data[i].non_recursive_idx = rt_pipeline->groups[firstGroup + i].handle.any_hit_index;
}

View file

@ -1312,18 +1312,6 @@ radv_free_shader_memory(struct radv_device *device, union radv_shader_arena_bloc
mtx_unlock(&device->shader_arena_mutex);
}
struct radv_serialized_shader_arena_block
radv_serialize_shader_arena_block(union radv_shader_arena_block *block)
{
struct radv_serialized_shader_arena_block serialized_block = {
.offset = block->offset,
.size = block->size,
.arena_va = block->arena->bo->va,
.arena_size = block->arena->size,
};
return serialized_block;
}
union radv_shader_arena_block *
radv_replay_shader_arena_block(struct radv_device *device, const struct radv_serialized_shader_arena_block *src,
void *ptr)

View file

@ -775,8 +775,6 @@ union radv_shader_arena_block *radv_replay_shader_arena_block(struct radv_device
const struct radv_serialized_shader_arena_block *src,
void *ptr);
struct radv_serialized_shader_arena_block radv_serialize_shader_arena_block(union radv_shader_arena_block *block);
void radv_free_shader_memory(struct radv_device *device, union radv_shader_arena_block *alloc);
struct radv_shader *radv_create_trap_handler_shader(struct radv_device *device);