Thomas Hellström
9cf0ed6059
Verbose error reporting.
...
Run indent on intel_bufmgr.c
2006-03-17 15:33:26 +00:00
Thomas Hellström
2c1c8dccf7
Clean up flag handling.
2006-03-17 13:54:38 +00:00
Brian Paul
b87f9f6056
thread safety fixes from trunk
2006-03-15 21:02:52 +00:00
Brian Paul
427bf0171d
update assertion
2006-03-15 20:20:32 +00:00
Brian Paul
98c5445c75
make soft_renderbuffer_storage() into public _mesa_soft_renderbuffer_storage()
2006-03-15 19:42:48 +00:00
Brian Paul
15ffb3bbab
checkpoint
2006-03-15 17:52:15 +00:00
Brian Paul
97b570b999
just check-point some FBO code
2006-03-15 17:51:27 +00:00
Brian Paul
e8e6374a16
New code for setting cliprects when rendering to a FBO.
2006-03-15 17:50:40 +00:00
Brian Paul
d9f31f16c0
sync with trunk
2006-03-15 17:47:05 +00:00
Brian Paul
1173198f51
added GL_EXT_framebuffer_blit from trunk
2006-03-15 17:37:52 +00:00
Brian Paul
01a56d23e6
fix more assertions that wrap essential code (-DNDEBUG case)
2006-03-15 00:25:47 +00:00
Brian Paul
bf050799ac
new intel_renderbuffer struct
2006-03-15 00:17:57 +00:00
Brian Paul
3697eca493
new intel_map_unmap_buffers() routine which will eventually be used to map or unmap all renderbuffers which we may need during software rendering
2006-03-15 00:17:22 +00:00
Brian Paul
de2b3506ea
allow format = GL_RGB5, GL_RGBA8
2006-03-14 23:36:52 +00:00
Brian Paul
bfbe2eb6e9
new intel_set_span_functions(), bridge to new code
2006-03-14 23:36:10 +00:00
Brian Paul
8bd395f601
comments
2006-03-14 23:34:37 +00:00
Brian Paul
735925d15b
include intel_fbo
2006-03-14 23:34:12 +00:00
Brian Paul
448a3456a9
Added BindFramebuffer() driver hook.
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Rename base_internal_format() to _mesa_base_fbo_format() and make public.
2006-03-14 22:43:01 +00:00
Brian Paul
e176b11b74
init Red/Green/EtcBits = 0 in soft_renderbuffer_storage()
2006-03-14 22:40:56 +00:00
Brian Paul
cdc8771893
added some assertions as prep to removing use of dPriv fields. new comments.
2006-03-14 21:56:26 +00:00
Brian Paul
789399d3f4
Replace code like this:
...
assert(!drmFoobar());
with:
int k = drmFoobar();
assert(!k);
so that the drm calls don't disappear if we compile with NDEBUG!
2006-03-14 21:53:33 +00:00
Brian Paul
dfa8624e83
just comments, doxygen
2006-03-14 19:19:12 +00:00
Brian Paul
36b64bbd4f
initial skeletons for GL_EXT_framebuffer_object
2006-03-14 19:17:09 +00:00
Keith Whitwell
651985f813
Clear optimizations.
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- Correct comparison of stencil writemask with 0xff.
- Do depth with triangles if we are already doing stencil that way.
2006-03-13 18:53:01 +00:00
Keith Whitwell
9f2b49a7b3
Turn the render stage back on.
2006-03-13 18:51:00 +00:00
Keith Whitwell
05c6361b0b
reinstate old unlock + sched_yeild behaviour when nr_cliprects == 0
2006-03-13 16:41:45 +00:00
Keith Whitwell
9621817253
drmOpen/Close hacks to coalesce multiple drm opens
2006-03-13 16:26:50 +00:00
Keith Whitwell
7e2e4a6b1a
Use drmCloseOnce()
2006-03-13 16:23:37 +00:00
Keith Whitwell
656c71ca3f
Check to see if a bufmgr has already been created for the current drm
...
fd. If so reuse it.
Also, add _glthread_Mutex guards around (some of the) potential
thread-unsafe code.
2006-03-13 16:22:59 +00:00
Thomas Hellström
6ce7055dcc
Remove wait for fence at the end of intelFlush.
2006-03-07 11:07:23 +00:00
Keith Whitwell
c848a65b5e
Use braces around size parameter in BEGIN_BATCH. Hopefully fixes
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batch overrun problems.
2006-03-06 18:10:27 +00:00
Thomas Hellström
1ff99fcd50
New libdrm flag numbers.
2006-03-06 13:50:40 +00:00
Keith Whitwell
67342052d2
Add copypix.c demo.
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Add PBO version of drawpix.c demo.
2006-03-06 13:31:18 +00:00
Thomas Hellström
ccf52b6784
Move over to libdrm.
...
At least one lockup remaining with multiple clients when at least one client
is using textures.
2006-03-05 21:52:03 +00:00
Thomas Hellström
78aa58c914
Add bufmgr_old that keeps the old pre-ttm functionality.
...
Modify bufmgr_fake.c for new drm interface. Full rework for bufmgr.c pending.
2006-03-03 18:13:19 +00:00
Thomas Hellström
4291f24abd
Add a define NO_TTM to disable ttm usage altogether for comparison.
...
Reinstate MI_FLUSH at end of batchbuffers.
2006-03-02 11:41:28 +00:00
Keith Whitwell
f4211722f1
Get texture drawpixels working
2006-03-01 18:07:06 +00:00
Keith Whitwell
71380a1325
Get basic texturing and stencil working
2006-03-01 16:49:11 +00:00
Keith Whitwell
33e55c6a7d
i830 driver first triangles (with a faked out bufmgr)
2006-03-01 16:06:47 +00:00
Keith Whitwell
cd32164cc6
Port the i830 driver to the texture manager. Compiles but not tested.
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Turn back on some fallback cases.
Turn back on the unclipped rastersetup-to-dma render path.
2006-03-01 00:06:14 +00:00
Keith Whitwell
7c1348ac8f
Remove the flags argument for intel_meta_draw_quad(). 3D primitives
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must always be emitted with cliprects else the drawing origin may not
be emitted either.
2006-02-27 17:38:56 +00:00
Thomas Hellström
2560061cfe
Silence printout and nicer wait for IRQ when out of batchbuffer mem.
2006-02-27 16:50:17 +00:00
Keith Whitwell
0c047b8847
Texture copypixels, fixes to blit path also.
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Need to add logic to avoid using texture engine where source, dest overlap.
2006-02-27 16:39:41 +00:00
Thomas Hellström
c64a08c286
Call kernel to update the sarea breadcrumb when we seem to be out of
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batchbuffer memory.
Remove flushes from batchbuffer tails. They are not needed anymore
when we have the kernel sync flush mechanism.
Better kernel error checks.
2006-02-27 16:28:10 +00:00
Keith Whitwell
bb409e88d8
Fix drawpixels window coordinate calculation.
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Make sure cliprects are emitted for metaops texture quads.
Implement PixelZoom for drawpixels.
2006-02-27 13:51:10 +00:00
Keith Whitwell
af69eefcba
Fix logic for calculating regions for partial-buffer clears.
2006-02-27 13:18:13 +00:00
Keith Whitwell
d9c071adec
- Use a raw buffer id rather than an intel_region struct for texture
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state/relocations.
- Implement basic texture engine drawpixels.
2006-02-26 16:47:15 +00:00
Keith Whitwell
833d19c21d
Make this struct less opaque.
2006-02-26 14:39:23 +00:00
Keith Whitwell
7245757174
Use spantmp2.h, based on r200 driver.
2006-02-26 14:37:54 +00:00
Keith Whitwell
3d96cb7d48
First pass at using the texture engine for copypixels. Currently only
...
does the same operations as are accelerated by the blitter, though this
will change...
2006-02-26 14:37:30 +00:00