Row and column modes are enabled, not the mixed mode,
application should have a logic of sending a period
of intra-refresh sequence to complete the intra-refresh
cycle.
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26133>
Enable intra-fresh in vcn encoders and support avc/hevc/av1 codecs.
Just if B frames is enabled or the number of temporal layers is
larger than 1, intra-refresh will be disabled, because it doesn't
support intra-refresh on B frames, and on sub-temporal layers.
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26133>
This is a prepration for adding intra-refresh
in vcn encoders. Intra-refresh is a feature for
smoothing out fluctuation in bitrate by replacing
a whole intra frame by several intra strips distributed
in several continous frames, it is also used in
suppressing error propagation situation.
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26133>
Fix crashes for piglit alpha-to-coverage tests when
VK_EXT_extended_dynamic_state3 is not supported (like on Venus)
Fixes: 736577871b ("zink: check for cbuf0 writes before setting A2C")
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26003>
Even if app triggers undefined behaviour by using a rsc on multiple
contexts without a flush, we still should attach the bo to the batch.
Fixes: b43e5aec0d ("freedreno/batch: Move submit bo tracking to batch")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26162>
`lower_pv_mode_vertices_for_prim` and `decomposed_primitive_size` return
the same values as `mesa_vertices_per_prim` for the primitives that can
be used as output in geometry shaders.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26117>
spec@arb_shader_image_load_store@coherency will write to coherent
image in tess shader and read it in fragmant shader. There is a
geometry shader in between.
When lower ngg for the geometry shader, it will wait memory writes
before pos0 export if there's no param output to prevent fragment
shader start early and read any previous memory writes.
We need to update the memory writes info of GS with ES ones because
ES and GS is merged into one shader but when nir they are separated.
LLVM does not have this problem because it will add memory write
wait at the beginning of GS automatically.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26122>
v3d driver will implicitly clear the buffer's content on the first write
operation. This clearing operation is helpful for allocated buffers,
initializing them with zeros instead of having memory garbage.
Also, this avoids reading the buffer from the RAM to the GPU cache
before rendering, making the first write operation slightly faster.
The clearing operation should not happen for imported buffers where
the buffer may already contain valuable data and the user may want
to render into the buffer only partially.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26136>
As a follow-up to
8cfc17bdda ("kmsro: Add the rest of the current set of tinydrm drivers.")
and
0a42d5b98b ("kmsro: add _dri.so to two of the kmsro drivers.")
add even more TinyDRM drivers that have been added to the kernel but not
to gallium.
Signed-off-by: Dave Stevenson <dave.stevenson@raspberrypi.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26129>
This app is generating viewports with scale[0]==0, so that is not a good
condition for testing viewport validity. It would result in skipping
the only viewport, and ending up with gb x/y being ~0. Triggering an
assert in the register builder.
The main reason this was done previously was to avoid an assert in
fd_calc_guardband(). Lets just flip it around and return 0x1ff on
errors instead of asserting. This also makes it more consistent with
the other error cases.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7628
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26086>
Without !25945 we must assume imports with invalid modifier are linear.
When both sides support metadata, we can promote the modifier.
Fixes: 33de58154f ("freedreno: Handle DRM_FORMAT_MOD_QCOM_TILED3 import")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26115>
Refactor some of the blorp code into something more generic that we can
reuse for functionality needed post 3DPRIMITIVE emission.
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25039>
These are needed by RADV to enable mesh/task shader queries.
My last attempt was broken, for obscur reasons I used invalid hashes
and the dEQP build script didn't reject them. Hopefully now it should
fail if a hash is invalid.
The dEQP list changes introduced even more failures with some drivers.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26079>
Next patches will make of intel_device_info_pat_entry parameters other
than index, so here adding a function to return it.
While at it also renaming and adjusting parameter of
iris_pat_index_for_bo_flags() to match other functions in
iris_bufmgr.c/h.
No changes in behavior expected here.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26099>
mmap mode information will be used to properly calculate the mmap flags
in the i915 mmap uAPI and also will be used for BO creation when the
PAT uAPI lands in Xe KMD.
Xe KMD will also require the coherency mode during the BO creation.
So to avoid information duplication, adding this information to
intel_device_info platform entries.
No changes in behavior here.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26099>
In the case `if (var)` is false, the value will still be used but uninitialized.
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26067>
We need to manually resolve the CCS surface when it's available along
with the MSAA compression, currently we don't handle that so disable the
CCS compression for now.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26043>
This change introduce the full resolve of MCS data by copying compressed
surface to uncompressed surface and also disables the auxiliary buffer
if MSRT is bound as texture on ACM platform.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26043>
Normally, we insert barriers automatically based on bind points. If
a resource is bound as both a shader image/SSBO (UAV) and other read-only
bind points, we'll choose the UAV state. This behavior is modified by
the memory barrier API - if the memory barrier indicates that a read
is desired, previously, we would've just not put any barriers to UAV
states. Now, we just use that state to disambiguate between read states
vs write states for a resource that's bound as both.
This turns out to be problematic in some circumstances, e.g.:
* PBO download, which does a memory barrier afterwards, since it uses
shader images to write, and those might be accessed immediately as
a texture afterwards.
* A user-issued draw that writes to a SSBO. This should indicate in the
state tracker that the SSBO is in the UAV state.
* Some other op, like a copy, that writes to the SSBO.
Before, the "pending memory barrier" state would cause the user draw to
not be put in the UAV state, which means that the copy wouldn't issue a
barrier *out* of the UAV state, resulting in the copy being unsynchronized.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26104>