Commit graph

2091 commits

Author SHA1 Message Date
antonino
4c71800efb drirc: enable vk_wsi_force_swapchain_to_current_extent for "Serious Sam Fusion"
This game handles swapchain size incorrecly and can crash because of
it.

Enable this driconf as a workaround.

Fixes: 6139493ae3 ("vulkan/wsi: return VK_SUBOPTIMAL_KHR for sw/x11 on window resize")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24818>
(cherry picked from commit 1456cb9c0b)
2023-09-06 18:53:10 +01:00
antonino
f9dcca0525 drirc: enable vk_wsi_force_swapchain_to_current_extent for "The Talos Principle"
This game handles swapchain size incorrecly and can crash because of
it.

Enable this driconf as a workaround.

Fixes: 6139493ae3 ("vulkan/wsi: return VK_SUBOPTIMAL_KHR for sw/x11 on window resize")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24818>
(cherry picked from commit 142e317024)
2023-09-06 18:48:29 +01:00
antonino
c93039d661 vulkan/wsi: add vk_wsi_force_swapchain_to_current_extent driconf
Add a driconf to force the swapchain size to match
`VkSurfaceCapabilities2KHR::currentExtent` as a workaround for
misbehaved games

Fixes: 6139493ae3 ("vulkan/wsi: return VK_SUBOPTIMAL_KHR for sw/x11 on window resize")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24818>
(cherry picked from commit aa657247ce)
2023-09-06 18:43:04 +01:00
Timothy Arceri
ddf78b2469 util: add radeonsi workaround for Nowhere Patrol
Cc: mesa-stable

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24919>
(cherry picked from commit ddac37a8b3)
2023-09-06 16:17:10 +01:00
Paul Gofman
dfe1857e9d driconf: add a workaround for Rainbow Six Extraction
CC: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24784>
(cherry picked from commit 3e66eba59e)
2023-09-06 16:17:07 +01:00
Emma Anholt
2f956ef02f disk_cache: Disable the "List" test for RO disk cache.
It uses a poll function that waits for a second hoping for another thread
to catch up, which is not a reliable way to do synchronization.  The test
has been spuriously failing merges on a regular basis recently.

This is issue #9222, which I'm leaving open until the author can fix the test.

Fixes: 3b69b67545 ("util/fossilize_db: add runtime RO foz db loading via FOZ_DBS_DYNAMIC_LIST")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24755>
(cherry picked from commit 4dfd306454)
2023-08-18 12:11:10 +01:00
Paul Gofman
7c1b0cb73e driconf: add a workaround for Captain Lycop: Invasion of the Heters
CC: mesa-stable

Tested-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24639>
(cherry picked from commit 6a2a36d7dd)
2023-08-16 14:49:57 +01:00
Lionel Landwerlin
eb5a0a1c3b anv: fake non intel vendorID for Death Stranding
The assumption is the same issue that is plaguing Cyberpunk 2077 is
also at play here. That is the XeSS library is looking for the Windows
driver binary and not finding them in the Wine/Proton distribution.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24237>
(cherry picked from commit 9acbb197fb)
2023-08-10 15:59:37 +01:00
Marek Olšák
e240620550 util/u_queue: fix util_queue_finish deadlock by merging lock and finish_lock
and by disabling the on-demand thread creation, which breaks the finish logic.

Fixes: 3713dc6b2a - util/u_queue: add UTIL_QUEUE_INIT_SCALE_THREADS flag
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8363

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24173>
(cherry picked from commit bfdfe5aa82)
2023-07-18 22:48:05 +01:00
Eric Engestrom
fa3baf1336 util/disk_cache: fix ~/.cache/ permissions
XDG Base Dir spec [1] says:
> If, when attempting to write a file, the destination directory is
> non-existent an attempt should be made to create it with permission
> `0700`. If the destination directory exists already the permissions
> should not be changed.

[1] https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4103
Fixes: 87ab26b2ab ("glsl: Add initial functions to implement an on-disk cache")
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23952>
(cherry picked from commit e32cb99dcb)
2023-07-15 22:52:38 +01:00
Rhys Perry
38d9085b9f util: fix gc_alloc_size alignment
This was only aligning the gc_block_header. The returned pointer could be
incorrectly aligned.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Fixes: 69a9b343e8 ("util: add freelist allocator with mark/sweep")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9166
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23501>
(cherry picked from commit 928f31a24a)
2023-06-15 22:07:23 +01:00
Matt Turner
af7dfed07d u_format: Use memcpy to avoid unaligned accesses
These functions are used by gl[Get]TexImage, which imposes no
alignment restructions on the void *pixels parameter.

This fixes an unaligned access in GTK's "gtk:gdk / memorytexture" unit
test on SPARC, which causes the test to fail.

Fixes: 45ae4434b5 ("util: Use bitshift arithmetic to unpack pixels.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23482>
(cherry picked from commit 19092576ce)
2023-06-08 10:00:58 +02:00
Blisto
a64cb5c175 driconf: set vk_x11_strict_image_count for Wolfenstein II
Prevents crash with vsync turned off on xwayland.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9070

Cc: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23326>
(cherry picked from commit 34f9dd3491)
2023-06-02 19:34:01 +01:00
Timothy Arceri
499cac9c46 util: add Jamestown+ workaround
Fixes crash on startup due to using API functionality removed in core
profile.

Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23246>
(cherry picked from commit 52d212aff2)
2023-06-01 17:19:43 +01:00
Timothy Arceri
bc19d9bd9b util: add Pixel Game Maker MV workaround
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8918
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23095>
(cherry picked from commit 5be8acc1b5)
2023-05-25 14:06:12 +01:00
Kurt Kartaltepe
aa234e276e drirc: Set limit_trig_input_range option for Nier games
Resolves ambient occlusion rendering in Replicant
Resolves grass and ocean animations in Automata, and maybe more.

Both of these games have shaders that expect trig values to work across
large ranges with good precision.

Closes #7656

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22894>
(cherry picked from commit 7accfbffd8)
2023-05-10 12:40:12 +01:00
Friedrich Vock
6d9fdc7faa radv: Add driconf to always drain waves before writing timestamps
UE4's Vulkan backend uses vkCmdWriteTimestamp with TOP_OF_PIPE
to measure how long a workload took in the GPU Benchmark. This is wrong
and writes the timestamp before the workload is actually finished,
making it seem like the GPU is much faster than it actually is.
This caused subsequent benchmark passes to contain way too big workloads,
which caused soft hangs on slower GPUs.

Fixes GPU hangs with Splitgate during automatic settings configuration.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22823>
(cherry picked from commit 0b251d4362)
2023-05-05 18:51:47 +01:00
Thong Thai
4b36d85fad util: check and initialize locale before using it
Cc: mesa-stable

Signed-off-by: Thong Thai <thong.thai@amd.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22699>
(cherry picked from commit 27eafdcbd5)
2023-05-01 09:02:27 +01:00
Thong Thai
9ecc019d4d mesa/main: rework locale setup/teardown
Cc: mesa-stable

Signed-off-by: Thong Thai <thong.thai@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22699>
(cherry picked from commit 7373f25c09)
2023-05-01 09:02:26 +01:00
Emma Anholt
372e70b03b util/log: Fix log messages over 1024 characters.
The first attempt at the sprintf would have consumed part of va, so if
we're going to recurse on overflow to try again in a new allocation then
we have to do our work on a copy.

This was a common failure mode for MESA_GLSL=source, where it would just print:

  Mesa: info: GLSL source for fragment shader 1:
  Mesa: info: (null)

Fixes: 7a18a1712a ("util/log: improve logger_file newline handling")
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22618>
(cherry picked from commit 7f99cbf25e)
2023-04-26 17:37:26 +01:00
Emma Anholt
55dc3b5009 blob: Don't valgrind assert for defined memory if we aren't writing.
The VK pipeline cache passes a NULL bytes with a nonzero size to a
NULL-data blob to set up the size of the blob.  In this case, we don't
actually execute the memcpy, so the non-existent "bytes" doesn't need to
have defined contents.  Avoids a valgrind warning:

==972858== Unaddressable byte(s) found during client check request
==972858==    at 0x147F4166: blob_write_bytes (blob.c:165)
==972858==    by 0x147F4166: blob_write_bytes (blob.c:158)
==972858==    by 0x14695FFF: vk_pipeline_cache_object_serialize (vk_pipeline_cache.c:240)
[...]
==972858==  Address 0x0 is not stack'd, malloc'd or (recently) free'd

Fixes: 591da98779 ("vulkan: Add a common VkPipelineCache implementation")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22617>
(cherry picked from commit ae2784b832)
2023-04-26 17:37:26 +01:00
Mike Blumenkrantz
7dc2f320f3 util/debug: move null checks out of debug message macro
this otherwise causes tons of compiler warnings

cc: mesa-stable

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22196>
(cherry picked from commit a6c8d74cd7)
2023-04-26 17:37:24 +01:00
Bas Nieuwenhuizen
02c46fa1e8 util/disk_cache: Align atomic size.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22121>
2023-04-11 12:57:15 +00:00
Bas Nieuwenhuizen
1c2d90f17a util: Add aligned int64_t types for x86(non 64).
To avoid split locks.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22121>
2023-04-11 12:57:15 +00:00
Felix DeGrood
4dc7256bf9 anv: reset query pools using blorp
Previously we used PC to set query data to 0 during
CmdResetQueryPool. This was slow when clearing large query pools.
Switching to blorp to clear pools is faster for large query pools.

Red Dead Redemption 2: +1.5% speedup

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22178>
2023-04-07 15:51:20 +00:00
Jesse Natalie
fb5abb956d dzn: Add a driconf option for enabling subgroup ops in VS/GS
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22225>
2023-04-06 22:08:28 +00:00
Jesse Natalie
89879d8fe2 dzn: Add a driconf entry for enabling 8bit loads and stores
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22225>
2023-04-06 22:08:28 +00:00
Rob Clark
66d4dbd960 util/disk_cache: Move blob_put_cb to the async queue
Move deflate and put to the queue for the blob cache case.  This moves
the overhead out of the app thread when storing new shaders.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22248>
2023-04-05 20:25:04 +00:00
Rob Clark
dab1bd5a77 util/disk_cache: Use queue state to skip put
If we move the blob-cache path into the async queue, then
path_init_failed is no longer a good way to check if puts
should be a no-op.  But fortunately checking if the queue
is initialized is, and is a more obvious check because
what it is guarding is a util_queue_add_job().

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22248>
2023-04-05 20:25:04 +00:00
Rob Clark
213627e94b util/disk_cache: Add NONE type
Add an explicit enum for the DISK_CACHE_NONE type so that we don't
confuse with the MULTI_FILE case on android when the blob-cache is
used.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22248>
2023-04-05 20:25:04 +00:00
Rob Clark
afb350906e util/disk_cache: Split out queue initialization
Split out a helper to initialize the queue, as we'll want to re-use this
for the blob-cache case.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22248>
2023-04-05 20:25:04 +00:00
Emma Anholt
c443503e07 perfetto: Move intel's cmdbuf/queue annotation code to the shared util.
This will let other drivers use the same way of presenting annotations
without duplicating the whole hash table thing.

Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22157>
2023-03-30 02:19:35 +00:00
Emma Anholt
9c364a346f perfetto: Deduplicate clock sync packet emit from renderstage sources.
This is way more horrifying than I hoped -- I can't figure out a way to
have the method be on TraceContext, so it's a static method of the
datasource, but then you have to name the templated types over and over.
You have to pass in a TraceContext because intel emits the clock sync
packet within a Trace(), and perfetto just silently corrupts the trace if
you Trace() in a Trace().

Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22157>
2023-03-30 02:19:35 +00:00
Emma Anholt
3fd825d3e2 perfetto: Make a MesaRenderpassDataSource with common setup/start/stop.
Deduplicates some code from intel/tu/freedreno, and will be a common place
to put other shared code.

The downside I can see is this logging:

[013.129]      tu_perfetto.cc:122 Tracing started
[013.129]  intel_driver_ds.cc:133 Tracing started

("oh, huh, apparently data sources for both drivers are registered?  wild")

becomes:

[142.906] erfetto_renderpass.h:50 Tracing started
[142.907] erfetto_renderpass.h:50 Tracing started

("huh, why is my driver's data source being started twice?").
Unfortunately we can't easily get a string for the data source type due to
not having rtti.

Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22157>
2023-03-30 02:19:34 +00:00
Emma Anholt
da78d5d729 perfetto: Add a .clang-format for the directory.
I was frustrated trying to write code and not be able to just mash ^K^F to
format what I'd written.  This .clang-format is just cargo-cult of turnip
with a few tweaks to reduce the diff to the current directory contents.
The remaining deltas in the reformat look decent to me, and mostly bring
things closer to mesa-vague-consensus style.

Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22157>
2023-03-30 02:19:34 +00:00
Juston Li
88d074cb8f util/disk_cache: use posix_fallocate() for index files
ftruncate() allocates disk space lazily. If the disk is full and it is
unable to allocate disk space when accesed via mmap(), it will crash
with a SIGBUS.

Switch to posix_fallocate(), which ensures disk space is allocated
otherwise it fails if there isn't enough disk space. The disk cache
won't be enabled in this case.

For normal cases, a small increase in disk usage as the 1.3MB index
file will be fully allocated when initialized now.

fallback to ftruncate() if posix_fallocate() isn't found.

Signed-off-by: Juston Li <justonli@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22097>
2023-03-30 01:09:10 +00:00
Marcin Ślusarz
1f41198772 anv: work around for per-prim attributes corruption
Wa_14015590813 for gfx 12.5

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17622>
2023-03-29 18:35:55 +00:00
Paul Gofman
1646f7d977 driconf: add a workaround for Kaiju-A-Gogo
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22152>
2023-03-28 20:35:11 +00:00
Faith Ekstrand
877473b4a0 util: Update some copyright tags
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22120>
2023-03-26 00:16:26 +00:00
Faith Ekstrand
e001995dc5 util,mesa,panfrost: Drop some author tags
This is what git blame is for

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22120>
2023-03-26 00:16:25 +00:00
Mike Blumenkrantz
e5dae7d945 driconf: make glthread=true default for source games
this yields a sizable gain for source-based games, so it shouldn't be
limited to radeonsi

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20611>
2023-03-25 01:44:27 +00:00
Nicolas F
fed462a011 driconf: remove the adaptive sync special case for mpv
mpv didn't ask to be on this list, was never consulted about being
on this list and to the best of my knowledge has no problem with
adaptive sync. If there is an issue exposed by mpv having adaptive
sync enabled, then it should be reported to mpv, so that it can be
fixed in mpv.

The only problem I could remotely imagine with mpv and VRR is that
its display-resample mode tries to do something similar, and the
two mechanisms will likely race each other to the bottom, but the
display-resample mode is not the default and this is already a
known issue on Windows so users wouldn't expect this to behave any
differently on Linux.

In short, please don't try to make a list of all applications that
are not video games, it is not conducive to having a good time on
the computer.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20701>
2023-03-24 20:10:25 +00:00
Danylo Piliaiev
d60b551b90 util/format: Make format_table compatible with C++
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21931>
2023-03-24 15:49:25 +00:00
Danylo Piliaiev
24fca432ab util/perf: C++-proof util/perf
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21931>
2023-03-24 15:49:25 +00:00
Lionel Landwerlin
d55d74bb72 util/u_trace: move needs_cs_param option to tracepoints
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22006>
2023-03-24 09:37:57 +02:00
Rhys Perry
63e8f77d8e util/dynarray: allow an initial stack allocation to be used
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21381>
2023-03-22 09:24:18 +00:00
Timothy Arceri
29c71b8eb0 util/00-mesa-defaults: add Akka Arrh workaround
Cc: mesa-stable

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21979>
2023-03-20 07:18:41 +00:00
David Heidelberg
dc34413f43 meson: implement quirk for the compilation under armv7 GCC with LTO
Until https://gcc.gnu.org/bugzilla/show_bug.cgi?id=108163 gets fixed.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21554>
2023-03-19 15:21:22 +00:00
Rob Clark
b78fc0ae48 driconf: Work around incorrect GI discard/invalidate
Genshin Impact does a depth+stencil invalidate (or discard, not sure
which entrypoint they are using) and then proceeds to do draws with
depth test enabled.  For IMRs (or freedreno in sysmem mode) this is no
problem.  But for tilers that use this as a hint that they can skip the
z/s tile load, it is.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Mike Blumenkrantz <michael.blumenkrantz@gmail.com>

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21916>
2023-03-16 00:56:37 +00:00
Rob Clark
a66c62420e driconf: Add ignore_discard_framebuffer option
Some apps use glDiscardFramebuffer()/glInvalidateFramebuffer() when they
only kidding.  Add a knob to disable that.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Mike Blumenkrantz <michael.blumenkrantz@gmail.com>

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21916>
2023-03-16 00:56:37 +00:00