It should already be valid there + the RB will update it during
rendering.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
For fast clear eliminate and decompressions, we always use the most compressed
format.
For clears, the code already creates a renderpass on demand with the exact same
layout as specified.
Otherwise we start distinguishing between GENERAL and TRANSFER_DST_OPTIMAL.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
We do an in place copy where we read compressed and write decompressed.
By doing this in sizes that cover entire DCC blocks and waiting for all
reads in the block before starting to write we avoid corruption.
In the end we clear the DCC metadata to 0xffffffff.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
We don't get a layout when binding to a descriptor set, but can
assume that the LAYOUT is GENERAL.
For DCC stores with the DCC bits set will result in a hang, so
better be safe than sorry.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
This reverts commit 5951578043.
The mentioned commit causes a hang in DoW3 on Vega.
Fixes: 5951578043 "radv/gfx9: fix block compression texture views."
Acked-by: Dave Airlie <airlied@redhat.com>
This should fix:
dEQP-VK.pipeline.sampler.view_type.*.format.b4g4r4a4_unorm_pack16.address_modes.all_mode_clamp_to_border_opaque_black
and a few others in that area.
Fixes: b11c4a5546 (radv: add texture descriptor/fmask/cmask support for GFX9)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
amdvlk is probably more subtle than this but it never uses
the inv cb/db variants, we fail some CTS tests without this.
Fixes:
dEQP-VK.renderpass.dedicated_allocation.formats.d32_sfloat_s8_uint.input*.
Fixes: c2fbeb7ca0 (radv: add GFX9 cache flushing support.)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> (for now :-)
Signed-off-by: Dave Airlie <airlied@redhat.com>
This ports a fix from amdvlk, to fix the sizing for mip levels
when block compressed images are viewed using uncompressed views.
Fixes:
dEQP-VK.image.texel_view_compatible.graphic.extended*bc*
Fixes: e38685cc62 'Revert "radv: disable support for VEGA for now."'
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This fixes some of the broken:
dEQP-VK.synchronization.op.multi_queue.*64x64x8* tests.
Fixes: e38685cc62 'Revert "radv: disable support for VEGA for now."'
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This fixes some of the broken:
dEQP-VK.synchronization.op.multi_queue.*64x64x8* tests.
Fixes: e38685cc62 'Revert "radv: disable support for VEGA for now."'
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This fixes some of the broken:
dEQP-VK.synchronization.op.multi_queue.*64x64x8* tests.
Fixes: e38685cc62 'Revert "radv: disable support for VEGA for now."'
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It's legal to a pipeline stat query on a compute queue,
but we'd emit the wrong packet here. This should fix it to emit
the correct packet.
Noticed while inspecting the mpv hang.
Fixes: ad61eac250 (radv: factor out eop event writing code. (v2))
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The event emission wasn't sending the correct packet for gfx8 compute
queues, which explains why it works on vega fine.
This fixes the mpv vulkan hang.
Fixes: ad61eac250 (radv: factor out eop event writing code. (v2))
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
These seem mildly unstable on vega, crashing CTS in various fun ways,
and looks like leaking memory.
Disable for now, but leave the option to enable them.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Framebuffer is from 0,0, not (dst.x, dst.y).
Fixes: 69136f4e63 "radv/meta: add resolve pass using fragment/vertex shaders"
Reviewed-by: Dave Airlie <airlied@redhat.com>
The position start at (dst.x, dst.y), so if we want the source to
start at (src.x, src.y), we have to offset by (src.x-dst.x,src.y-dst.y).
Haven't tested that this fixed anything yet, but found by inspection.
Fixes: 69136f4e63 "radv/meta: add resolve pass using fragment/vertex shaders"
Reviewed-by: Dave Airlie <airlied@redhat.com>
the samples_identical instruction returns 0 if they are differet, so
we have to do the extra work if the result is 0, not if it is != 0.
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
For copies the texture unit needs to know the depth format so
it can read the htile data properly.
This fixes:
dEQP-VK.renderpass.suballocation.formats.d32_sfloat_s8_uint.load.clear
Fixes: ad3d98da9f (radv: enable tc compatible htile for d32s8 also.)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This needs to correspond to the bit depth of the Z plane.
noticed in passing reading amdvlk.
Fixes: fc6c77e162 (radv: fix TC-compat HTILE with VK_FORMAT_D32_SFLOAT_S8_UINT on Vega)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
... to set_vs_specific_input_locs().
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
The idea is to clean up the add arguments logic.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
... to declare_global_input_sgprs().
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
... to declare_vs_specific_inputs_sgprs().
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
It's a no-op anyway but it looked strange to me, remove it.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This is ported from amdvlk which sets the independent 64b blocks
only for image which will sample dcc.
I'm not sure how to port this to radeonsi.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
These are just taken from amdvlk, we probably knew these already,
but may as well port them now.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
DCC was disabled when the image format is !!supported, which is one ! too many.
Ironically the commit that introduced it was supposed to lead to more DCC use ...
Fixes: 969537d935 "radv: Add support for more DCC compression with VK_KHR_image_format_list."
Reviewed-by: Dave Airlie <airlied@redhat.com>
This fixes the layout issue for the blit path as well.
This fixes:
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint*
v2: use compatible render passes.
v2.1: use enum
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2 17.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If we are doing a general->general transfer with HIZ enabled,
we want to hit the tile surface disable bits in radv_emit_fb_ds_state,
however we never get the current layout to know we are in general
and meta hardcoded the transfer layout which is always tile enabled.
This fixes:
dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_general
dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_general
v2: refactor some shared helpers for blit patches
v3: we only need multiple render passes as they should be compatible.
v3.1: use enum (Bas)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2 17.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>