radv: add texture descriptor/fmask/cmask support for GFX9

This adds gfx9 support for the texture descriptor along
with the fmask/cmask allocation routines.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2017-06-06 08:54:38 +10:00
parent 87b3799493
commit b11c4a5546

View file

@ -196,27 +196,74 @@ si_set_mutable_tex_desc_fields(struct radv_device *device,
uint32_t *state)
{
uint64_t gpu_address = device->ws->buffer_get_va(image->bo) + image->offset;
uint64_t va = gpu_address + base_level_info->offset;
uint64_t va = gpu_address;
unsigned pitch = base_level_info->nblk_x * block_width;
state[1] &= C_008F14_BASE_ADDRESS_HI;
state[3] &= C_008F1C_TILING_INDEX;
state[4] &= C_008F20_PITCH_GFX6;
state[6] &= C_008F28_COMPRESSION_EN;
assert(!(va & 255));
enum chip_class chip_class = device->physical_device->rad_info.chip_class;
uint64_t meta_va = 0;
if (chip_class >= GFX9) {
if (is_stencil)
va += image->surface.u.gfx9.stencil_offset;
else
va += image->surface.u.gfx9.surf_offset;
} else
va += base_level_info->offset;
state[0] = va >> 8;
state[1] &= C_008F14_BASE_ADDRESS_HI;
state[1] |= S_008F14_BASE_ADDRESS_HI(va >> 40);
state[3] |= S_008F1C_TILING_INDEX(si_tile_mode_index(image, base_level,
is_stencil));
state[4] |= S_008F20_PITCH_GFX6(pitch - 1);
if (image->surface.dcc_size && first_level < image->surface.num_dcc_levels) {
state[6] |= S_008F28_COMPRESSION_EN(1);
state[7] = (gpu_address +
image->dcc_offset +
base_level_info->dcc_offset) >> 8;
if (chip_class >= VI) {
state[6] &= C_008F28_COMPRESSION_EN;
state[7] = 0;
if (image->surface.dcc_size && first_level < image->surface.num_dcc_levels) {
uint64_t meta_va = gpu_address + image->dcc_offset;
if (chip_class <= VI)
meta_va += base_level_info->dcc_offset;
state[6] |= S_008F28_COMPRESSION_EN(1);
state[7] = meta_va >> 8;
}
}
if (chip_class >= GFX9) {
state[3] &= C_008F1C_SW_MODE;
state[4] &= C_008F20_PITCH_GFX9;
if (is_stencil) {
state[3] |= S_008F1C_SW_MODE(image->surface.u.gfx9.stencil.swizzle_mode);
state[4] |= S_008F20_PITCH_GFX9(image->surface.u.gfx9.stencil.epitch);
} else {
state[3] |= S_008F1C_SW_MODE(image->surface.u.gfx9.surf.swizzle_mode);
state[4] |= S_008F20_PITCH_GFX9(image->surface.u.gfx9.surf.epitch);
}
state[5] &= C_008F24_META_DATA_ADDRESS &
C_008F24_META_PIPE_ALIGNED &
C_008F24_META_RB_ALIGNED;
if (meta_va) {
struct gfx9_surf_meta_flags meta;
if (image->dcc_offset)
meta = image->surface.u.gfx9.dcc;
else
meta = image->surface.u.gfx9.htile;
state[5] |= S_008F24_META_DATA_ADDRESS(meta_va >> 40) |
S_008F24_META_PIPE_ALIGNED(meta.pipe_aligned) |
S_008F24_META_RB_ALIGNED(meta.rb_aligned);
}
} else {
/* SI-CI-VI */
unsigned pitch = base_level_info->nblk_x * block_width;
unsigned index = si_tile_mode_index(image, base_level, is_stencil);
state[3] &= C_008F1C_TILING_INDEX;
state[3] |= S_008F1C_TILING_INDEX(index);
state[4] &= C_008F20_PITCH_GFX6;
state[4] |= S_008F20_PITCH_GFX6(pitch - 1);
}
}
@ -242,6 +289,36 @@ static unsigned radv_tex_dim(VkImageType image_type, VkImageViewType view_type,
unreachable("illegale image type");
}
}
static unsigned gfx9_border_color_swizzle(const unsigned char swizzle[4])
{
unsigned bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
if (swizzle[3] == VK_SWIZZLE_X) {
/* For the pre-defined border color values (white, opaque
* black, transparent black), the only thing that matters is
* that the alpha channel winds up in the correct place
* (because the RGB channels are all the same) so either of
* these enumerations will work.
*/
if (swizzle[2] == VK_SWIZZLE_Y)
bc_swizzle = V_008F20_BC_SWIZZLE_WZYX;
else
bc_swizzle = V_008F20_BC_SWIZZLE_WXYZ;
} else if (swizzle[0] == VK_SWIZZLE_X) {
if (swizzle[1] == VK_SWIZZLE_Y)
bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
else
bc_swizzle = V_008F20_BC_SWIZZLE_XWYZ;
} else if (swizzle[1] == VK_SWIZZLE_X) {
bc_swizzle = V_008F20_BC_SWIZZLE_YXWZ;
} else if (swizzle[2] == VK_SWIZZLE_X) {
bc_swizzle = V_008F20_BC_SWIZZLE_ZYXW;
}
return bc_swizzle;
}
/**
* Build the sampler view descriptor for a texture.
*/
@ -314,11 +391,25 @@ si_make_texture_descriptor(struct radv_device *device,
S_008F1C_TYPE(type));
state[4] = 0;
state[5] = S_008F24_BASE_ARRAY(first_layer);
state[6] = 0;
state[7] = 0;
{
if (device->physical_device->rad_info.chip_class >= GFX9) {
unsigned bc_swizzle = gfx9_border_color_swizzle(desc->swizzle);
/* Depth is the the last accessible layer on Gfx9.
* The hw doesn't need to know the total number of layers.
*/
if (type == V_008F1C_SQ_RSRC_IMG_3D)
state[4] |= S_008F20_DEPTH(depth - 1);
else
state[4] |= S_008F20_DEPTH(last_layer);
state[4] |= S_008F20_BC_SWIZZLE(bc_swizzle);
state[5] |= S_008F24_MAX_MIP(image->info.samples > 1 ?
util_logbase2(image->info.samples) :
last_level);
} else {
state[3] |= S_008F1C_POW2_PAD(image->info.levels > 1);
state[4] |= S_008F20_DEPTH(depth - 1);
state[5] |= S_008F24_LAST_ARRAY(last_layer);
@ -341,31 +432,49 @@ si_make_texture_descriptor(struct radv_device *device,
/* Initialize the sampler view for FMASK. */
if (image->fmask.size) {
uint32_t fmask_format;
uint32_t fmask_format, num_format;
uint64_t gpu_address = device->ws->buffer_get_va(image->bo);
uint64_t va;
va = gpu_address + image->offset + image->fmask.offset;
switch (image->info.samples) {
case 2:
fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
break;
case 4:
fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
break;
case 8:
fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
break;
default:
assert(0);
fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
if (device->physical_device->rad_info.chip_class >= GFX9) {
fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK;
switch (image->info.samples) {
case 2:
num_format = V_008F14_IMG_FMASK_8_2_2;
break;
case 4:
num_format = V_008F14_IMG_FMASK_8_4_4;
break;
case 8:
num_format = V_008F14_IMG_FMASK_32_8_8;
break;
default:
unreachable("invalid nr_samples");
}
} else {
switch (image->info.samples) {
case 2:
fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
break;
case 4:
fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
break;
case 8:
fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
break;
default:
assert(0);
fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
}
num_format = V_008F14_IMG_NUM_FORMAT_UINT;
}
fmask_state[0] = va >> 8;
fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
S_008F14_DATA_FORMAT_GFX6(fmask_format) |
S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_UINT);
S_008F14_NUM_FORMAT_GFX6(num_format);
fmask_state[2] = S_008F18_WIDTH(width - 1) |
S_008F18_HEIGHT(height - 1);
fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
@ -378,7 +487,13 @@ si_make_texture_descriptor(struct radv_device *device,
fmask_state[6] = 0;
fmask_state[7] = 0;
{
if (device->physical_device->rad_info.chip_class >= GFX9) {
fmask_state[3] |= S_008F1C_SW_MODE(image->surface.u.gfx9.fmask.swizzle_mode);
fmask_state[4] |= S_008F20_DEPTH(last_layer) |
S_008F20_PITCH_GFX9(image->surface.u.gfx9.fmask.epitch);
fmask_state[5] |= S_008F24_META_PIPE_ALIGNED(image->surface.u.gfx9.cmask.pipe_aligned) |
S_008F24_META_RB_ALIGNED(image->surface.u.gfx9.cmask.rb_aligned);
} else {
fmask_state[3] |= S_008F1C_TILING_INDEX(image->fmask.tile_mode_index);
fmask_state[4] |= S_008F20_DEPTH(depth - 1) |
S_008F20_PITCH_GFX6(image->fmask.pitch_in_pixels - 1);
@ -476,6 +591,12 @@ radv_image_get_fmask_info(struct radv_device *device,
struct ac_surf_info info = image->info;
memset(out, 0, sizeof(*out));
if (device->physical_device->rad_info.chip_class >= GFX9) {
out->alignment = image->surface.u.gfx9.fmask_alignment;
out->size = image->surface.u.gfx9.fmask_size;
return;
}
fmask.blk_w = image->surface.blk_w;
fmask.blk_h = image->surface.blk_h;
info.samples = 1;
@ -533,6 +654,12 @@ radv_image_get_cmask_info(struct radv_device *device,
unsigned num_pipes = device->physical_device->rad_info.num_tile_pipes;
unsigned cl_width, cl_height;
if (device->physical_device->rad_info.chip_class >= GFX9) {
out->alignment = image->surface.u.gfx9.cmask_alignment;
out->size = image->surface.u.gfx9.cmask_size;
return;
}
switch (num_pipes) {
case 2:
cl_width = 32;