amd/common: rename radv_define_common_user_sgprs_phase2()

... to set_global_input_locs().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2017-12-20 20:56:03 +01:00
parent 9a2393a510
commit 9d5a1787ee

View file

@ -602,48 +602,6 @@ static void allocate_user_sgprs(struct nir_to_llvm_context *ctx,
}
}
static void
radv_define_common_user_sgprs_phase2(struct nir_to_llvm_context *ctx,
gl_shader_stage stage,
bool has_previous_stage,
gl_shader_stage previous_stage,
const struct user_sgpr_info *user_sgpr_info,
LLVMValueRef desc_sets,
uint8_t *user_sgpr_idx)
{
unsigned num_sets = ctx->options->layout ? ctx->options->layout->num_sets : 0;
unsigned stage_mask = 1 << stage;
if (has_previous_stage)
stage_mask |= 1 << previous_stage;
if (!user_sgpr_info->indirect_all_descriptor_sets) {
for (unsigned i = 0; i < num_sets; ++i) {
if (ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
set_userdata_location(&ctx->shader_info->user_sgprs_locs.descriptor_sets[i], user_sgpr_idx, 2);
} else
ctx->descriptor_sets[i] = NULL;
}
} else {
uint32_t desc_sgpr_idx = *user_sgpr_idx;
set_userdata_location_shader(ctx, AC_UD_INDIRECT_DESCRIPTOR_SETS, user_sgpr_idx, 2);
for (unsigned i = 0; i < num_sets; ++i) {
if (ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
set_userdata_location_indirect(&ctx->shader_info->user_sgprs_locs.descriptor_sets[i], desc_sgpr_idx, 2, i * 8);
ctx->descriptor_sets[i] = ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->ac.i32, i, false));
} else
ctx->descriptor_sets[i] = NULL;
}
ctx->shader_info->need_indirect_descriptor_sets = true;
}
if (ctx->shader_info->info.needs_push_constants) {
set_userdata_location_shader(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx, 2);
}
}
static void
radv_define_vs_user_sgprs_phase2(struct nir_to_llvm_context *ctx,
gl_shader_stage stage,
@ -740,6 +698,54 @@ declare_tes_input_vgprs(struct nir_to_llvm_context *ctx, struct arg_info *args)
add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->tes_patch_id);
}
static void
set_global_input_locs(struct nir_to_llvm_context *ctx, gl_shader_stage stage,
bool has_previous_stage, gl_shader_stage previous_stage,
const struct user_sgpr_info *user_sgpr_info,
LLVMValueRef desc_sets, uint8_t *user_sgpr_idx)
{
unsigned num_sets = ctx->options->layout ?
ctx->options->layout->num_sets : 0;
unsigned stage_mask = 1 << stage;
if (has_previous_stage)
stage_mask |= 1 << previous_stage;
if (!user_sgpr_info->indirect_all_descriptor_sets) {
for (unsigned i = 0; i < num_sets; ++i) {
if (ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
set_userdata_location(&ctx->shader_info->user_sgprs_locs.descriptor_sets[i],
user_sgpr_idx, 2);
} else
ctx->descriptor_sets[i] = NULL;
}
} else {
uint32_t desc_sgpr_idx = *user_sgpr_idx;
set_userdata_location_shader(ctx,
AC_UD_INDIRECT_DESCRIPTOR_SETS,
user_sgpr_idx, 2);
for (unsigned i = 0; i < num_sets; ++i) {
if (ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
set_userdata_location_indirect(&ctx->shader_info->user_sgprs_locs.descriptor_sets[i],
desc_sgpr_idx, 2, i * 8);
ctx->descriptor_sets[i] =
ac_build_load_to_sgpr(&ctx->ac,
desc_sets,
LLVMConstInt(ctx->ac.i32, i, false));
} else
ctx->descriptor_sets[i] = NULL;
}
ctx->shader_info->need_indirect_descriptor_sets = true;
}
if (ctx->shader_info->info.needs_push_constants) {
set_userdata_location_shader(ctx, AC_UD_PUSH_CONSTANTS,
user_sgpr_idx, 2);
}
}
static void create_function(struct nir_to_llvm_context *ctx,
gl_shader_stage stage,
bool has_previous_stage,
@ -1044,7 +1050,8 @@ static void create_function(struct nir_to_llvm_context *ctx,
if (has_previous_stage)
user_sgpr_idx = 0;
radv_define_common_user_sgprs_phase2(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, desc_sets, &user_sgpr_idx);
set_global_input_locs(ctx, stage, has_previous_stage, previous_stage,
&user_sgpr_info, desc_sets, &user_sgpr_idx);
switch (stage) {
case MESA_SHADER_COMPUTE: