Commit graph

1507 commits

Author SHA1 Message Date
Adam Jackson
52ed3bca91 glx: Sort the GLX extension bit enum and table
Not quite asciibetical: ARB, then EXT, then vendor, just like the GL
extension enum just below. No functional change, but it bothered me.

Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-09-22 21:13:45 -04:00
Eric Engestrom
717fb6e4be glx: turn LIBGL_NO_DRAWARRAYS into a boolean
Instead of setting based on set/unset, allow users to use boolean values.
In the docs, use `NO_DRAWARRAYS=true` instead of `NO_DRAWARRAYS=1` as it's
clearer IMO.

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-09-12 13:53:12 +01:00
Eric Engestrom
d2768a397d glx: turn LIBGL_PROFILE_CORE into a boolean
Instead of setting based on set/unset, allow users to use boolean values.

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-09-12 13:53:12 +01:00
Eric Engestrom
3fdbc46b42 glx: turn LIBGL_DUMP_VISUALID into a boolean
Instead of setting based on set/unset, allow users to use boolean values.

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-09-12 13:53:12 +01:00
Eric Engestrom
14e431b270 egl+glx: turn LIBGL_DRI3_DISABLE into a boolean
Instead of setting based on set/unset, allow users to use boolean values.
In the docs, use `DISABLE=true` instead of `DISABLE=1` as it's clearer IMO.

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-09-12 13:53:12 +01:00
Eric Engestrom
177fd320d6 glx: turn LIBGL_ALWAYS_INDIRECT into a boolean
Instead of setting based on set/unset, allow users to use boolean values.
In the docs, use `ALWAYS=true` instead of `ALWAYS=1` as it's clearer IMO.

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-09-12 13:53:12 +01:00
Eric Engestrom
43e2d58698 glx: turn LIBGL_ALLOW_SOFTWARE into a boolean
Instead of setting based on set/unset, allow users to use boolean values.
In the help string, use `ALLOW=true` instead of `ALLOW=1` as it's clearer IMO.

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-09-12 13:53:11 +01:00
Eric Engestrom
5c68ea29f3 egl+glx: turn LIBGL_ALWAYS_SOFTWARE into a boolean
Instead of setting based on set/unset, allow users to use boolean values.
In the docs, use `ALWAYS=true` instead of `ALWAYS=1` as it's clearer IMO.

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-09-12 13:53:11 +01:00
Eric Engestrom
f4a9d205d8 glx: turn LIBGL_DIAGNOSTIC into a boolean
Instead of setting based on set/unset, allow users to use boolean values.

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-09-12 13:53:11 +01:00
Eric Engestrom
440ab62341 glx: use ARRAY_SIZE macro
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Jon Turney <jon.turney@dronecode.org.uk>
2017-09-08 10:29:40 +01:00
Adam Jackson
00caf2ab08 mesa: Implement GL_ARB_texture_filter_anisotropic
The only difference from the EXT version is bumping the minmax to 16, so
just hit all the drivers at once.

v2: Fix driver names, add to 17.3 release notes (Ilia Mirkin)

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-08-25 12:38:01 -04:00
Jeremy Huddleston Sequoia
c1c4c18a80 glxcmds: Fix a typo in the __APPLE__ codepath
s/DummyContext/dummyContext/

Regressed-in: 5d9b50e596
Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
2017-08-17 15:13:33 -07:00
Thomas Hellstrom
2db9548296 loader_dri3/glx/egl: Optionally use a blit context for blitting operations
The code was relying on us always having a current context for client local
image blit operations. Otherwise the blit would be skipped. However,
glxSwapBuffers, for example, doesn't require a current context and that was a
common problem in the dri1 era. It seems the problem has resurfaced with dri3.

If we don't have a current context when we want to blit, try creating a private
dri context and maintain a context cache of a single context.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-08-17 07:39:42 +02:00
Thomas Hellstrom
5198e48a0d loader_dri3/glx/egl: Remove the loader_dri3_vtable get_dri_screen callback
It's not very usable since in the rare, but definitely existing case that
we don't have a current context, it will return NULL.

Presumably it will always be safe to use the dri screen the drawable was
created with for operations on that drawable.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-08-17 07:39:42 +02:00
Thomas Hellstrom
2437ebd705 dri: Introduce SWAP_METHOD tokens
We shouldn't be using GLX tokens in the dri subsystem, so define dri
SWAP_METHOD tokens and translate when necessary. Unfortunately the X server
uses the dri swap method value untranslated as the GLX fbconfig swapMethod,
so we can't enumerate these tokens arbitrarily, but rather need to make them
have the same values as the corresponding GLX tokens.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-08-10 09:15:33 +02:00
Thomas Hellstrom
48bd91785a glx: Fix swap method config matching
Due to bugs in dri swap method reporting, neither the fbconfigs received from
the server nor the value reported from driconfigs were correct. Now that's been
fixed and we can enable config swapmethod matching again.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-08-10 09:15:33 +02:00
Thomas Hellstrom
fe4aae0e6a glx: Work around X servers reporting bogus values of GLX_SWAP_METHOD_OML
Due to the recently fixed bug where dri drivers didn't report a correct
__DRI_ATTRIB_SWAP_METHOD value, and the fact that X servers just forward this
incorrect value (from the AIGLX dri driver) untranslated as
GLX_SWAP_METHOD_OML, the latter value might be undefined when old dri AIGLX
drivers are used, which breaks client fbconfig matching with server fbconfigs.

So work around this by assuming GLX_SWAP_METHOD_UNDEFINED when a bogus value
is read.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-08-10 09:15:33 +02:00
Emil Velikov
9777c4234b loader: drop the [gs]et_swap_interval callbacks
Having two callbacks to manage a single int seems like an overkill.
Use a cached copy and update that when needed.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
---
Might want to look if the dimensions dance in .query_surface ...
speaking of which close to nobody implements that ...
2017-08-04 23:57:22 +01:00
Emil Velikov
10e7c2c64d loader: rework xmlconfig dependency
Currently xmlconfig is conditionally used, only when --enable-dri is
available.

As the library has moved to src/util and has wider wisebase, this guard
is no longer correct. Strictly speaking - it wasn't since the
introduction of xmlconfig into st/nine a while ago.

Unconditionally enable xmlconfig and drop the linking. As said before
there's other users of the library, so depending on the configure
options we will get multiple definitions of said symbols.

NOTE: To avoid breaking other combinations, this commit adds the
xmlconfig link to the required places - throughout gallium and the DRI
loaders.

Cc: Aaron Watry <awatry@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-08-04 23:54:52 +01:00
Thomas Hellstrom
ad5136ac82 glx/dri3: Implement the flush_swapbuffers method
Provide a dri3 implementation for the image loader extension method.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-08-03 08:00:25 +02:00
Nicolai Hähnle
ddd5f2a979 glx: use v2 of DRI_ConfigOptions
Most of the change is concerned with avoiding memory leaks, since v2 of
the DRI extension returns a malloc'ed string. This also allows us to
resolve the long-standing issue of keeping drivers loaded when returning
from glXGetDriverConfig.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-02 09:50:56 +02:00
Eric Engestrom
97eadb07e7 loader: remove clamp_swap_interval()
As of last commit, no invalid swap interval can be stored, so there's
no need to sanitize the values when reading them anymore.

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2017-08-01 17:36:57 +01:00
Eric Engestrom
4a1238a452 egl: turn one more boolean int into a bool
Same as the previous commit, but this one was split out because it's
a bit more complicated: this field is given as a pointer to a function,
so the function had to be changed as well, and the function was use in
a bunch of places, which needed updating as well.

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-06-21 21:42:14 +01:00
Thomas Hellstrom
9d3f177e4b dri: Optionally turn off a couple of GLX extensions based on driconf options
With GLX_EXT_buffer_age turned on, gnome-shell will use full-screen damage
with GLX, which severely hurts performance with architectures that emulate
page-flips with copies. Like vmware. We would like to be able to turn off that
extension. Similarly, typically the GLX_OML_sync_control doesn't make much
sense on a virtual architecture since we don't really sync to the host's
vertical retrace. We'd like to be able to turn it off as well.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-06-07 19:43:54 +02:00
Thomas Hellstrom
1253d58983 dri3/GLX: Fix drawable invalidation v2
A number of internal VMware apitrace traces image comparisons fail with
dri3 because the viewport transformation becomes incorrect after an X
drawable resize. The incorrect viewport transformation sometimes persist
until the second draw-call after a swapBuffer.

Comparing with the dri2 glx code there are a couple of places where dri2
invalidates the drawable in the absence of server-triggered invalidation,
where dri3 doesn't do that. When these invalidation points are added to
dri3, the image comparisons become correct.

v2:
Addressed review comment by Michel Dänzer.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-and-tested-by: Michel Dänzer <michel.daenzer@amd.com>
2017-06-07 11:23:56 +02:00
Gregory Hainaut
63b78c939b glx: implement __DRIbackgroundCallableExtension.isThreadSafe
v2:
bump version

v3:
Add code comment
s/IsGlThread/IsThread/ (and variation)

v4:
DRI3 doesn't hit X through GL call so it is always safe

Signed-off-by: Gregory Hainaut <gregory.hainaut@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-05-29 17:06:49 +01:00
Hans de Goede
84f764a759 glxglvnddispatch: Add missing dispatch for GetDriverConfig
Together with some fixes to xdriinfo this fixes xdriinfo not working
with glvnd.

Since apps (xdriinfo) expect GetDriverConfig to work without going to
need through the dance to setup a glxcontext (which is a reasonable
expectation IMHO), the dispatch for this ends up significantly different
then any other dispatch function.

This patch gets the job done, but I'm not really happy with how this
patch turned out, suggestions for a better fix are welcome.

Cc: Kyle Brenneman <kbrenneman@nvidia.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Cc: mesa-stable@lists.freedesktop.org
2017-05-17 20:02:18 +02:00
Emil Velikov
6d6913ba5a glx/apple: remove empty variable SHARED_GLAPI_CFLAGS
Cc: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-04 18:12:05 +01:00
Emil Velikov
94d48864ea glx/windows: remove empty variable SHARED_GLAPI_CFLAGS
Cc: Jon Turney <jon.turney@dronecode.org.uk>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-04 18:12:02 +01:00
Emil Velikov
27a4fd5047 glx: automake: scons: remove unneeded GLX_SHARED_GLAPI define
There's no users in-tree that use it.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-04 18:11:59 +01:00
Emil Velikov
6177d60a37 glx: glX_proto_send.py: use correct compile guard GLX_INDIRECT_RENDERING
The code itself has nothing to do with shared glapi, thus having it
behind GLX_SHARED_GLAPI is misleading. Use GLX_INDIRECT_RENDERING
instead.

The latter macro is set at global scope by the Autotools and Scons build
systems.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-04 18:11:50 +01:00
Neha Bhende
6e06e281c6 glx: add missing sRGB attribute check in fbconfigs_compatible()
This patch will allow driver to choose srgb capable FBconfig
if GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB attribute is 1

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
2017-04-28 21:03:06 -06:00
Kyle Brenneman
ce562f9e3f EGL: Implement the libglvnd interface for EGL (v3)
The new interface mostly just sits on top of the existing library.

The only change to the existing EGL code is to split the client
extension string into platform extensions and everything else. On
non-glvnd builds, eglQueryString will just concatenate the two strings.

The EGL dispatch stubs are all generated. The script is based on the one
used to generate entrypoints in libglvnd itself.

v2: [Kyle]
 - Rebased against master.
 - Reworked the EGL makefile to use separate libraries
 - Made the EGL code generation scripts work with Python 2 and 3.
 - Change gen_egl_dispatch.py to use argparse for the command line arguments.
 - Assorted formatting and style cleanup in the Python scripts.

v3: [Emil Velikov]
 - Rebase
 - Remove separate glvnd glx/egl configure toggles

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-04-17 13:03:58 +01:00
Brian Paul
8046c247de glx: silence uninitialized var warning
Signed-off-by: Brian Paul <brianp@vmware.com>
2017-04-07 13:46:44 -06:00
Adam Jackson
f208bdc0d2 glx: Remove #include <GL/glxint.h>
We're not using anything in it, and we don't want to inherit struct
definitions from some other package anyway.

Signed-off-by: Adam Jackson <ajax@redhat.com>
2017-03-28 14:48:12 -04:00
Topi Pohjolainen
90633079ec glx: Prefer library path given by pkgconfig over the system
Recent change to use drmGetDevices2() made me realize that
build configured using

PKG_CONFIG_PATH=my_drm_lib_path/pkgconfig ./autogen.sh

considers the libdrm path gotten from pkgconfig only during
make. When invoking "make install" the relink command puts
system library ahead of the path gotten from pkgconfig
(and starts to fail as system libdrm isn't new enough).

This change forces the relink command to respect pkgconfig
settings.

It looks to me that in

https://bugs.freedesktop.org/show_bug.cgi?id=100259

with Emil et al considering it a libtool bug.

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
[Emil Velikov: add inline comment]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-03-23 12:30:19 +00:00
Paul Berry
6b70d9fce3 glx: Implement __DRI_BACKGROUND_CALLABLE
v2: Marek: Add DRI3 support.

v3: (Timothy Arceri) use C99 initializers.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
2017-03-16 14:14:18 +11:00
Emil Velikov
eec0cd71cd glx: don't expose systemTimeExtension for DRI2/DRI3/DRISW
Used/applicable to only dri1 drivers.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2017-03-15 11:48:50 +00:00
Emil Velikov
8af447d6f0 glx/tests: automake: add dispatch-index-check to the tarball
Otherwise we'll fail at `make distcheck'

Fixes: 3cc33e7640 ("glx: add GLXdispatchIndex sort check")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-02-28 16:18:27 +00:00
Eric Engestrom
5b5ffb795f check: add support for running test as standalone
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
2017-02-26 13:39:45 +00:00
Eric Engestrom
cd35a119ad check: make any failure fatal
Previously, only the last error code was returned.
Using `set -e` makes the script quit on any unhandled error.

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
2017-02-26 13:39:43 +00:00
Eric Engestrom
a1e5e55989 check: mark two tests are requiring bash
Requirement was removed just before pushing, but it's actually needed
for heredocs (`<<<`).

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
2017-02-26 13:39:12 +00:00
Eric Engestrom
3cc33e7640 glx: add GLXdispatchIndex sort check
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-02-24 14:44:58 +00:00
Hans de Goede
4c66f529a8 glx/glvnd: Fix GLXdispatchIndex sorting
Commit 8bca8d89ef ("glx/glvnd: Fix dispatch function names and indices")
fixed the sorting of the array initializers in g_glxglvnddispatchfuncs.c
because FindGLXFunction's binary search needs these to be sorted
alphabetically.

That commit also mostly fixed the sorting of the DI_foo defines in
g_glxglvnddispatchindices.h, which is what actually matters as the
arrays are initialized using "[DI_foo] = glXfoo," but a small error
crept in which at least causes glXGetVisualFromFBConfigSGIX to not
resolve, breaking games such as "The Binding of Isaac: Rebirth" and
"Crypt of the NecroDancer" from Steam not working and possible causes
other problems too.

This commit fixes the last of the sorting errors, fixing these mentioned
games not working.

Fixes: 8bca8d89ef ("glx/glvnd: Fix dispatch function names and indices")
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
Cc: Adam Jackson <ajax@redhat.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2017-02-15 09:55:57 +01:00
Emil Velikov
261d5e4c6d glx: remove always true XDAMAGE_1_1_INTERFACE guard
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-02-13 10:14:32 +00:00
Emil Velikov
bfac8d1749 glx: remove DRI2DriverPrimeShift compile guards
DRI2DriverPrimeShift was added in dri2proto-2.8, which we now require
as of the previous commit.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-02-13 10:13:46 +00:00
Emil Velikov
404a5ca088 glx: remove always true ifdef guards
The two symbols referenced were introduced with v2.2 and 2.3 of
the dri2proto package and we require dri2proto >= 2.6.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2017-02-13 10:12:36 +00:00
Nicolai Hähnle
f446f3fb33 glx: guard swap-interval functions against destroyed drawables
The GLX specification says about glXDestroyPixmap:

    "The storage for the GLX pixmap will be freed when it is not current
     to any client."

So arguably, functions like glXSwapIntervalMESA can be called after
glXDestroyPixmap has been called for the currently bound GLXPixmap.
In that case, the GLXDRIDrawable no longer exists, and so we just skip
those calls.

Cc: 17.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-02-06 17:39:30 +01:00
Nicolai Hähnle
21ec35566b glx/dri3: guard in_current_context against a disappeared drawable
Cc: 17.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-02-06 17:39:10 +01:00
Nicolai Hähnle
40c304fc06 glx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversion
With a subsequent patch, we might see NULL loaderPrivates, e.g. when
a DRIdrawable is flushed whose corresponding GLXDRIdrawable was destroyed.
This resulted in a crash, since the loader vs. DRI3 drawable structures
have a non-zero offset.

Fixes glx-visuals-{depth,stencil} -pixmap

Cc: 17.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-02-06 17:39:01 +01:00