glx: use ARRAY_SIZE macro

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Jon Turney <jon.turney@dronecode.org.uk>
This commit is contained in:
Eric Engestrom 2017-09-04 13:51:53 +01:00
parent b33b85cdd4
commit 440ab62341

View file

@ -24,6 +24,7 @@
#include "glxclient.h"
#include "glx_error.h"
#include "dri_common.h"
#include "util/macros.h"
#include "windows/xwindowsdri.h"
#include "windows/windowsgl.h"
@ -427,7 +428,7 @@ driwindowsBindExtensions(struct driwindows_screen *psc)
windows_extensions(&gl_extensions, &wgl_extensions);
for (i = 0; i < sizeof(extensionMap)/sizeof(extensionMap[0]); i++) {
for (i = 0; i < ARRAY_SIZE(extensionMap); i++) {
if (strstr(wgl_extensions, extensionMap[i].wglext)) {
__glXEnableDirectExtension(&psc->base, extensionMap[i].glxext);
InfoMessageF("enabled %s\n", extensionMap[i].glxext);