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egl+glx: turn LIBGL_DRI3_DISABLE into a boolean
Instead of setting based on set/unset, allow users to use boolean values. In the docs, use `DISABLE=true` instead of `DISABLE=1` as it's clearer IMO. Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
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3 changed files with 3 additions and 3 deletions
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@ -34,7 +34,7 @@ sometimes be useful for debugging end-user issues.
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<li>LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging)
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<li>LIBGL_SHOW_FPS - print framerate to stdout based on the number of glXSwapBuffers
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calls per second.
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<li>LIBGL_DRI3_DISABLE - disable DRI3 if set (the value does not matter)
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<li>LIBGL_DRI3_DISABLE - disable DRI3 if set to `true`.
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</ul>
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@ -1461,7 +1461,7 @@ dri2_initialize_x11(_EGLDriver *drv, _EGLDisplay *disp)
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if (!env_var_as_boolean("LIBGL_ALWAYS_SOFTWARE", false)) {
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#ifdef HAVE_DRI3
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if (!getenv("LIBGL_DRI3_DISABLE"))
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if (!env_var_as_boolean("LIBGL_DRI3_DISABLE", false))
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initialized = dri2_initialize_x11_dri3(drv, disp);
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#endif
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@ -920,7 +920,7 @@ __glXInitialize(Display * dpy)
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#if defined(GLX_USE_DRM)
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if (glx_direct && glx_accel) {
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#if defined(HAVE_DRI3)
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if (!getenv("LIBGL_DRI3_DISABLE"))
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if (!env_var_as_boolean("LIBGL_DRI3_DISABLE", false))
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dpyPriv->dri3Display = dri3_create_display(dpy);
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#endif /* HAVE_DRI3 */
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dpyPriv->dri2Display = dri2CreateDisplay(dpy);
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