Samuel Pitoiset
91fcba9914
mesa: create read_buffer_err() and always inline read_buffer()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
89bc3ed7a3
mesa: add KHR_no_error support for glVertex*AttribBinding()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
401fa69132
mesa: add KHR_no_error support for glShaderStorageBlockBinding()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
edd5082861
mesa: add shader_storage_block_binding() helper
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
6a2c1e76f2
mesa: add KHR_no_error support for glUniformBlockBinding()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
277135c1ed
mesa: add uniform_block_binding() helper
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
f543107256
mesa: add KHR_no_error support for glFenceSync()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
dd71fd1dd3
mesa: add fence_sync() helper
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
6e0cd29132
mesa: add KHR_no_error support for glClientWaitSync()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
20ff1f9db7
mesa: add client_wait_sync() helper
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
78d3510f0c
mesa: add KHR_no_error support for glCheckFramebufferStatus()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
b87a2cbec4
mesa: add KHR_no_error support for gl*Renderbuffers()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
beb74c9b87
mesa: prepare create_render_buffers() for KHR_no_error support
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
836b48a836
mesa: add KHR_no_error support for gl*ProgramPipelines()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
89510d26a9
mesa: prepare create_program_pipelines() for KHR_no_error support
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:13 +02:00
Samuel Pitoiset
18e31bb252
mesa: add KHR_no_error support for gl*Samplers()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
455b1a3a4b
mesa: prepare create_samplers() helper for KHR_no_error support
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
56f428817f
mesa: add KHR_no_error support for gl*Textures()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
ab6d383e32
mesa: prepare create_textures() helper for KHR_no_error support
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
821b806d23
mesa: fix an error message in create_textures()
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Trivial.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
7c02267673
mesa: add KHR_no_error support for gl*Buffers()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
064bb7499c
mesa: prepare create_buffers() helper for KHR_no_error support
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
50f9f510c9
mesa: add KHR_no_error support for glBindTextureUnit()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
81968cb748
mesa: add bind_texture_unit() helper
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
3561d93668
mesa: add KHR_no_error support for glDepthRangeIndexed()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
9628282f1e
mesa: add KHR_no_error support for glDepthFunc()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
bbc03839d1
mesa: add depth_func() helper
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
eaa477104c
mesa: add KHR_no_error support for glFrontFace()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
d77ad9da63
mesa: add front_face() helper
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
d700ade81a
mesa: add KHR_no_error support for glCullFace()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
ac92b75002
mesa: add cull_face() helper
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
03dc92ad97
mesa: add KHR_no_error support for glCreateShader() and glCreateShaderObjectARB()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
c1782e44d0
mesa: rename create_shader() to create_shader_err()
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And add a no_error variant.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
868c9c244d
mesa: pass the 'caller' function to create_shader()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
8863996940
mesa: add KHR_no_error support for glAttachShader() and glAttachObjectARB()
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
f04a5b4df0
mesa: rename attach_shader() to attach_shader_err()
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And add a no_error variant.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Samuel Pitoiset
3ae7777d25
mesa: pass the 'caller' function to attach_shader()
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In order to fix GL error messages.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-06-28 10:25:12 +02:00
Ben Crocker
c26be2b2e9
mapi: Enable assembly language API acceleration for PPC64LE (V2)
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Implement assembly language API acceleration for PPC64LE,
analogous to long-standing implementations for X86 and X86-64.
See also similar implementation in libglvnd.
Tested with Piglit.
Signed-off-by: Ben Crocker <bcrocker@redhat.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Bill Schmidt <wschmidt@linux.vnet.ibm.com>
2017-06-28 08:20:45 +01:00
Chad Versace
74db56b97a
i965: Add a RGBX->RGBA fallback for glEGLImageTextureTarget2D()
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This enables support for importing RGBX8888 EGLImage textures on
Skylake.
Chrome OS needs support for RGBX8888 EGLImage textures because because
the Android framework produces HAL_PIXEL_FORMAT_RGBX8888 winsys
surfaces, which the Chrome OS compositor consumes as dma_bufs. On
hardware for which RGBX is unsupported or disabled, normally core Mesa
provides the RGBX->RGBA fallback during glTexStorage. But the DRIimage
code bypasses core Mesa, so we must do the fallback in i965.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-06-27 16:56:30 -07:00
Chad Versace
a1983223d8
mesa: Add _mesa_format_fallback_rgbx_to_rgba() [v2]
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The new function takes a mesa_format and, if the format is an alpha
format with a non-alpha variant, returns the non-alpha format.
Otherwise, it returns the original format.
Example:
input -> output
// Fallback exists
MESA_FORMAT_R8G8B8X8_UNORM -> MESA_FORMAT_R8G8B8A8_UNORM
MESA_FORMAT_RGBX_UNORM16 -> MESA_FORMAT_RGBA_UNORM16
// No fallback
MESA_FORMAT_R8G8B8A8_UNORM -> MESA_FORMAT_R8G8B8A8_UNORM
MESA_FORMAT_Z_FLOAT32 -> MESA_FORMAT_Z_FLOAT32
i965 will use this for EGLImages and DRIimages.
v2 (Jason Ekstrand):
- Use mako
- Rework to be easier to read
- Write directly to the output file
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-06-27 16:56:28 -07:00
Marek Olšák
4a10d6154e
radeonsi: move instance divisors into a constant buffer
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Shader key size: 107 -> 47
Divisors of 0 and 1 are encoded in the shader key. Greater instance divisors
are loaded from a constant buffer.
The shader code doing the division is huge. Is it something we need to
worry about? Does any app use instance divisors >= 2?
VS prolog disassembly:
s_load_dwordx4 s[12:15], s[0:1], 0x80 ; C00A0300 00000080
s_nop 0 ; BF800000
s_waitcnt lgkmcnt(0) ; BF8C007F
s_buffer_load_dword s14, s[12:15], 0x4 ; C0220386 00000004
s_waitcnt lgkmcnt(0) ; BF8C007F
v_cvt_f32_u32_e32 v4, s14 ; 7E080C0E
v_rcp_iflag_f32_e32 v4, v4 ; 7E084704
v_mul_f32_e32 v4, 0x4f800000, v4 ; 0A0808FF 4F800000
v_cvt_u32_f32_e32 v4, v4 ; 7E080F04
v_mul_hi_u32 v5, v4, s14 ; D2860005 00001D04
v_mul_lo_i32 v6, v4, s14 ; D2850006 00001D04
v_cmp_eq_u32_e64 s[12:13], 0, v5 ; D0CA000C 00020A80
v_sub_i32_e32 v5, vcc, 0, v6 ; 340A0C80
v_cndmask_b32_e64 v5, v6, v5, s[12:13] ; D1000005 00320B06
v_mul_hi_u32 v5, v5, v4 ; D2860005 00020905
v_add_i32_e32 v6, vcc, v5, v4 ; 320C0905
v_subrev_i32_e32 v4, vcc, v5, v4 ; 36080905
v_cndmask_b32_e64 v4, v4, v6, s[12:13] ; D1000004 00320D04
v_mul_hi_u32 v5, v4, v1 ; D2860005 00020304
v_add_i32_e32 v4, vcc, s8, v0 ; 32080008
v_mul_lo_i32 v6, v5, s14 ; D2850006 00001D05
v_add_i32_e32 v7, vcc, 1, v5 ; 320E0A81
v_cmp_ge_u32_e64 s[12:13], v1, v6 ; D0CE000C 00020D01
v_sub_i32_e32 v6, vcc, v1, v6 ; 340C0D01
v_cmp_le_u32_e32 vcc, s14, v6 ; 7D960C0E
v_cndmask_b32_e64 v8, 0, -1, s[12:13] ; D1000008 00318280
v_cndmask_b32_e64 v6, 0, -1, vcc ; D1000006 01A98280
v_and_b32_e32 v6, v8, v6 ; 260C0D08
v_cmp_eq_u32_e32 vcc, 0, v6 ; 7D940C80
v_cndmask_b32_e32 v6, v7, v5, vcc ; 000C0B07
v_add_i32_e32 v5, vcc, -1, v5 ; 320A0AC1
v_cmp_eq_u32_e32 vcc, 0, v8 ; 7D941080
v_cndmask_b32_e32 v5, v6, v5, vcc ; 000A0B06
v_add_i32_e32 v5, vcc, s9, v5 ; 320A0A09
v2: set prefer_mono for fetched instance divisors
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-06-27 19:55:09 +02:00
Marek Olšák
aef998fe4b
radeonsi: check nr_cbufs in other places before flushing CB
...
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-06-27 18:46:12 +02:00
Marek Olšák
f9a7e7fe14
radeonsi: use #pragma pack to pack si_shader_key
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sizeof(struct si_shader_key):
Before reverting the 2 commits: 120 bytes
After reverting the 2 commits: 128 bytes
With #pragma pack: 107 bytes
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-06-27 18:45:07 +02:00
Marek Olšák
77d2a98353
Revert "radeonsi: use uint32_t to declare si_shader_key.opt.kill_outputs"
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This reverts commit 7b2240ac9c .
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-06-27 18:45:07 +02:00
Marek Olšák
dbe45e1180
Revert "radeonsi: remove 8 bytes from si_shader_key with uint32_t ff_tcs_inputs_to_copy"
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This reverts commit 6b6fed3a3c .
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-06-27 18:45:07 +02:00
Marek Olšák
984f7feeb4
mesa: optimize GL_PRIMITIVE_RESTART_NV more
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And other client state changes don't have to call
update_derived_primitive_restart_state.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-06-27 18:45:07 +02:00
Marek Olšák
bcf5d5ce40
mesa: fix clip plane enable breakage
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Broken by:
commit 00173d91b7
Author: Marek Olšák <marek.olsak@amd.com>
Date: Sat Jun 10 12:09:43 2017 +0200
mesa: don't flag _NEW_TRANSFORM for st/mesa if possible
It also optimizes the case slightly for GL core.
It doesn't try to fix that glEnable might be a bad place to do the
clip plane transformation.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2017-06-27 18:45:07 +02:00
Leo Liu
fad0b47219
radeon/vcn: enable h264 decode entension support
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It's enabled through message buffer for UVD
Signed-off-by: Leo Liu <leo.liu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
2017-06-27 10:59:44 -04:00
Charmaine Lee
b2e78e79d7
svga: clean up format_cap_table
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Per Jose's suggestion, this patch cleans up format_cap_table to remove
the unnecessary default cap value for vgpu10 formats since those devcap values
can be retrieved from the device.
Tested with MTT conform, glretrace, piglit in HWv13 and HWv8.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2017-06-27 07:49:03 -06:00
Charmaine Lee
122ca27a48
svga: fix the default devcap for SVGA3D_Z_D24S8_INT
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The default devcap for format SVGA3D_Z_D24S8_INT in HWv8 when its devcap is
not explicitly advertised should be set to zero to match the default value
in the device.
Tested with MTT piglit in HW version 8.
Reviewed-by: Neha Bhende <bhenden@vmware.com>
2017-06-27 07:49:02 -06:00