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mesa: add KHR_no_error support for gl*Textures()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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4 changed files with 24 additions and 2 deletions
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@ -311,7 +311,7 @@
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<!-- Texture object functions -->
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<function name="CreateTextures">
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<function name="CreateTextures" no_error="true">
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<param name="target" type="GLenum" />
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<param name="n" type="GLsizei" />
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<param name="textures" type="GLuint *" />
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@ -3345,7 +3345,7 @@
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<glx sop="144"/>
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</function>
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<function name="GenTextures" es1="1.0" es2="2.0">
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<function name="GenTextures" es1="1.0" es2="2.0" no_error="true">
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<param name="n" type="GLsizei" counter="true"/>
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<param name="textures" type="GLuint *" output="true" count="n"/>
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<glx sop="145" always_array="true"/>
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@ -1261,6 +1261,14 @@ create_textures_err(struct gl_context *ctx, GLenum target,
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* IDs which are stored in \p textures. Corresponding empty texture
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* objects are also generated.
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*/
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void GLAPIENTRY
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_mesa_GenTextures_no_error(GLsizei n, GLuint *textures)
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{
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GET_CURRENT_CONTEXT(ctx);
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create_textures(ctx, 0, n, textures, "glGenTextures");
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}
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void GLAPIENTRY
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_mesa_GenTextures(GLsizei n, GLuint *textures)
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{
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@ -1281,6 +1289,14 @@ _mesa_GenTextures(GLsizei n, GLuint *textures)
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* IDs which are stored in \p textures. Corresponding empty texture
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* objects are also generated.
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*/
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void GLAPIENTRY
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_mesa_CreateTextures_no_error(GLenum target, GLsizei n, GLuint *textures)
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{
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GET_CURRENT_CONTEXT(ctx);
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create_textures(ctx, target, n, textures, "glCreateTextures");
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}
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void GLAPIENTRY
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_mesa_CreateTextures(GLenum target, GLsizei n, GLuint *textures)
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{
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@ -177,9 +177,15 @@ _mesa_lock_context_textures( struct gl_context *ctx );
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*/
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/*@{*/
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void GLAPIENTRY
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_mesa_GenTextures_no_error(GLsizei n, GLuint *textures);
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extern void GLAPIENTRY
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_mesa_GenTextures(GLsizei n, GLuint *textures);
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void GLAPIENTRY
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_mesa_CreateTextures_no_error(GLenum target, GLsizei n, GLuint *textures);
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extern void GLAPIENTRY
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_mesa_CreateTextures(GLenum target, GLsizei n, GLuint *textures);
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