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mesa: add KHR_no_error support for glDepthRangeIndexed()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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3 changed files with 13 additions and 1 deletions
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@ -66,7 +66,7 @@
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<param name="count" type="GLsizei"/>
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<param name="v" type="const GLclampd *" count="count" count_scale="2"/>
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</function>
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<function name="DepthRangeIndexed">
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<function name="DepthRangeIndexed" no_error="true">
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<param name="index" type="GLuint"/>
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<param name="n" type="GLclampd"/>
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<param name="f" type="GLclampd"/>
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@ -403,6 +403,15 @@ _mesa_DepthRangeArrayfvOES(GLuint first, GLsizei count, const GLfloat *v)
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* \param farval specifies the Z buffer value which should correspond to
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* the far clip plane
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*/
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void GLAPIENTRY
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_mesa_DepthRangeIndexed_no_error(GLuint index, GLclampd nearval,
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GLclampd farval)
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{
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GET_CURRENT_CONTEXT(ctx);
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_mesa_set_depth_range(ctx, index, nearval, farval);
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}
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void GLAPIENTRY
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_mesa_DepthRangeIndexed(GLuint index, GLclampd nearval, GLclampd farval)
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{
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@ -73,6 +73,9 @@ _mesa_DepthRangeArrayv(GLuint first, GLsizei count, const GLclampd * v);
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extern void GLAPIENTRY
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_mesa_DepthRangeArrayfvOES(GLuint first, GLsizei count, const GLfloat * v);
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void GLAPIENTRY
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_mesa_DepthRangeIndexed_no_error(GLuint index, GLclampd n, GLclampd f);
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extern void GLAPIENTRY
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_mesa_DepthRangeIndexed(GLuint index, GLclampd n, GLclampd f);
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