radeonsi: move instance divisors into a constant buffer

Shader key size: 107 -> 47

Divisors of 0 and 1 are encoded in the shader key. Greater instance divisors
are loaded from a constant buffer.

The shader code doing the division is huge. Is it something we need to
worry about? Does any app use instance divisors >= 2?

VS prolog disassembly:
    s_load_dwordx4 s[12:15], s[0:1], 0x80  ; C00A0300 00000080
    s_nop 0                                ; BF800000
    s_waitcnt lgkmcnt(0)                   ; BF8C007F
    s_buffer_load_dword s14, s[12:15], 0x4 ; C0220386 00000004
    s_waitcnt lgkmcnt(0)                   ; BF8C007F
    v_cvt_f32_u32_e32 v4, s14              ; 7E080C0E
    v_rcp_iflag_f32_e32 v4, v4             ; 7E084704
    v_mul_f32_e32 v4, 0x4f800000, v4       ; 0A0808FF 4F800000
    v_cvt_u32_f32_e32 v4, v4               ; 7E080F04
    v_mul_hi_u32 v5, v4, s14               ; D2860005 00001D04
    v_mul_lo_i32 v6, v4, s14               ; D2850006 00001D04
    v_cmp_eq_u32_e64 s[12:13], 0, v5       ; D0CA000C 00020A80
    v_sub_i32_e32 v5, vcc, 0, v6           ; 340A0C80
    v_cndmask_b32_e64 v5, v6, v5, s[12:13] ; D1000005 00320B06
    v_mul_hi_u32 v5, v5, v4                ; D2860005 00020905
    v_add_i32_e32 v6, vcc, v5, v4          ; 320C0905
    v_subrev_i32_e32 v4, vcc, v5, v4       ; 36080905
    v_cndmask_b32_e64 v4, v4, v6, s[12:13] ; D1000004 00320D04
    v_mul_hi_u32 v5, v4, v1                ; D2860005 00020304
    v_add_i32_e32 v4, vcc, s8, v0          ; 32080008
    v_mul_lo_i32 v6, v5, s14               ; D2850006 00001D05
    v_add_i32_e32 v7, vcc, 1, v5           ; 320E0A81
    v_cmp_ge_u32_e64 s[12:13], v1, v6      ; D0CE000C 00020D01
    v_sub_i32_e32 v6, vcc, v1, v6          ; 340C0D01
    v_cmp_le_u32_e32 vcc, s14, v6          ; 7D960C0E
    v_cndmask_b32_e64 v8, 0, -1, s[12:13]  ; D1000008 00318280
    v_cndmask_b32_e64 v6, 0, -1, vcc       ; D1000006 01A98280
    v_and_b32_e32 v6, v8, v6               ; 260C0D08
    v_cmp_eq_u32_e32 vcc, 0, v6            ; 7D940C80
    v_cndmask_b32_e32 v6, v7, v5, vcc      ; 000C0B07
    v_add_i32_e32 v5, vcc, -1, v5          ; 320A0AC1
    v_cmp_eq_u32_e32 vcc, 0, v8            ; 7D941080
    v_cndmask_b32_e32 v5, v6, v5, vcc      ; 000A0B06
    v_add_i32_e32 v5, vcc, s9, v5          ; 320A0A09

v2: set prefer_mono for fetched instance divisors

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2017-06-09 18:46:07 +02:00
parent aef998fe4b
commit 4a10d6154e
7 changed files with 93 additions and 28 deletions

View file

@ -2192,6 +2192,8 @@ void si_emit_graphics_shader_userdata(struct si_context *sctx,
R_00B330_SPI_SHADER_USER_DATA_ES_0);
si_emit_shader_pointer(sctx, descs,
R_00B430_SPI_SHADER_USER_DATA_HS_0);
si_emit_shader_pointer(sctx, descs,
R_00B530_SPI_SHADER_USER_DATA_LS_0);
}
}

View file

@ -308,6 +308,8 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS,
&sctx->null_const_buf);
si_set_rw_buffer(sctx, SI_VS_CONST_INSTANCE_DIVISORS,
&sctx->null_const_buf);
si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES,
&sctx->null_const_buf);
si_set_rw_buffer(sctx, SI_PS_CONST_POLY_STIPPLE,

View file

@ -312,7 +312,7 @@ get_tcs_out_current_patch_data_offset(struct si_shader_context *ctx)
static LLVMValueRef get_instance_index_for_fetch(
struct si_shader_context *ctx,
unsigned param_start_instance, unsigned divisor)
unsigned param_start_instance, LLVMValueRef divisor)
{
struct gallivm_state *gallivm = &ctx->gallivm;
@ -320,9 +320,8 @@ static LLVMValueRef get_instance_index_for_fetch(
ctx->param_instance_id);
/* The division must be done before START_INSTANCE is added. */
if (divisor > 1)
result = LLVMBuildUDiv(gallivm->builder, result,
LLVMConstInt(ctx->i32, divisor, 0), "");
if (divisor != ctx->i32_1)
result = LLVMBuildUDiv(gallivm->builder, result, divisor, "");
return LLVMBuildAdd(gallivm->builder, result,
LLVMGetParam(ctx->main_fn, param_start_instance), "");
@ -5282,12 +5281,10 @@ static void si_dump_shader_key_vs(const struct si_shader_key *key,
const struct si_vs_prolog_bits *prolog,
const char *prefix, FILE *f)
{
fprintf(f, " %s.instance_divisors = {", prefix);
for (int i = 0; i < ARRAY_SIZE(prolog->instance_divisors); i++) {
fprintf(f, !i ? "%u" : ", %u",
prolog->instance_divisors[i]);
}
fprintf(f, "}\n");
fprintf(f, " %s.instance_divisor_is_one = %u\n",
prefix, prolog->instance_divisor_is_one);
fprintf(f, " %s.instance_divisor_is_fetched = %u\n",
prefix, prolog->instance_divisor_is_fetched);
fprintf(f, " mono.vs.fix_fetch = {");
for (int i = 0; i < SI_MAX_ATTRIBS; i++)
@ -5603,10 +5600,12 @@ static void si_get_vs_prolog_key(const struct tgsi_shader_info *info,
key->vs_prolog.num_merged_next_stage_vgprs = 5;
}
/* Set the instanceID flag. */
for (unsigned i = 0; i < info->num_inputs; i++)
if (key->vs_prolog.states.instance_divisors[i])
shader_out->info.uses_instanceid = true;
/* Enable loading the InstanceID VGPR. */
uint16_t input_mask = u_bit_consecutive(0, info->num_inputs);
if ((key->vs_prolog.states.instance_divisor_is_one |
key->vs_prolog.states.instance_divisor_is_fetched) & input_mask)
shader_out->info.uses_instanceid = true;
}
/**
@ -6527,6 +6526,21 @@ out:
return result;
}
static LLVMValueRef si_prolog_get_rw_buffers(struct si_shader_context *ctx)
{
struct gallivm_state *gallivm = &ctx->gallivm;
LLVMValueRef ptr[2], list;
/* Get the pointer to rw buffers. */
ptr[0] = LLVMGetParam(ctx->main_fn, SI_SGPR_RW_BUFFERS);
ptr[1] = LLVMGetParam(ctx->main_fn, SI_SGPR_RW_BUFFERS_HI);
list = lp_build_gather_values(gallivm, ptr, 2);
list = LLVMBuildBitCast(gallivm->builder, list, ctx->i64, "");
list = LLVMBuildIntToPtr(gallivm->builder, list,
si_const_array(ctx->v4i32, SI_NUM_RW_BUFFERS), "");
return list;
}
/**
* Build the vertex shader prolog function.
*
@ -6609,11 +6623,33 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
}
/* Compute vertex load indices from instance divisors. */
LLVMValueRef instance_divisor_constbuf = NULL;
if (key->vs_prolog.states.instance_divisor_is_fetched) {
LLVMValueRef list = si_prolog_get_rw_buffers(ctx);
LLVMValueRef buf_index =
LLVMConstInt(ctx->i32, SI_VS_CONST_INSTANCE_DIVISORS, 0);
instance_divisor_constbuf =
ac_build_indexed_load_const(&ctx->ac, list, buf_index);
}
for (i = 0; i <= key->vs_prolog.last_input; i++) {
unsigned divisor = key->vs_prolog.states.instance_divisors[i];
bool divisor_is_one =
key->vs_prolog.states.instance_divisor_is_one & (1u << i);
bool divisor_is_fetched =
key->vs_prolog.states.instance_divisor_is_fetched & (1u << i);
LLVMValueRef index;
if (divisor) {
if (divisor_is_one || divisor_is_fetched) {
LLVMValueRef divisor = ctx->i32_1;
if (divisor_is_fetched) {
divisor = buffer_load_const(ctx, instance_divisor_constbuf,
LLVMConstInt(ctx->i32, i * 4, 0));
divisor = LLVMBuildBitCast(gallivm->builder, divisor,
ctx->i32, "");
}
/* InstanceID / Divisor + StartInstance */
index = get_instance_index_for_fetch(ctx,
user_sgpr_base +
@ -6866,15 +6902,7 @@ static void si_build_ps_prolog_function(struct si_shader_context *ctx,
/* POS_FIXED_PT is always last. */
unsigned pos = key->ps_prolog.num_input_sgprs +
key->ps_prolog.num_input_vgprs - 1;
LLVMValueRef ptr[2], list;
/* Get the pointer to rw buffers. */
ptr[0] = LLVMGetParam(func, SI_SGPR_RW_BUFFERS);
ptr[1] = LLVMGetParam(func, SI_SGPR_RW_BUFFERS_HI);
list = lp_build_gather_values(gallivm, ptr, 2);
list = LLVMBuildBitCast(gallivm->builder, list, ctx->i64, "");
list = LLVMBuildIntToPtr(gallivm->builder, list,
si_const_array(ctx->v4i32, SI_NUM_RW_BUFFERS), "");
LLVMValueRef list = si_prolog_get_rw_buffers(ctx);
si_llvm_emit_polygon_stipple(ctx, list, pos);
}

View file

@ -385,7 +385,14 @@ struct si_shader_selector {
/* Common VS bits between the shader key and the prolog key. */
struct si_vs_prolog_bits {
unsigned instance_divisors[SI_MAX_ATTRIBS];
/* - If neither "is_one" nor "is_fetched" has a bit set, the instance
* divisor is 0.
* - If "is_one" has a bit set, the instance divisor is 1.
* - If "is_fetched" has a bit set, the instance divisor will be loaded
* from the constant buffer.
*/
uint16_t instance_divisor_is_one; /* bitmask of inputs */
uint16_t instance_divisor_is_fetched; /* bitmask of inputs */
};
/* Common TCS bits between the shader key and the epilog key. */

View file

@ -3773,6 +3773,11 @@ static void *si_create_vertex_elements(struct pipe_context *ctx,
if (elements[i].instance_divisor) {
v->uses_instance_divisors = true;
v->instance_divisors[i] = elements[i].instance_divisor;
if (v->instance_divisors[i] == 1)
v->instance_divisor_is_one |= 1u << i;
else
v->instance_divisor_is_fetched |= 1u << i;
}
if (!used[vbo_index]) {
@ -3901,6 +3906,16 @@ static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
v->uses_instance_divisors || /* we don't check which divisors changed */
memcmp(old->fix_fetch, v->fix_fetch, sizeof(v->fix_fetch[0]) * v->count)))
sctx->do_update_shaders = true;
if (v && v->instance_divisor_is_fetched) {
struct pipe_constant_buffer cb;
cb.buffer = NULL;
cb.user_buffer = v->instance_divisors;
cb.buffer_offset = 0;
cb.buffer_size = sizeof(uint32_t) * v->count;
si_set_rw_buffer(sctx, SI_VS_CONST_INSTANCE_DIVISORS, &cb);
}
}
static void si_delete_vertex_element(struct pipe_context *ctx, void *state)

View file

@ -115,6 +115,8 @@ struct si_vertex_elements
uint16_t first_vb_use_mask;
/* Vertex buffer descriptor list size aligned for optimal prefetch. */
uint16_t desc_list_byte_size;
uint16_t instance_divisor_is_one; /* bitmask of inputs */
uint16_t instance_divisor_is_fetched; /* bitmask of inputs */
};
union si_state {
@ -182,6 +184,7 @@ enum {
SI_VS_STREAMOUT_BUF3,
SI_HS_CONST_DEFAULT_TESS_LEVELS,
SI_VS_CONST_INSTANCE_DIVISORS,
SI_VS_CONST_CLIP_PLANES,
SI_PS_CONST_POLY_STIPPLE,
SI_PS_CONST_SAMPLE_POSITIONS,

View file

@ -1187,10 +1187,18 @@ static void si_shader_selector_key_vs(struct si_context *sctx,
if (!sctx->vertex_elements)
return;
prolog_key->instance_divisor_is_one =
sctx->vertex_elements->instance_divisor_is_one;
prolog_key->instance_divisor_is_fetched =
sctx->vertex_elements->instance_divisor_is_fetched;
/* Prefer a monolithic shader to allow scheduling divisions around
* VBO loads. */
if (prolog_key->instance_divisor_is_fetched)
key->opt.prefer_mono = 1;
unsigned count = MIN2(vs->info.num_inputs,
sctx->vertex_elements->count);
memcpy(prolog_key->instance_divisors,
sctx->vertex_elements->instance_divisors, count * 4);
memcpy(key->mono.vs_fix_fetch, sctx->vertex_elements->fix_fetch, count);
}