Commit graph

1068 commits

Author SHA1 Message Date
Brian Paul
8fd9f1748d misc updates to match latest device driver changes 2001-02-06 00:03:47 +00:00
Brian Paul
228748bc49 added mesa_profile extern decl 2001-02-05 19:17:31 +00:00
Brian Paul
d8bc5a9eba replaced frustrum with frustum 2001-02-05 18:48:52 +00:00
Jouk Jansen
db7a3318aa Committing in .
Modified Files:
 	Mesa/src/descrip.mms

 Updated VMS make-files

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2001-02-05 08:56:12 +00:00
Keith Whitwell
71270195d5 rework to correctly respect _ac_import_range() 2001-02-04 00:47:28 +00:00
Keith Whitwell
6e9f8b7cdb Fast no-copy drawarrays for large tristrips 2001-02-04 00:44:36 +00:00
Gareth Hughes
fe69cb4b9b Some more work on interal debugging, timing routines for things that
will have implementations in assembly code.  To come: texture image
conversions, more of internal T&L pipeline and so on.
2001-02-03 08:41:03 +00:00
Jouk Jansen
6d689e8a69 Committing in .
Modified Files:
 	Mesa/src/descrip.mms

 Updates VMS compile-support
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2001-01-31 14:10:16 +00:00
Brian Paul
eeb861df0b make gluPerspective() call glMultMatrix() instead of glFrustum() to get correct error semantics 2001-01-30 18:08:51 +00:00
Brian Paul
d68b699291 added packed types to glGetMinMax and glGetHistogram error checks 2001-01-30 17:46:34 +00:00
Brian Paul
e56cc3970f fixed half pixel offset bug in aa point code 2001-01-30 16:38:20 +00:00
Brian Paul
426628c374 last segment of AA stippled lines wasn't drawn 2001-01-29 23:38:41 +00:00
Brian Paul
326f9ddd8a fixed inverted Y coord for dithering in write_span_DITHER_5R6G5B_ximage() 2001-01-29 22:40:23 +00:00
Brian Paul
ba70e59e82 GL_SHADE_MODEL wasn't popped correctly 2001-01-29 22:15:44 +00:00
Brian Paul
961b7cad05 removed unused vars 2001-01-29 22:10:37 +00:00
Brian Paul
184a575a00 only compute separate specular if texturing really enabled 2001-01-29 22:10:24 +00:00
Brian Paul
407b487017 fixed computation of _MultiTextureEnabled (again) 2001-01-29 21:47:13 +00:00
Keith Whitwell
d98fdad3bf Update implementations of Driver.Clear(). 2001-01-29 20:56:32 +00:00
Keith Whitwell
5c1e7fa6ee Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels
functions from core mesa -- if drivers need these fallbacks they
must now call them themselves.

Introduced hooks for clip-vertex-interpolation and the rendering
of clipped lines and polygons.  Allows drivers to interpolate
their hardware-format vertices directly.  Used in dri drivers to
replace fastpath code.

Slight optimizations to pipeline build/run routines.
2001-01-29 20:47:39 +00:00
Brian Paul
4b90e68ac6 optimized lambda computation (Klaus Niederkrueger) 2001-01-29 18:51:25 +00:00
Brian Paul
f3da389ae0 redo _mesa_PopAttrib() to call Mesa state functions so derived state is updated 2001-01-24 15:27:10 +00:00
Brian Paul
ab36c9aa1c removed the unused/broken GL_PGI_misc_hints extension 2001-01-24 04:56:19 +00:00
Brian Paul
74b493a5e6 Lots of GLchan datatype changes.
Added GLvector4us datatype in math/m_vector.[ch]
Added _math_trans_4us() in math/m_translate.[ch]
Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS.
Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions.
Changed args to Driver.ClearColor(), updated drivers.
Reordered files in Makefile.X11
2001-01-24 00:04:58 +00:00
Brian Paul
b6bcae5698 Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Replace "RGBAMode" with "rgbMode", etc.
Other minor clean-ups.
2001-01-23 23:39:36 +00:00
Brian Paul
ab0c886a6c added dispatch override mechanism, used by trace extension 2001-01-23 23:35:47 +00:00
Brian Paul
f2718b0966 fixed glTexSubImage error check bug #128775 2001-01-23 23:35:23 +00:00
Keith Whitwell
c0bcd2ca99 Fixes for performance bug on compiled array element paths. 2001-01-17 02:49:38 +00:00
Brian Paul
547bbcabff updated ctx->Driver functions for s/w setup 2001-01-16 21:16:56 +00:00
Brian Paul
d292b83d1a fixed a small error in import_color(), include m_translate.h 2001-01-16 15:25:11 +00:00
Keith Whitwell
d43a5943d8 Fix several conformance problems. Hack solution to line stipple problem. 2001-01-16 05:29:42 +00:00
Brian Paul
230928ad5f removed unneeded TXTR_COORD macros (Stephen Tse) 2001-01-15 20:04:28 +00:00
Keith Whitwell
3fd01320f1 Fixed conform feedback and drawelements tests.
Use correct pv when rasterizing unfilled polys.
2001-01-14 06:14:21 +00:00
Keith Whitwell
ab8b047ae5 fix conform dlist test 2001-01-13 18:28:19 +00:00
Keith Whitwell
8415686ea2 Use correct pv in swrast lines routines 2001-01-13 07:13:28 +00:00
Keith Whitwell
321f67c472 Fix crash in book/stencil.
Allow drivers to perform the perspective divide themselves.  Assembly
to do cliptesting without perspective divide for size-4 vectors.
2001-01-13 05:48:25 +00:00
Brian Paul
3f9ee180a8 initialize Driver.RenderPrimitive to _swsetup_RenderPrimNoop 2001-01-12 22:34:27 +00:00
Brian Paul
e448d6cf0c Added PointSize and PointParametersfv to dd interface, for completeness.
Clean-up and updated comments in dd.h file.
2001-01-09 00:02:55 +00:00
Keith Whitwell
ce656b6a0a Fixed 'IRound' to 'IROUND' in mmath.h
Fixed fallback path for drawarrays/_tnl_hard_begin.

Removed disabled debug code.
2001-01-08 21:55:59 +00:00
Keith Whitwell
bfa023921c Still need 'DD_TRI_CULL_FRONT_BACK' 2001-01-08 17:42:13 +00:00
Keith Whitwell
d7fc376de8 Add call to Driver.RenderPrimitive() 2001-01-08 17:41:15 +00:00
Keith Whitwell
7a1f3a37a1 revert XMesaCreateContext changes 2001-01-08 04:55:22 +00:00
Keith Whitwell
b980b2eeb6 Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out drivers
that used to require a 'ReducedPrimitiveChange' callback.

Various compilation fixes for XFree86.

Reverted to the older version of glcore.h used internally in XFree86, and
moved it to 'Mesa/include/GL/internal/glcore.h', for compatibility with
XFree86.
2001-01-08 04:09:41 +00:00
Keith Whitwell
44d8de433e Bring the FX driver into line with core mesa changes. 2001-01-08 04:06:56 +00:00
Keith Whitwell
e9bf776711 Modify X11 driver and fake glx to store a GLcontext
(ie a 'struct __GLcontextRec *') instead of an 'XMesaContext'.

This is to fix conflicts in XFree86 where both the indirect XMesaContext
and the GLcontext were calling themselves __GLcontextRec's.
2001-01-08 04:06:20 +00:00
Gareth Hughes
ba8f6172bd Implementation of GL_EXT_texture_env_dot3. 2001-01-06 22:46:13 +00:00
Brian Paul
8cbc573eae Fixed bug in MinMagThresh computation.
Renamed gl_texture_pixels() to _swrast_texture_fragments()
2001-01-05 21:28:31 +00:00
Jouk Jansen
2d7e25c9ff Committing in .
Modified Files:
 	Mesa/src/descrip.mms

 VMS makefile update
----------------------------------------------------------------------
2001-01-05 08:09:46 +00:00
Keith Whitwell
f4b02d1a26 various compilation/warning fixes 2001-01-05 05:31:42 +00:00
Keith Whitwell
58e9917053 Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex
is always the last vertex parameter.
Modify clipping to preserve pv colors.
Modify swrast and X11 driver to expect the pv in the last vertex
(was looking in the first vertex previously).
Remove all handling of flatshading from swrast_setup.

Allow drivers to override the unclipped render tabs in tnl_render_stage
directly.  (Like in 3.4).  Removed fxsimplerender stage.

Modified t_vb_rendertmp.h to remove the need for 'parity' arguments
in RENDER_TRI macros.
2001-01-05 02:26:48 +00:00
Brian Paul
f22c04cdae added underflow check in validate_shine_table() 2001-01-04 16:22:18 +00:00