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initialize Driver.RenderPrimitive to _swsetup_RenderPrimNoop
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1 changed files with 2 additions and 2 deletions
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@ -1,4 +1,4 @@
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/* $Id: osmesa.c,v 1.37 2001/01/05 02:26:48 keithw Exp $ */
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/* $Id: osmesa.c,v 1.38 2001/01/12 22:34:27 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -1711,7 +1711,7 @@ static void osmesa_update_state( GLcontext *ctx, GLuint new_state )
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ctx->Driver.TriangleFunc = _swsetup_Triangle;
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ctx->Driver.QuadFunc = _swsetup_Quad;
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ctx->Driver.BuildProjectedVertices = _swsetup_BuildProjectedVertices;
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ctx->Driver.RenderPrimitive = _swsetup_RenderPrimNoop;
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/* RGB(A) span/pixel functions */
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if ((osmesa->format==OSMESA_RGB) || (osmesa->format==OSMESA_BGR)) {
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