Without this, lowered saturating ALU instructions would only clamp to
the range of the new type instead of the range of the old type.
v2: Use nir_iclamp. Suggested by Jason. Use new
u_{int,uint}N_{min,max}() helpers.
Fixes: 090e282407 ("nir: Add a saturated unsigned integer add opcode")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12142>
(cherry picked from commit 7d8bf7c167)
Many places need to know the maximum or minimum possible value for a
given size integer... so everyone just open-codes their favorite
version. There is some potential to hit either undefined or
implementation-defined behavior, so having one version that Just Works
seems beneficial.
v2: Fix copy-and-pasted bug (INT64_MAX instead of INT64_MIN) in
u_intmin. Noticed by CI. Lol. Rename functions
`s/u_(uint|int)(min|max)/u_\1N_\2/g`. Suggested by Jason. Add some
unit tests that would have caught the copy-and-paste bug before wasting
CI time. Change the implementation of u_intN_min to use the same
pattern as stdint.h. This avoids the integer division. Noticed by
Jason.
v3: Add changes to convert_clear_color
(src/gallium/drivers/iris/iris_clear.c). Suggested by Nanley.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12177>
(cherry picked from commit 72259a870f)
According to OES_EGL_image_external_essl3:
On p. 196 in the errors section for BindImageTexture, replace the
last error with the following:
"An INVALID_OPERATION error is generated if <texture> is neither the
name of an immutable texture object, nor the name of an external
texture object."
According to OES_EGL_image_external:
The command
void EGLImageTargetTexture2DOES(enum target, eglImageOES image);
with <target> set to TEXTURE_EXTERNAL_OES defines the currently bound
external texture object to be a target sibling of <image>.
...
If <target> is not TEXTURE_EXTERNAL_OES, the error INVALID_ENUM is
generated. (Note: if GL_OES_EGL_image is supported then <target> may
also be TEXTURE_2D).
Currently, mesa only allows GL_TEXTURE_EXTERNAL_OES textures to be bound
by glBindImageTexture. However, the language of the specification does not
appear to use "external" to refer to GL_TEXTURE_EXTERNAL_OES specifically,
since OES_EGL_image_external allows external eglImageOES to be attached
to GL_TEXTURE_2D in the presence of GL_OES_EGL_image. Thus, it should be
interpreted to refer to all types of external textures, including 2D
textures attached via glEGLImageTargetTexture2DOES.
Fixes: ed43dd62ac ("main: allow external textures for BindImageTexture")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12383>
(cherry picked from commit e52aa1edff)
the specified stride is irrelevant for this case since there's only one
result to write
Cc: mesa-stable
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12619>
(cherry picked from commit 90a0556c27)
This patch basically maps pipe_map_flags to pb_flags. Since we are mapping it,
STATIC_ASSERTS won't be required.
Fixes: 00c30dad78 ("gallium: renumber PIPE_MAP_* enums to remove holes")
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12606>
(cherry picked from commit 98fded8a39)
The lowered LS and NGG stages use local_invocation_index and they
can benefit from the unsigned upper bound because they can emit a
less expensive integer multiplication instruction.
This was working in the past, but accidentally borked by a refactor.
Fossil DB changes on Sienna Cichlid:
Totals from 956 (0.74% of 128647) affected shaders:
CodeSize: 2354172 -> 2344712 (-0.40%)
Instrs: 434359 -> 434327 (-0.01%)
Latency: 1883949 -> 1876814 (-0.38%)
InvThroughput: 762638 -> 757405 (-0.69%)
Fossil DB changes on Sienna Cichlid (with NGGC enabled):
Totals from 57873 (44.99% of 128647) affected shaders:
CodeSize: 155844192 -> 155607064 (-0.15%)
Instrs: 29799184 -> 29799152 (-0.00%)
Latency: 130959764 -> 130814224 (-0.11%); split: -0.11%, +0.00%
InvThroughput: 21100300 -> 20928635 (-0.81%); split: -0.81%, +0.00%
Fixes: 8af6766062
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12558>
(cherry picked from commit 548b383310)
Consider the following sequence in a shader:
b = p_extract a
c = v_mad_u32_u16 b, X, 0
The optimizer applies extract, resulting in:
c = v_mad_u32_u16 a, X, 0 (correct)
Then it mistakenly turns that into:
c = v_mul_u32_u24 a, X, 0 (incorrect)
In this case, the p_extract is applied to v_mad_u32_u16 by
apply_extract. After this, we can no longer be sure that
the operands are still 16 or 24-bit, so we have to remove
this flag.
No Fossil DB changes.
Fixes: 54292e99c7
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12558>
(cherry picked from commit 76b9dd6266)
Observed in a shader from Resident Evil Village.
This also helps prevent emitting invalid IR.
Cc: mesa-stable
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12599>
(cherry picked from commit cfb0d931f2)
Fixes assert when ReadPixels() called to read from FBO to
GL_PIXEL_PACK_BUFFER, on mip-level > 0, since num_layers
wasn't properly calculated with mip-level.
v2: patched 'iris_create_sampler_view' function instead of
'resolve_sampler_views'. Just like it was suggested in this
function's comment.
The logic of fix is similar to one in 'update_image_surface' function
of i965 driver, which is introduced in commit
f9fd0cf479.
With a slight change: setting array_len=1, like it was done in
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5808 ,
since minifying depth fails KHR-GLES2.texture_3d.filtering tests.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4145
Fixes: 3c979b0e ('iris: add some draw resolve hooks')
Signed-off-by: Yevhenii Kharchenko <yevhenii.kharchenko@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9253>
(cherry picked from commit b945262773)
We can't append instructions following a return/halt instruction
because the control flow helpers will modify the successor of the
block containing the return/halt. And the NIR validator enforces that
the return/halt must have the end of the function as successor.
This tends to happen following lower_shader_calls lowering which
inserts halts. This probably doesn't prevent the optimization, it'll
just happen in one of the return shaders after the halt has been
removed.
v2: Move prev block ending check earlier in the function (Daniel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12506>
(cherry picked from commit a13e79843e)
We were treating each field as if it took up a single slot. However
that's not the case. And with strict matching (GLSL 4.20+ / ES 3.1+) we
would end up not matching identical interfaces.
Fixes: c4545676d7 ("glsl/linker: fix location aliasing checks for interface variables")
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12479>
(cherry picked from commit 18962b94d3)
Stencil on Gfx7 has a vertical alignment element of 8, but the largest
its surface state can express is 4. Apply the Gfx6 solution of changing
the alignment in blorp_surf_retile_w_to_y.
Cc: mesa-stable
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12132>
(cherry picked from commit c7bcbc950c)
The hardware can handle much larger textures than we allowed. The game
"Cathedral" requires larger textures for some bizarre reason. Raise the
limit so the game runs, syncing MAX_MIP_LEVELS, the comments, and the CAPs.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Closes: #5203
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12312>
(cherry picked from commit d051b06a48)
Don't attempt to transform uniform boolean instructions when
their operands are unsuitable. This can happen eg. due to other
optimizations that combine SALU instructions which clear out
the uniform instruction labels.
Cc: mesa-stable
Fixes: 8a32f57fff
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11573>
(cherry picked from commit abcc83e713)
this was apparently always broken, but in a very, very subtle way
where the hash table would compare the current pipeline state against
itself instead of using the cache entry's state
Cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12535>
(cherry picked from commit 560dc4f790)
This ensures each context can have a separate batch writing a resource
and we don't race trying to flush each other's batches. Unfortunately
the extra hash table operations regress draw-overhead numbers by about
8% but I'd rather eat the overhead and have an obviously correct
implementation than leave known buggy code in tree.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12528>
(cherry picked from commit 8503cab2e0)
Conflicts:
src/gallium/drivers/panfrost/pan_job.c
This expresses the semantic of the flush only applying to batches within
the context, not globally, in line with OpenGL's multithreading rules.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12528>
(cherry picked from commit e98aa55413)
Conflicts:
src/gallium/drivers/panfrost/pan_job.c
This is on the context, so no concurrency issues. This will allow us to
efficiently iterate active batches.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12528>
(cherry picked from commit 79dd1a4e63)
This can be tracked efficiently with atomics, and reduces the places we
use the rsrc->track.users bitmap which has concurrency issues.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12528>
(cherry picked from commit b8da5b1b7f)
This will help us reduce shared state and simplify multithreading, at
the expense of additional CPU overhead.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12528>
(cherry picked from commit 2f63ccd080)
We already took the lock, we just unlocked too early. Since the label is
reset in the BO cache, this is racy. Minimal impact in practice but is
still /wrong/ and caught by helgrind.
Fixes: 3fa1f93dac ("panfrost: Label all BOs in userspace")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12525>
(cherry picked from commit bd15e5e6af)