Commit graph

356 commits

Author SHA1 Message Date
Marek Olšák
ae9ea27e0d Rename *_sha1 names to *_blake3
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40383>
2026-03-23 07:03:28 +00:00
Sagar Ghuge
37f26e346a anv: Write IR header using shader instead of CS
On integrated platforms, we have issue where L3 cache not being coherent
with CS and it forces us to push data out L3.

To avoid data cache flush, let's write the IR header with BLORP shader.
There is a small shader launch latency but eventually that should not
matter because writing data with CS (MI_STORE) commands is slower than
shader execution when we consider large number of BVH tree getting
built.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39971>
2026-03-18 03:49:17 +00:00
Tapani Pälli
c8ee998b13 anv: dirty descriptors in set_dirty_for_bind_map if sha changed
Always dirty descriptors independent of surface_count or sampler_count
if surface_sha or sampler_sha changed.

Fixes: 4fa1eddb ("anv: optimize binding table flushing")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/15086
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40433>
2026-03-16 14:25:40 +00:00
Lionel Landwerlin
4fa1eddb4c anv: optimize binding table flushing
Split emission from pointers programming.

That way we can switch back & forth between blorp & applications
shaders and never emit binding tables, we just reprogram the pointers.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:05 +00:00
Lionel Landwerlin
79a56ef448 anv: add a debug printout for dirty descriptors
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39405>
2026-02-25 10:44:04 +00:00
Kenneth Graunke
9531c6b89e brw: Make indirect_ubos_use_sampler a static inline bool taking devinfo
Having the named field allowed us to indicate that our code conditions
are referring to the specific decision about how we handle indirect
UBOs, rather than some other arbitrary hardware change.

Still, there's no need to store this in a singleton struct - we can
easily have a static inline bool that does the devinfo check for us.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39839>
2026-02-16 21:33:42 +00:00
Lionel Landwerlin
e94cb92cb0 anv: use internal surface state on Gfx12.5+ to access descriptor buffers
As a result on Gfx12.5+ we're not holding any binding table entry to
access descriptor buffers.

This should reduce the amount of binding table allocations.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10711
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35160>
2026-02-12 16:45:26 +00:00
Calder Young
95e471e558 anv: Avoid dumping BVH before command buffer is submitted
Fixes a race condition where a BVH will be dumped before its command buffer is
actually submitted if a different command buffer completes between the time the
BVH dump is recorded and the time the command buffer is actually submitted.

Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Fixes: 1b55f101 ("anv/bvh: Dump BVH synchronously upon command buffer completion")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39599>
2026-02-05 18:47:10 +00:00
Calder Young
895ff7fe92 Revert "anv,brw: Allow multiple ray queries without spilling to a shadow stack"
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
This optimization doesn't work when the ray query index isn't uniform across
the subgroup, which is something the spec allows. While there are some smart
ways to fix this and still avoid unnecessary spilling, its not worth investing
the time until we find a realtime raytracing workload that actually needs to
use multiple live ray queries for something.

Fixes: 1f1de7eb ("anv,brw: Allow multiple ray queries without spilling to a shadow stack")
Acked-by: Sagar Ghuge <sagar.ghuge@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39445>
2026-01-23 21:33:55 +00:00
Calder Young
d69daf28d0 anv,brw: Add helper to get stack ids per dss for ray queries
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38778>
2026-01-16 09:21:50 +00:00
Calder Young
1f1de7ebd6 anv,brw: Allow multiple ray queries without spilling to a shadow stack
Allows a shader to have multiple ray queries without spilling them to a shadow
stack. Instead, the driver provides the shader with an array of multiple
RTDispatchGlobals structs to give each query its own dedicated stack.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38778>
2026-01-16 09:21:50 +00:00
Lionel Landwerlin
f2c571fabf anv: add tracking of involved stages in pipe flushes
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38707>
2025-12-15 08:25:32 +00:00
Calder Young
0b3f0d1662 anv: Fix typo when checking if async rt scratch size changed
Current stack size is stored in layout.sw_stack_size, but the function
thats supposed to update it is comparing layout.total_size instead.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
CC: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38898>
2025-12-11 20:43:51 +00:00
Lionel Landwerlin
6dff50c8bc anv: fix dynamic buffers & independent sets
In 0ca870c6f3 I forgot to fill the bind_map::dynamic_descriptors
array... Duh!

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 0ca870c6f3 ("anv: fix broken ray tracing dynamic descriptors")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38893>
2025-12-11 08:32:32 +00:00
Calder Young
69f6966ae2 anv: Add shorthand for executing on the companion cmd buffer
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37627>
2025-12-02 22:22:24 +00:00
Lionel Landwerlin
0ca870c6f3 anv: fix broken ray tracing dynamic descriptors
We completely missed that handling.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: e76ed91d3f ("anv: switch over to runtime pipelines")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/14284
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38678>
2025-12-02 13:25:20 +00:00
Lionel Landwerlin
5c53c6e693 vulkan/runtime: track dynamic descriptor offsets for RT pipelines
Dynamic descriptors are mapped an array of offsets provided through
vkCmdBindDescriptorSets*() commands.

When pipelines are compiled with independent sets layouts, the
implementation might have to do additional runtime calculation to
figure out what offset in the contiguous array maps to what dynamic
descriptor in the pipeline layout.

For graphics pipelines you can always compute that information when
binding the shaders. There is always a limited amount of shaders (5
max).

For ray tracing pipelines, there could be lots of shaders to process
at every pipeline binding call. Besides there is no interface from the
runtime to the driver to list all the shaders used at the moment.

So do that tracking in the runtime and pass the information down to
the driver through the cmd_set_rt_state() vfunc.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 69a04151db ("vulkan/runtime: add ray tracing pipeline support")
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38678>
2025-12-02 13:25:20 +00:00
Calder Young
09e8a54087 anv: Fix ray query shadow stack buffer size
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38685>
2025-11-26 22:49:52 +00:00
Yonggang Luo
ecb0ccf603 treewide: Replace calling to function ALIGN with align
This is done by grep ALIGN( to align(

docs,*.xml,blake3 is excluded

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38365>
2025-11-12 21:58:40 +00:00
Lionel Landwerlin
66e9a2f61d anv: fix crash in ESO tests
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
dEQP-VK.shader_object.misc.state.shaders.vert_geom_frag.geometry_streams.enabled
dEQP-VK.shader_object.misc.state.shaders.vert_tess_geom_frag.geometry_streams.enabled

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 1d8847afcf ("anv: fix streamout config comparison")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37535>
2025-09-24 00:34:50 +03:00
Lionel Landwerlin
1d8847afcf anv: fix streamout config comparison
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: e76ed91d3f ("anv: switch over to runtime pipelines")
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37251>
2025-09-23 16:01:30 +00:00
Lionel Landwerlin
1de9f367e8 anv: remove unused gfx/compute pipeline code
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34872>
2025-09-05 07:46:20 +00:00
Lionel Landwerlin
e76ed91d3f anv: switch over to runtime pipelines
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34872>
2025-09-05 07:46:20 +00:00
Lionel Landwerlin
d39e443ef8 anv: add infrastructure for common vk_pipeline
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34872>
2025-09-05 07:46:18 +00:00
Iván Briano
35190aac91 anv: dirty descriptor state on CmdSetDescriptorBufferOffets
Calling vkCmdBindDescriptorBuffersEXT() does not invalidate previously
set descriptor sets. Move the state dirtying to
vkCmdSetDescriptorBufferOffets.

Fixes: ab7641b8dc ("anv: implement descriptor buffer binding")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36768>
2025-08-14 07:05:31 +00:00
Iván Briano
382b8e3aa2 anv: check for pending_db_mode when dirtying descriptor mode
If an application switches back and forth between descriptor sets and
descriptor buffers before executing a draw/dispatch, we could end up in
a wrong state due to pending_db_mode not getting updated.

Fixes: ab7641b8dc ("anv: implement descriptor buffer binding")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36768>
2025-08-14 07:05:31 +00:00
Lionel Landwerlin
44aaf88425 anv: rework gfx state emission (again)
Previously we had 2 stages :

  runtime -> precomputed values -> packing/emission

With this change we use 3 stages :

   runtime -> precomputed values -> packing -> emission

Now blorp & other changes to the pipeline should not retrigger
repacking of instructions.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36711>
2025-08-11 11:14:53 +00:00
Lionel Landwerlin
ca0a509b6b anv: move 3DSTATE_VFG emission to dynamic path
A bunch of fields are fixed and other depends on what stages are
bound.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:07:01 +00:00
Lionel Landwerlin
5a8e295a97 anv: move 3DSTATE_CLIP emission to dynamic path
This instruction has a bunch of fixed fields and the rest depends on
the shader stages enabled. With the pipeline object going away, we
can't keep this on the pipeline.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:07:00 +00:00
Lionel Landwerlin
c8305dfe0e anv: move SBE emission to dynamic path
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:07:00 +00:00
Lionel Landwerlin
7b8a6af222 anv: move 3DSTATE_SF dynamic emission path
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:06:59 +00:00
Lionel Landwerlin
20721419e5 anv: move primitive_replication emission to dynamic path
The pipeline object going away, we won't have a place to keep this. We
can make the diff/emission efficient enough that it won't matter much.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:06:58 +00:00
Lionel Landwerlin
6d863fda2d anv/brw: move sample_shading_enable to wm_prog_data
The vulkan runtime doesn´t store this parameter in the dynamic state
(since it's not a dynamic state). Just capture it at compile time and
leave on the wm_prog_data.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:06:58 +00:00
Lionel Landwerlin
f2696b441d anv/brw: store min_sample_shading on wm_prog_data
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36665>
2025-08-08 14:06:57 +00:00
Lionel Landwerlin
652ef8f0c5 anv: fix source hash utrace prints
Right now we're just printing 0 values

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 8966088cc5 ("anv: store gfx/compute bound shaders on command buffer state")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36663>
2025-08-08 12:10:21 +00:00
Qiang Yu
196569b1a4 all: rename gl_shader_stage to mesa_shader_stage
It's not only for GL, change to a generic name.

Use command:
  find . -type f -not -path '*/.git/*' -exec sed -i 's/\bgl_shader_stage\b/mesa_shader_stage/g' {} +

Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
2025-08-06 10:28:40 +08:00
Lionel Landwerlin
8966088cc5 anv: store gfx/compute bound shaders on command buffer state
Some checks are pending
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macOS-CI / macOS-CI (xlib) (push) Waiting to run
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:08 +00:00
Lionel Landwerlin
18f234a8a2 anv: avoid looking at the pipeline to flush push descriptors
We do this at the cost of recomputing some values that where available
on the pipeline at vkCmdBindPipeline() time.

We can look at the shaders on graphics/compute which will work nicely
with the runtime.

The runtime doesn't have support for ray tracing pipelines so we keep
using them.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:07 +00:00
Lionel Landwerlin
f28af4e7f2 anv: move URB programming to dynamic emission path
With the pipeline object going away, we have nowhere to store this.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:07 +00:00
Lionel Landwerlin
240482f5f5 anv: break ANV_CMD_DIRTY_PIPELINE into each stage
Since the pipeline concept is going to go away into the runtime, this
gives us finer control over runtime flushing.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:04 +00:00
Lionel Landwerlin
aa4c7283a1 anv: make anv_pipeline_sets_layout looks more like vk_pipeline_layout
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:03 +00:00
Lionel Landwerlin
e8638b66bd anv: reuse runtime flags field for descriptor set layout
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:02 +00:00
Lionel Landwerlin
5f1cd42456 anv: move over to common descriptor set & pipeline layouts
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
2025-08-01 11:35:01 +00:00
Antonio Ospite
ddf2aa3a4d build: avoid redefining unreachable() which is standard in C23
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>

See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in

And this causes build errors when building for C23:

-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
                 from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
  123 | #define unreachable(str)    \
      |         ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
  456 | #define unreachable() (__builtin_unreachable ())
      |         ^~~~~~~~~~~
-----------------------------------------------------------------------

So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.

Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.

This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.

All the instances of the macro, including the definition, were updated
with the following command line:

  git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
  while read file; \
  do \
    sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
  done && \
  sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
2025-07-31 17:49:42 +00:00
José Roberto de Souza
bdd20457ed anv: Emit STATE_COMPUTE_MODE before COMPUTE_WALKER when new async compute limits are needed
Cc: stable
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35563>
2025-06-23 18:57:25 +00:00
Caleb Callaway
111005066d anv: Increase max VBs to 33 on Gen11+
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Prior to Gen 11, we had to upload a bunch of SGVs
(FirstVertex, BaseVertex, BaseInstance, DrawID) via
3DSTATE_VERTEX_BUFFERS.

For Gen11+, we upload via 3DSTATE_SGVS_2 instead.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35376>
2025-06-06 19:32:35 +00:00
Lionel Landwerlin
39f55541a3 anv: don't use pipeline layout at descriptor bind
An application is allowed to bind an empty descriptor set in a place
where a pipeline layout has no descriptor set layout. For example :

  pipeline_layout_A :
     set0 : NULL
     set1 : descriptor_set_layout_A

  vkCmdBindDescriptor :
     set0 : descriptor_set_B (with layout bindingCount=0)
     set1 : descriptor_set_C (compatible with descriptor_set_layout_A)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13227
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35125>
2025-05-23 12:56:31 +00:00
Lionel Landwerlin
648d843813 anv: move xfb buffer storage to 64bit address + mocs
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33909>
2025-03-12 09:37:50 +00:00
Lionel Landwerlin
3c0dcfeb0f anv: move vertex buffer storage to 64bit address + mocs
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33909>
2025-03-12 09:37:50 +00:00
Lionel Landwerlin
d254dc4eaf anv: move index buffer entry point out of genX code
Take the opportunity to move to 64bit address + mocs.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33909>
2025-03-12 09:37:50 +00:00