Commit graph

10864 commits

Author SHA1 Message Date
José Roberto de Souza
8d0e70f628 anv: Replace anv_bo.vram_only by anv_bo.alloc_flags check
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10291
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26711>
2023-12-27 18:05:04 +00:00
José Roberto de Souza
060439bdf0 anv: Add ANV_BO_ALLOC_IMPORTED
The next patch will replace anv_bo.is_vram by a anv_bo.alloc_flags
check but to that actually work we can't use ANV_BO_ALLOC_NO_LOCAL_MEM
for imported bos, so here adding it.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10291
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26711>
2023-12-27 18:05:04 +00:00
Rohan Garg
3e46ee61d5 intel/fs/xe2+: Lift CPS dispatch width restrictions on Xe2+.
These restrictions don't seem to be applicable anymore, and limiting
to SIMD8 wouldn't work since we're no longer building shaders with
that dispatch width.

[ Francisco: This one-liner change was squashed by Rohan Garg into a
  previous version of my patch "Stop building SIMD8 programs", but it
  makes more sense as a separate commit -- Formatted as a separate
  patch. ]

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26605>
2023-12-22 10:37:00 -08:00
Ian Romanick
84b53e1a54 intel/fs/xe2+: Pass correct dispatch_width to fs_generator for geometry-processing stages.
Instead of hard-coding a dispatch_width value which is no longer
correct on Xe2+.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26605>
2023-12-22 10:37:00 -08:00
Francisco Jerez
3f92dde55e intel/fs/xe2+: Stop building SIMD8 shaders for geometry stages (VS/TCS/TES/GS).
They are no longer suppored by the fixed-function hardware.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26605>
2023-12-22 10:37:00 -08:00
Francisco Jerez
6877916155 intel/fs/xe2+: Stop building SIMD8 fragment shaders.
They are no longer suppored by the fixed-function hardware.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26605>
2023-12-22 10:37:00 -08:00
Francisco Jerez
7397ba61c2 intel/fs/xe2+: Stop building SIMD8 compute-like shaders (CS/BS/TS/MS).
SIMD8 kernels are no longer able to utilize the ALUs efficiently,
since they have twice the vector width as previous platforms.  However
even though there aren't many reasons to use it, SIMD8 is still
supported by the instruction set technically, and it will still be
used for some SIMD-lowering sequences.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26605>
2023-12-22 10:37:00 -08:00
Francisco Jerez
69cc72e50a anv/gfx12: Hook up dual-SIMD8 fragment shader dispatch.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
ccb5795938 intel/gfx12: Enable SIMD8 dispatch in 3DSTATE_PS for FS multipolygon dispatch.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
4868408e6e intel/genxml: Add 3DSTATE_PS definitions needed for dual-SIMD8 dispatch on Gfx12+.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
1f2c44dc21 intel/compiler: Attempt to build dual-SIMD8 variant of fragment shaders on gfx12+ platforms.
Similar to other FS dispatch modes, attempt to build a dual-SIMD8
program if the regular SIMD8 program didn't spill and doubling the
amount of space for varyings doesn't cause us to go over the thread
payload limit.  Dual-SIMD8 builds in combination with coarse pixel
shading are currently not handled.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
261d07f398 intel: Add debug flag for enabling dual-SIMD8 fragment shader dispatch.
Note that this option isn't enabled by default yet pending additional
performance evaluation.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
28aec45eed intel/fs/gfx12: Implement multi-polygon format of render target array index in PS payload.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
5b1ab77423 intel/fs/gfx12: Implement multi-polygon format of back/front-facing flag in PS payload.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
4672fcbc76 intel/fs: Fix PS thread payload setup for depth_w_coef_reg.
It's not replicated per SIMD16 half of a SIMD32 thread on the PS
payload.  Make fs_visitor::payload::depth_w_coef_reg a scalar rather
than an array.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
09ea840987 intel/fs: No need to copy null destinations in lower_simd_width.
The copy would be discarded immediately.  Until now we were relying on
DCE to eliminate these, but it seems like in some cases MOVs into the
null register emitted by lower_simd_width() are never eliminated,
likely because a lower_simd_width() call has been introduced close to
the bottom of optimize() which isn't follow by any additional DCE
passes.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
5e0760a993 intel/fs/gfx12: Don't consider multipolygon PS to have packed dispatch.
This fixes a number of regressions and hangs in multipolygon fragment
shaders that have FIND_LIVE_CHANNEL sequences which would otherwise
lead to access of a dead channel.  Note that the failures don't seem
to be reproducible in simulation.

Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
8f92baa5d3 intel/fs/gfx12+: Don't set nir_divergence_single_prim_per_subgroup option for fragment shaders.
Flat-shaded inputs and other per-primitive values can no longer be
considered to be uniform across fragment shader subgroups due to
multipolygon dispatch.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
6bf99e6a45 intel/compiler: Don't change types for copies from ATTR file.
Since the <8;8,0> regions they use in multipolygon mode could violate
regioning restrictions in some cases, depending on the execution type
of the instruction.  Note that the assertion is removed from
try_copy_propagate() since a more accurate check is used within that
function than what fs_inst::can_change_types() can do.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
2ed36050fb intel/fs: Don't copy-propagate ATTR registers in multi-polygon FS shaders when invalid.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Jordan Justen
3f89fa63e6 intel/compiler: Pass max_polygons to copy-prop from fs_visitor.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
b62ad4e028 intel/fs: Rework layout of FS vertex setup data in ATTR file to support multi-polygon dispatch.
The updated layout includes one copy of each plane parameter per
channel of the SIMD thread, in order to allow channels to process
different polygons.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
a844c0b185 intel/fs: Fix fs_reg::component_size() to handle two-dimensional register regions.
Add code to calculate the size in bytes of arbitrary two-dimensional
regions for FIXED_GRF and ARF registers.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:31 +00:00
Francisco Jerez
83a0252e8d intel/fs: Pass builder to per_primitive_reg().
Matches prototype of interp_reg(), will be useful in a subsequent commit.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:30 +00:00
Francisco Jerez
8e9f09dbe5 intel/fs: Provide component index explicitly to interp_reg().
Main motivation is that for multipolygon PS shaders the i-th plane
parameter for the j-th input attribute will no longer necessarily be a
scalar, since different channels may be processing different polygons
with different input plane parameters, so simply taking a component()
of the result of interp_reg() will no longer work.  Instead of
duplicating the multipolygon handling logic in every caller of
interp_reg(), fold the component() call into interp_reg() so we can
replace it with multipolygon-correct code more easily.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:30 +00:00
Francisco Jerez
742a575bd6 intel/fs: Consider ATTR registers with different fs_reg::nr as belonging to disjoint register spaces.
Instead of treating fs_reg::nr as an offset for ATTR registers simply
consider different indices as denoting disjoint spaces that can never
be accessed simultaneously by a single region.  From now on geometry
stages will just use ATTR #0 for everything and select specific
attributes via offset() with the native dispatch width of the program,
which should work on current platforms as well as on Xe2+.  See
"intel/fs: Map all GS input attributes to ATTR register number 0." for
the rationale.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:30 +00:00
Francisco Jerez
2d26ed6688 intel/fs: Assert fs_reg::nr is always zero for ATTR registers in geometry stages.
Instead of treating fs_reg::nr as an offset for ATTR registers simply
consider different indices as denoting disjoint spaces that can never
be accessed simultaneously by a single region.  From now on geometry
stages will just use ATTR #0 for everything and select specific
attributes via offset() with the native dispatch width of the program,
which should work on current platforms as well as on Xe2+.  See
"intel/fs: Map all GS input attributes to ATTR register number 0." for
the rationale.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:30 +00:00
Francisco Jerez
b26cf8b189 intel/fs: Map all TES input attributes to ATTR register number 0.
Instead of treating fs_reg::nr as an offset for ATTR registers simply
consider different indices as denoting disjoint spaces that can never
be accessed simultaneously by a single region.  From now on geometry
stages will just use ATTR #0 for everything and select specific
attributes via offset() with the native dispatch width of the program,
which should work on current platforms as well as on Xe2+.  See
"intel/fs: Map all GS input attributes to ATTR register number 0." for
the rationale.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:30 +00:00
Francisco Jerez
ef12565a37 intel/fs: Map all VS input attributes to ATTR register number 0.
Instead of treating fs_reg::nr as an offset for ATTR registers simply
consider different indices as denoting disjoint spaces that can never
be accessed simultaneously by a single region.  From now on geometry
stages will just use ATTR #0 for everything and select specific
attributes via offset() with the native dispatch width of the program,
which should work on current platforms as well as on Xe2+.  See
"intel/fs: Map all GS input attributes to ATTR register number 0." for
the rationale.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:30 +00:00
Francisco Jerez
1d22721b5a intel/fs: Map all GS input attributes to ATTR register number 0.
The fs_reg::nr field currently has a somewhat inconsistent meaning for
ATTR registers depending on the shader stage.  In geometry stages it
has a similar effect as fs_reg::offset except it's expressed in 32B
units instead of B units.  In the PS however it's expressed in units
of logical scalar attributes (16B on present platforms), which isn't
currently handled correctly throughout the back-end since some places
assume 32B units in all cases.

The different format of the PS setup data in multi-polygon dispatch
modes would make its behavior even more irregular, which would be
worsened further (for both geometry and pixel stages) by the register
size changes coming up on Xe2, particularly in brw_ir_fs.h helpers
where neither the devinfo struct nor the shader stage are available.

Instead of treating it as an offset simply consider different
fs_reg::nr indices as denoting disjoint spaces that can never be
accessed simultaneously by a single region.  From now on geometry
stages will just use ATTR #0 for everything and select specific
attributes via offset() with the native dispatch width of the program,
which should work on current platforms as well as on Xe2+.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:30 +00:00
Francisco Jerez
e4aca2ebaa intel/fs: Add separate constructor of fs_visitor for fragment shaders.
To allow specifying the number of polygons that will be processed per
SIMD thread.

Rework:
 * Jordan: Add needs_register_pressure following
   09cdb77a92 ("intel/fs: report max register pressure in shader stats")

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:30 +00:00
Francisco Jerez
1eff2fcb62 intel/compiler: Add polygon count statistic to brw_compile_stats.
And use it in ANV in order to return a "SIMDNxM" name from
vkGetPipelineExecutablePropertiesKHR.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:30 +00:00
Francisco Jerez
ccf9174655 intel/compiler: Add multipolygon dispatch fields to brw_wm_prog_data.
Add fields that track the number of polygons processed per PS SIMD
thread (note that this might be lower than the value that was
specified to the compiler via brw_compile_fs_params if compilation at
the desired polygon count wasn't possible), and the dispatch width of
the multi-polygon PS kernel.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:30 +00:00
Francisco Jerez
e7b1993376 intel/compiler: Add max_polygons FS compilation parameter.
Add a brw_compile_fs_params parameter that specifies to the compiler
the maximum number of polygons that may be processed in parallel per
PS SIMD thread.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
2023-12-22 18:05:30 +00:00
Caio Oliveira
55cde229d5 intel/compiler: Use glsl_type C helpers
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26707>
2023-12-22 06:44:23 -08:00
Rob Clark
8023ede00a ci: Remove per-driver wayland-dEQP-EGL xfails
Since these are not driver specific and have been added to
all-skips.txt, remove them from per-driver CI expectations.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26779>
2023-12-22 11:13:23 +00:00
Matt Turner
f2c97440f2 intel: Only validate inst compaction if debugging a shader stage
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26791>
2023-12-22 03:16:32 +00:00
Jonathan Gray
fbb9ce0140 intel/common: add directory prefix to intel_gem.h include
Otherwise common/intel_gem.h may get included instead of
common/i915/intel_gem.h when building in a different directory.

Fixes: e050a00b9f ("intel/common: Move i915 files to i915 folder")
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26784>
2023-12-21 16:37:04 +00:00
David Heidelberg
16af090908 ci/lava: separate HW definitions from SW
Reviewed-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26722>
2023-12-20 10:15:44 +00:00
Jianxun Zhang
1b8a07095d intel/isl: Add Gfx 12.x RC_CCS_CC into modifier scores
Add RC_CCS_CC drm modifiers of TGL, DG2 and MTL into
the list with a higher score than RC_CCS modifiers.

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25651>
2023-12-19 13:57:16 +00:00
Jianxun Zhang
ed45f95b51 intel/vulkan: Add COMPRESSED_CLEAR state in layout translation
The added state is for RC_CCS_CC modifiers that support fast
clear.

Fix:
vkcube: ../src/intel/vulkan/anv_image.c:2686: anv_layout_to_aux_state:
Assertion `!"" "unexpected isl_aux_state"' failed.

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25651>
2023-12-19 13:57:16 +00:00
Jianxun Zhang
24b4f9c3ba intel/vulkan: Update comment of a workaround of modifiers
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25651>
2023-12-19 13:57:16 +00:00
Jianxun Zhang
12f0715787 intel/vulkan: Correct a comment about an offset in fast clear
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25651>
2023-12-19 13:57:16 +00:00
Jianxun Zhang
9c5a28d919 intel/vulkan: Use the last 2 dwords of clear color struct
Refer to the comments added in the code, we now take the
last 2 dwords in the clear color struct to store the fast
clear type and the first compression state.

Suggested by Nanley Chery <nanley.g.chery@intel.com>

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25651>
2023-12-19 13:57:16 +00:00
Jianxun Zhang
82f47acb16 intel/vulkan: Remove private binding on fast clear region
To support modifiers with fast clear color, the region
should be able to export along with main surface, so we
remove the private binding in such case.

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25651>
2023-12-19 13:57:16 +00:00
Jianxun Zhang
91a10251b9 intel/vulkan: Import aux state tracking buffer
Pass down the offset of aux state tracking buffer
of an imported image from the layout provided from
the application.

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25651>
2023-12-19 13:57:16 +00:00
Jianxun Zhang
1d5326b30e intel/vulkan: Specify offset when creating aux state tracker
Allow aux state tracking buffer created with different offsets,
in order to support importing images with drm modifiers. We
will always need to calculate the size of an imported fast
clear region because Vulkan spec defines:
VUID-VkImageDrmFormatModifierExplicitCreateInfoEXT-size-02267
For each element of pPlaneLayouts, size must be 0

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25651>
2023-12-19 13:57:16 +00:00
Jianxun Zhang
a26d62df6b intel/vulkan: Allow modifiers supporting fast clear
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25651>
2023-12-19 13:57:16 +00:00
Jianxun Zhang
ab6f1b1d57 intel/vulkan: Report clear color in subresource layout
To support drm modifiers with fast clear features, this
change reports the layout of the region back to application.
Because it tracks all levels and layers in that plane, the
whole region is reported back regardless the level and
layer are being queried.

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25651>
2023-12-19 13:57:16 +00:00
Jianxun Zhang
f280b6e8d5 intel: Move mod_plane_is_clear_color() into isl
We are going to reuse this helper in anv driver and
also rename it.

Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25651>
2023-12-19 13:57:16 +00:00