Since we don't have multiplanar AFBC support, this causes issues
when we try to alias an image with a single plane to a plane of
a multiplanar image.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37771>
On panvk, we can use the render area to set fbd bbox extents
instead of setting them based on image sizes. Doing this improves
partial updates (eg. loadOp:load with renderArea < image_size) of
AFBC render targets.
This commit introduces a new structure for this setting and uses
it on both panvk and panfrost. We can't reuse the existing extent
here as that is based on viewport+scissor, which can change within
a renderpass/batch, which causes issues on panfrost.
No functional changes for panfrost, as it doesn't have an equivalent
to renderpass::renderArea so we can't do the same thing there, it
still uses the entire framebuffer extent.
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37771>
This represents what this bounding box is being used for better,
as it can be easily confused with the framebuffer bounding box
otherwise.
Also fixes the comment about inclusiveness, as these are being
used as exclusive on both panfrost and panvk.
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37771>
Instead of having abstracted opcodes, we target directly the HW format
at the NIR translation.
The payload description gives us the order of the payload sources (we
can use that for pretty printing) and we don't have to have a
complicated scheme in the logical send lowering for the ordering. All
we have to do is build the header if needed as well as the descriptors.
PTL Fossil-db stats:
Totals from 66759 (13.54% of 492917) affected shaders:
Instrs: 44289221 -> 43957404 (-0.75%); split: -0.81%, +0.06%
Send messages: 2050378 -> 2042607 (-0.38%)
Cycle count: 3878874713 -> 3712848434 (-4.28%); split: -4.44%, +0.16%
Max live registers: 8773179 -> 8770104 (-0.04%); split: -0.06%, +0.03%
Max dispatch width: 1677408 -> 1707952 (+1.82%); split: +1.85%, -0.03%
Non SSA regs after NIR: 11407821 -> 11421041 (+0.12%); split: -0.03%, +0.15%
GRF registers: 5686983 -> 5838785 (+2.67%); split: -0.24%, +2.91%
LNL Fossil-db stats:
Totals from 57911 (15.72% of 368381) affected shaders:
Instrs: 39448036 -> 38923650 (-1.33%); split: -1.41%, +0.08%
Subgroup size: 1241360 -> 1241392 (+0.00%)
Send messages: 1846696 -> 1845137 (-0.08%)
Cycle count: 3834818910 -> 3784003027 (-1.33%); split: -2.33%, +1.00%
Spill count: 21866 -> 22168 (+1.38%); split: -0.07%, +1.45%
Fill count: 59324 -> 60339 (+1.71%); split: -0.00%, +1.71%
Scratch Memory Size: 1479680 -> 1483776 (+0.28%)
Max live registers: 7521376 -> 7447841 (-0.98%); split: -1.04%, +0.06%
Non SSA regs after NIR: 9744605 -> 10113728 (+3.79%); split: -0.01%, +3.80%
Only 2 titles negatively impacted (spilling) :
- Shadow of the Tomb Raider
- Red Dead Redemption 2
All impacted shaders were already spilling.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37171>
We start by assigning a backend opcode to all tex instructions, use
that to figure out if we have packed sources and apply the lowering
accordingly.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37171>
Centralize all the information in one place and also make the mapping
decision from nir_tex_instr -> HW opcode much earlier.
This will help knowning exactly what the payload looks like early in
the backend IR and when it needs to lowered to a smaller SIMD size due
to HW limits. It will also allow NIR lowering to know when to combine
parameters into a single packed component.
Finally, this also reduces the amount of LOAD_PAYLOAD we need to carry
in the backend IR, because we don't have to generate VEC()
LOAD_PAYLOAD() for coordinates etc... Those are useless if there is
any other parameter in the payload and we need need to add one more
LOAD_PAYLOAD() when doing the logical send lowering.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37171>
After a recent change, `piglit-traces.sh` automatically sets the caching
proxy, so update the docs to reflect this.
Also update the name of the variable from `FDO_HTTP_CACHE_URI` to
`LAVA_HTTP_CACHE_URI`.
Fixes: fa74e939bf ("ci/piglit: automatically use LAVA proxy")
Signed-off-by: Valentine Burley <valentine.burley@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37862>
This reverts commit a219308867.
It's failing most of the tests on Anv :
$ ./deqp-vk -n dEQP-VK.wsi.xlib.maintenance1.scaling.*
Test run totals:
Passed: 88/2422 (3.6%)
Failed: 576/2422 (23.8%)
Not supported: 1758/2422 (72.6%)
Warnings: 0/2422 (0.0%)
Waived: 0/2422 (0.0%)
The only passing tests seem to be with this pattern :
dEQP-VK.wsi.xlib.maintenance1.scaling.*.same_size_and_aspect
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37904>
Mostly, this is just a code restructure. The two biggest changes are
that we now have one timeout for all query waits and that we wait for
all of them up-front instead of waiting per-query.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33959>