Before the patch, intel_device_info_get_max_preferred_slm_size()
returns values in kilobytes, but then
intel_device_info_get_max_slm_size() is multiplying it by 1024.
As a result, LNL is reporting maxComputeSharedMemorySize to be
134217728, which is 128mb.
Fix this by making intel_device_info_get_max_slm_size() not multiply
it by 1024.
This should fix at least the following dEQP tests:
dEQP-VK.compute.pipeline.zero_initialize_workgroup_memory.max_workgroup_memory.1
dEQP-VK.compute.pipeline.zero_initialize_workgroup_memory.max_workgroup_memory.128
dEQP-VK.compute.pipeline.zero_initialize_workgroup_memory.max_workgroup_memory.16
dEQP-VK.compute.pipeline.zero_initialize_workgroup_memory.max_workgroup_memory.2
dEQP-VK.compute.pipeline.zero_initialize_workgroup_memory.max_workgroup_memory.4
dEQP-VK.compute.pipeline.zero_initialize_workgroup_memory.max_workgroup_memory.64
Some tests were failing with:
deqp-vk: ../../src/intel/common/intel_compute_slm.c:24: slm_encode_lookup: Assertion `kbytes <= table[table_len - 1].size_in_kb' failed.
while other tests were triggering the OOM.
v2:
- Make everybody return sizes in bytes (José).
v3:
- Rename variable to bytes (José, Jordan).
Fixes: fd368f5521 ("anv: Set maxComputeSharedMemorySize value for Xe2 platforms")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30541>
(cherry picked from commit 0e38b794e2)
This reverts commit d6bb4ddc63.
Fixes: d6bb4ddc63 ("d3d12: Video Encode - Remove PIPE_VIDEO_PROFILE_MPEG4_AVC_BASELINE as not supported")
PIPE_VIDEO_PROFILE_MPEG4_AVC_BASELINE is necessary for some scenarios like the example below
described in https://github.com/microsoft/WSL/issues/11838
gst-launch-1.0 -v videotestsrc num-buffers=250 !
video/x-raw,width=1920,height=1200 !
vaapipostproc !
vaapih264enc !
filesink location=~/wsl_test.h264
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30548>
(cherry picked from commit a0f1a708c4)
This is more correct than the previous code and the CL CTS relies on edge
case behavior here, e.g. for 1Dbuffer images.
I think part of that is not actually required by the spec, but whatever.
Fixes: 7b22bc617b ("rusticl/memory: complete rework on how mapping is implemented")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30528>
(cherry picked from commit 2484331e82)
An application could map and unmap a host ptr allocation multiple times,
but because how the refcounting works, we might never ended up syncing the
written data to the mapped region.
This moves the refcounting out of the event processing.
Fixes: 7b22bc617b ("rusticl/memory: complete rework on how mapping is implemented")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30528>
(cherry picked from commit 1fa288b224)
v_swap_b16 is not offically supported as VOP3, so it can't be used with v128-255.
Tests show that VOP3 appears to work correctly, but according to AMD that should
not be relied on.
https://github.com/llvm/llvm-project/pull/100442#discussion_r1703929676
Foz-DB Navi31:
Totals from 6 (0.01% of 79395) affected shaders:
Instrs: 64799 -> 65932 (+1.75%)
CodeSize: 360180 -> 368440 (+2.29%)
Latency: 1364648 -> 1365922 (+0.09%)
InvThroughput: 635843 -> 636475 (+0.10%)
Copies: 14766 -> 15698 (+6.31%)
VALU: 38743 -> 39675 (+2.41%)
Fixes: 80b8bbf0c5 ("aco/gfx11: use v_swap_b16")
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30515>
(cherry picked from commit e0818cb87b)
Replicating what we do in genX_cmd_compute.c
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 7ca5c84804 ("anv: add support for simple internal compute shaders")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30539>
(cherry picked from commit 4f093b2e2b)
Xe KMD will now report the different topology mask types based on the
type of the EU of running platform.
With this we don't need to divide the EU count by 2 in intel_perf.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
(cherry picked from commit 132c5cdeb9)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30522>
Sync xe_drm.h with f2881dfdaaa9 ("drm/xe/oa/uapi: Make bit masks unsigned").
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
(cherry picked from commit 3da911b092)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30522>
If TraceRay() is called with the TerminateOnFirstHit flag, we need to
terminate the ray on the first confirmed intersection. This is handled
by the lowering of accept_ray_intersection and it's working fine for the
case of multiple instances of the intersection shader being called.
But if the shader calls reportIntersection() more than once, we were
handling them all and accepting the closest one regardless of the flag.
Check for the flag on every confirmed intersection and, if set, accept
it right there. The subsequent lowering will take care of terminating
handling the ray termination if necessary.
Fixes new test dEQP-VK.ray_tracing_pipeline.amber.flags-accept-first
Cc: mesa-stable
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30418>
(cherry picked from commit f8553f56ac)
The current code is not handling the potential NULL pointer in
VkDebugUtilsObjectNameInfoEXT::pObjectName
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: e1b9a6e4f3 ("anv: initial RMV support")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30516>
(cherry picked from commit c6bf1f02c4)
this had a number of issues:
* pipe_loader_get_driinfo_xml() frees driver_driconf immediately,
except the driOptionCache struct string pointers are all just copied
in merge_driconf instead of having the strings copied, which means any
subsequent access of driver_driconf strings is invalid access
* pipe_loader_drm_get_driconf_by_name() is a disaster that only happened
to work because the dlopen here is the same lib that gets opened elsewhere
by mesa and not closed. if the lib here is actually closed, then all
the statically allocated strings become invalid, which means they need to
be manually copied
cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30494>
(cherry picked from commit 0c220741e6)
We increased VS_EXPORT_COUNT to 8 for streamout in gfx10_shader_ngg,
but we forgot to increase the attribute ring stride, causing all waves
except the first one to get corrupted VS outputs.
Fixes: f703dfd1bb - radeonsi: add gfx12
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30503>
(cherry picked from commit 0e27df4521)
This fixes random GPU hangs on gfx12 due to incoherent indirect buffer data,
causing random indirect vertex and instance counts, which timeouts if
the random numbers are large.
Fixes: a8abbbb172 - radeonsi: remove r600_pipe_common.h
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30503>
(cherry picked from commit 83b88c54ba)
There was a case where if we don't sync, we wouldn't set TC_L2_dirty either,
which could cause problems later.
Fixes: f703dfd1bb - radeonsi: add gfx12
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30503>
(cherry picked from commit ebc5116e70)
I guess incorrect packet interrupts have been enabled, so this started hanging.
radeon_set_context_reg_seq shouldn't be used with gfx12_set_context_reg.
Fixes: f703dfd1bb - radeonsi: add gfx12
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30503>
(cherry picked from commit e4b3848fde)
Dota 2 and Counter-Strike 2 really want to be able to allocate memory
for both VkImages and VkBuffers from the same memory type. Xe2's
special compression-only memory type does not support buffers, which
makes these games crash. Disable CCS on these games as a workaround.
This is a temporary workaround as we're still working towards a
long-term solution (either by fixing the engine or finding a way
better expose our memory types).
Backport-to: 24.2
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11520
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11521
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30481>
(cherry picked from commit 644dcc0337)
These memory types are useless when CCS is disabled, don't leave them
there so they don't confuse applications.
Backport-to: 24.2
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30481>
(cherry picked from commit b4f5a04223)
Consolidate the various uses of CP_EVENT_WRITE into helpers, and use use
fd_gpu_event to manage the differences between a6xx and a7xx. This is a
bit churny as it spreading a fair bit of the CHIP template param around.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30304>
(cherry picked from commit 1f41d59059)