Dave Airlie
3eb8e5871f
r500: setup fragment program constant emission atom
2008-03-21 17:05:29 +10:00
Ben Skeggs
735ecf5de8
nouveau: potentially delay buffer destruction
...
Rather than spinning waiting for the GPU to finish with the buffer,
add a callback on the buffer's fence object instead. Gives a sizable
performance increase in OA.
2008-03-21 17:40:01 +11:00
Ben Skeggs
5d2577e576
nouveau: try combining prev and next resources on free
...
Fixes some cases where we end up with a list of many unused chunks that are
too small to be useful.
2008-03-21 17:38:24 +11:00
Ben Skeggs
95e8cad9a3
nv40: use new pipe_framebuffer width/height fields
2008-03-21 12:57:05 +11:00
Ben Skeggs
85108e5f8f
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
2008-03-21 12:54:34 +11:00
Ian Romanick
cab68957c7
cell: Fix several bugs in blend code-gen
...
- Alpha factor set to a _COLOR mode was mishandled
- Cases when either dst factor or src factor was ZERO were mishandled
- MIN and MAX cases were backwards
- Case when blend was disabled was mishandled
- Incorrect comments about number of instructions generated
The tests blendminmax and blendsquare run correctly.
2008-03-20 18:17:48 -07:00
Ian Romanick
4b9520fc05
cell: Call the correct function to generate blending code
...
Cut-and-paste for the lose. :(
2008-03-20 17:37:26 -07:00
Ian Romanick
df1d6e2410
cell: Fix bus error when there is no depth buffer
2008-03-20 17:37:26 -07:00
Ian Romanick
2b21bde3b1
cell: Use code-gen for alpha blend
...
So far this is only tested when GL_BLEND is disabled.
2008-03-20 17:37:26 -07:00
Brian Paul
3b3774b122
gallium: catch some out of memory conditions in the texture image code.
...
st_finalize_texture()'s return code now indicates success/fail instead of
presence of texture border (which we discard earlier).
2008-03-20 17:08:07 -06:00
Brian
0565e6888a
gallium: set fb.width/height
2008-03-20 15:22:20 -06:00
Brian
00cf178d93
gallium: enable vp input semantic info
2008-03-20 15:21:55 -06:00
Brian
09f67990ab
gallium: use new framebuffer width, height fields
2008-03-20 15:04:08 -06:00
Brian
2fb30b77ad
cell: use pipe_framebuffer_state.width, height
2008-03-20 15:04:08 -06:00
Brian
3a4ece89a7
gallium: assign framebuffer width, height
2008-03-20 15:04:08 -06:00
Brian
f3d23aa787
gallium: unused var silence warning
2008-03-20 15:04:08 -06:00
Brian
80567f9c9f
gallium: added width, height to pipe_framebuffer_state
2008-03-20 15:04:08 -06:00
Brian
f6cd3778c5
gallium: glBitmap code now separe from glDraw/CopyPixels code
...
Also, glBitmap now re-uses the vertex buffer to avoid frequent allocations/
deallocations. And, use u_simple_shaders utility code.
2008-03-20 15:04:08 -06:00
Brian
3ece9ace54
gallium: glBitmap code now separated from glDraw/CopyPixels code
2008-03-20 15:04:08 -06:00
Brian
b028d32af4
gallium: create one vertex buffer and re-use
2008-03-20 15:04:08 -06:00
Brian
18be9a588a
gallium: use sizeof(vertex buffer)
2008-03-20 15:04:08 -06:00
Brian
3aa8c660ff
gallium: Y-invert blit depending on framebuffer orientation
2008-03-20 15:04:08 -06:00
Brian
c2044eaca9
gallium: in clear_with_quad() check fb orientation, invert Y if needed
2008-03-20 15:04:08 -06:00
José Fonseca
9fa88fb3c5
gallium: Give some chance for the table to actually grow.
2008-03-20 20:40:50 +00:00
Michal Krol
400b12b4ce
gallium: Fix build on Windows.
2008-03-20 20:34:03 +01:00
Michal Krol
482f499525
gallium: Fix build on Windows.
2008-03-20 20:28:06 +01:00
Keith Whitwell
f259ea0347
gallium: remove unused local var
2008-03-20 19:25:44 +00:00
Brian
e1406c8d23
gallium: create one vertex buffer and re-use, also enable bypass_clipping
...
Quad clears should be a little more efficient now.
2008-03-20 10:46:44 -06:00
Brian
309d6e52c5
gallium: create vertex buffer once and re-use.
2008-03-20 10:44:51 -06:00
Brian
8c71406c74
gallium: added util_draw_vertex_buffer()
2008-03-20 10:44:27 -06:00
Brian
8dd90ee19d
gallium: temporarily disable the memcmp() in cso_set_framebuffer()
...
The memcmp() fails to detect buffer size changes...
2008-03-20 09:15:24 -06:00
Brian
85e4ec6d11
gallium: use the utility pasthrough shaders
...
This avoids the Mesa->TGSI translation step.
2008-03-20 09:13:51 -06:00
Brian
6a9a3afcf9
gallium: added util_make_fragment_passthrough_shader()
2008-03-20 09:11:27 -06:00
Ben Skeggs
1d9049c4df
nouveau: match gallium API changes
2008-03-21 00:18:18 +11:00
Ben Skeggs
c7e9cb1093
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
2008-03-21 00:11:25 +11:00
Keith Whitwell
a88202d3b0
gallium: add debug facility to dump random blobs as hex
2008-03-20 13:10:32 +00:00
Zou Nan hai
7233eabaf0
[i915] GL_DEPTH_TEXTURE_MODE fix
2008-03-20 17:47:02 +08:00
Dave Airlie
ed18005a99
r300: add rv530 pci id for the t60p laptop
2008-03-20 14:34:04 +10:00
Dave Airlie
d019f101e8
r300: this code really shouldn't be here.
...
For R500 just ignore it for now while I do something interesting like
run glxgears.
2008-03-20 14:30:59 +10:00
Dave Airlie
2b8e422b31
mesa: cleanup state emission and rs for r500
...
trivial clear app now renders
2008-03-20 14:21:10 +10:00
Dave Airlie
9e6e4ae49a
r500 RS unit setup
2008-03-20 13:57:22 +10:00
Xiang, Haihao
bff94a91c6
mesa: The span array is only populated in single-pixel
...
point drawing function.
2008-03-20 11:34:14 +08:00
Eric Anholt
7183ccaa9d
[965] Initialize region surface key structure padding.
...
Fixes valgrind warnings, and potential performance loss from cache misses.
2008-03-19 17:54:06 -07:00
Eric Anholt
7d5f713fa5
[intel] Fix an uninitialized variable access in PRESUMED_OFFSET clearing.
...
It was harmless, as the only time we need to clear PRESUMED_OFFSET, the
variable had been initialized already.
2008-03-19 17:54:06 -07:00
Brian Paul
122ed506f4
gallium: added fb_width/height fields to softpipe context
...
These are convenience fields. Otherwise, we have to check cbuf[0] or zsbuf
in various places.
2008-03-19 18:10:09 -06:00
Brian
e03dd83209
fix IEEE_ONE definition for ICC compiler (bug 15134)
2008-03-19 17:25:50 -06:00
Brian Paul
ba31cf6855
better text labels
2008-03-19 17:15:14 -06:00
Brian Paul
4984487bc3
gallium: add face, dirtyLevels params to pipe->texture_update()
...
This provides better information about which images in texture object have changed.
Also, call texture_update() from more places previously missed.
2008-03-19 17:15:14 -06:00
Brian Paul
11c34dc644
gallium: need to set/save framebuffer state in st_context since we use it elsewhere
2008-03-19 17:15:14 -06:00
Brian Paul
b45669283f
gallium: fix bug in cso_single_sampler_done() in computation of nr_samplers
...
Need to find highest used sampler so search from end toward beginning.
2008-03-19 17:15:14 -06:00