cell: use pipe_framebuffer_state.width, height

This commit is contained in:
Brian 2008-03-20 15:02:59 -06:00
parent 3a4ece89a7
commit 2fb30b77ad
2 changed files with 4 additions and 13 deletions

View file

@ -141,17 +141,8 @@ calculate_vertex_layout( struct cell_context *cell )
static void
compute_cliprect(struct cell_context *sp)
{
unsigned surfWidth, surfHeight;
if (sp->framebuffer.num_cbufs > 0) {
surfWidth = sp->framebuffer.cbufs[0]->width;
surfHeight = sp->framebuffer.cbufs[0]->height;
}
else {
/* no surface? */
surfWidth = sp->scissor.maxx;
surfHeight = sp->scissor.maxy;
}
uint surfWidth = sp->framebuffer.width;
uint surfHeight = sp->framebuffer.height;
if (sp->rasterizer->scissor) {
/* clip to scissor rect */

View file

@ -60,8 +60,8 @@ cell_emit_state(struct cell_context *cell)
fb->color_format = cbuf->format;
fb->depth_start = cell->zsbuf_map;
fb->depth_format = zbuf ? zbuf->format : PIPE_FORMAT_NONE;
fb->width = cell->framebuffer.cbufs[0]->width;
fb->height = cell->framebuffer.cbufs[0]->height;
fb->width = cell->framebuffer.width;
fb->height = cell->framebuffer.height;
}
if (cell->dirty & CELL_NEW_BLEND) {