gallium: Fix build on Windows.

This commit is contained in:
Michal Krol 2008-03-20 20:25:40 +01:00
parent f259ea0347
commit 482f499525

View file

@ -68,7 +68,7 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
uint ti, i;
struct pipe_shader_state shader;
tokens = (struct tgsi_token *) malloc(maxTokens * sizeof(tokens[0]));
tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0]));
/* shader header
*/
@ -173,7 +173,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe)
uint ti;
struct pipe_shader_state shader;
tokens = (struct tgsi_token *) malloc(maxTokens * sizeof(tokens[0]));
tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0]));
/* shader header
*/