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gallium: Fix build on Windows.
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1 changed files with 1 additions and 1 deletions
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@ -281,7 +281,7 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe)
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uint ti;
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struct pipe_shader_state shader;
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tokens = (struct tgsi_token *) malloc(maxTokens * sizeof(tokens[0]));
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tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0]));
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/* shader header
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*/
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