Commit graph

51169 commits

Author SHA1 Message Date
Marek Olšák
bb1d126b23 mesa: expose ARB_debug_output 2012-03-10 21:42:06 +01:00
Marek Olšák
d7d0d2890a mesa: display list dispatch for ARB_debug_output 2012-03-10 21:42:06 +01:00
Marek Olšák
0e4508e077 mesa: print GL errors via debug_output 2012-03-10 21:42:06 +01:00
nobled
ae4a8a59b7 mesa: implement the last of GL_ARB_debug_output
Store client-defined message IDs in a hash table,
and sort them by severity into three linked lists
so they can be selected by severity level later.
2012-03-10 21:42:06 +01:00
nobled
41308d9699 mesa: add struct for managing client debug namespaces
The final piece of the puzzle for GL_ARB_debug_output.
2012-03-10 21:42:06 +01:00
nobled
f6f3093940 mesa: add control for categories of application-provided messages
This state is needed for deciding whether or not to log
application messages with IDs that haven't been specifically
passed to glDebugMessageControlARB yet.

State for each individual ID number ever passed to
glDebugMessageControlARB (per-context) still needs to be added.
2012-03-10 21:42:06 +01:00
nobled
4667cb2162 mesa: add yet more context fields for GL_ARB_debug_output 2012-03-10 21:42:06 +01:00
nobled
c68f0b8cab mesa: add glDebugMessageControlARB
Controlling the output of client-provided messages
isn't done yet.
2012-03-10 21:42:05 +01:00
nobled
76414cded8 mesa: add message-toggle booleans for GL_ARB_debug_output 2012-03-10 21:42:05 +01:00
nobled
5dd750d685 mesa: add some GL_ARB_debug_output functions 2012-03-10 21:42:05 +01:00
nobled
ed087ee498 mesa: add infrastructure for GL_ARB_debug_output
Marek v2: don't add the extension to extensions.c yet
2012-03-10 21:42:05 +01:00
Marek Olšák
3917503b9a glapi: regenerate files 2012-03-10 21:42:05 +01:00
nobled
a0d6732182 glapi: add ARB_debug_output.xml
Marek v2: replace GLDEBUGPROCARB with void*
2012-03-10 21:42:04 +01:00
nobled
5ab088c7e2 mesa: split error handling into its own file
Also add _mesa_vsnprintf.
2012-03-10 21:42:04 +01:00
Kenneth Graunke
60218b604a drirc: Add force_glsl_extensions_warn workaround for Unigine Heaven.
Unfortunately, Unigine Heaven 3.0 still needs this.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-03-09 15:21:10 -08:00
José Fonseca
105ef87842 svga: Disable bogus assertions concerning min_index/max_index.
min_index/max_index are merely conservative guesses, so we can't
make buffer overflow detection based on their values.

Tested-by: Jakob Bornecrantz <jakob@vmware.com>
2012-03-09 18:57:17 +00:00
Brian Paul
f5d0ced242 mesa: fix GL_LUMINANCE handling in glGetTexImage
There are several cases in which we need to explicity "rebase" colors
(ex: set G=B=0) when getting GL_LUMINANCE textures:
1. If the luminance texture is actually stored as rgba
2. If getting a luminance texture, but returning rgba
3. If getting an rgba texture, but returning luminance

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=46679

Also fixes the new piglit getteximage-luminance test.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-03-09 08:45:33 -07:00
Brian Paul
9917988223 svga: add null vs pointer check in update_need_pipeline()
Based on a patch submitted by Vic Lee.  The other part of his patch
which checked the fs pointer wasn't needed.

This fixes a crash when clear() is called before any VS or FS is set.
But this can only happen when the driver is used without the Mesa
state tracker.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-03-09 08:25:18 -07:00
Christoph Bumiller
fb3cb5c2dd nv50: add support for R8G8_R8B8 and G8R8_B8R8 formats 2012-03-09 15:21:01 +01:00
Christoph Bumiller
95df2d0ca7 nv50,nvc0: share the format table code 2012-03-09 15:19:28 +01:00
Christian König
63d53063f7 vl: handle DRI2GetBuffers reply with multiple buffers
This fixes a crash in XBMC, but we still doesn't see a picture.

Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-09 12:45:09 +01:00
Christian König
85dbb22796 vl/mpeg12: make bitstream decoder more robust
Just another xine workaround.

Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-09 12:44:51 +01:00
Christian König
9a3c2776ac st/vdpau: fix two small memory leaks
Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-09 12:44:34 +01:00
Christian König
2e5f3cdca5 st/vdpau: add xine workaround
For reasons I don't understand xine tries to set
the surface format by using a zero pitch.

Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-09 12:44:20 +01:00
Christian König
7236f170e4 vl/video_buffer: add YUYV and UYVY support
This gets xine working with VDPAU.

v2: some minor bugfixes.
v3: create the resource with the subsampled
    format to avoid tilling problems

Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-09 12:44:04 +01:00
Christian König
fb016854bc r600g: add support for subsampled rgb formats
v2: r600 formats are msb first!

Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-09 12:43:49 +01:00
Christian König
461c34c0cb gallivm: add support for R8G8_R8B8 and G8R8_B8R8 formats
Just to keep lp_test_format happy.

Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-09 12:43:27 +01:00
Christian König
4f41f8edb3 gallium: add R8G8_R8B8 and G8R8_B8R8 formats
v2: simplify implementation by using correct swizzle
v3: fix mix with successor patch

Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-09 12:40:54 +01:00
Christian König
5c8040aee6 u_format: fix a comment about subsampled formats
Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-09 12:36:34 +01:00
Brian Paul
5beba3d0ba mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code
NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-03-08 20:10:58 -07:00
Brian Paul
ad897fff77 mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels code
See the comments for _mesa_rebase_rgba_float() for details.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=46679

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-03-08 20:10:53 -07:00
Brian Paul
774c402765 mesa: add _mesa_rebase_rgba_float/uint() functions
These will be used by glReadPixels() and glGetTexImage() to fix issues
with reading GL_LUMINANCE and other formats.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-03-08 20:10:36 -07:00
Eric Anholt
be5f27a84d glsl: Refine the loop instruction counting.
Before, we were only counting top-level instructions.  But if we have
an assignment of a giant expression tree (such as the ones eventually
generated by glsl-fs-unroll), we were counting the same as an
assignment of a variable deref.

glsl-fs-unroll-explosion now fails in a reasonable amount of time on
i965 because the unrolling didn't go ridiculously far.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-08 11:19:12 -08:00
Marek Olšák
7f1cbf12bc r600g: enable ARB_draw_instanced 2012-03-08 12:21:47 +01:00
Christian König
ac1dd440b8 vl/video_buffer: add YUVA and VUYA support
Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-08 11:37:02 +01:00
Christian König
d6119ac9fa gallium: remove format aliases
They are incomplete and don't make to much sense.

Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-08 11:37:02 +01:00
Christian König
d5fc3746fe st/vdpau: cleanup YCBCR matching functions
Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-08 11:37:02 +01:00
Christian König
5d5b414a7b st/vdpau: fix chroma_format handling in VideoSurfaceQueryGetPutBitsYCbCrCapabilities
Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-08 11:37:02 +01:00
Marek Olšák
f6546535c9 r600g: use SX_MISC to implement rasterizer discard
Yeah I am reworking it again. This is way simpler than the other methods.
2012-03-08 11:23:24 +01:00
Marek Olšák
c7eaf274a9 Revert "r600g: fix and improve rasterizer discard for r600-r700"
I will use SX_MISC instead.

This reverts commit 597fd6dc8c.
2012-03-08 11:23:24 +01:00
Marek Olšák
80e4d18f84 Revert "r600g: rework rasterizer discard for evergreen"
I will use SX_MISC instead.

This reverts commit 734792e83f.

Conflicts:

	src/gallium/drivers/r600/evergreen_hw_context.c
	src/gallium/drivers/r600/evergreen_state.c
	src/gallium/drivers/r600/r600_hw_context.c
	src/gallium/drivers/r600/r600_pipe.h
2012-03-08 11:23:24 +01:00
Zack Rusin
831de96db8 svga: fix the rasterizer state resets
draw module calls back into the driver and sets certain parts
of the state to whatever it needs, unfortunately unless you
get the ordering of calls to draw just right you'll end up
reseting your own driver state. That's what was happening to us
draw module would under certain conditions reset our own driver
state.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-03-07 19:17:27 -05:00
Johannes Obermayr
d249bd9cbd glx: Also put a symlink from libGL.so in lib/ for now.
This fixes the libGLU.so.* build when a system libGL.so is not present
since it is relying on the lib/ to build against until it gets
converted to automake.

Tested-by: Stéphane Marchesin <marcheu@chromium.org>
Reviewed-by: Stéphane Marchesin <marcheu@chromium.org>
2012-03-07 09:37:46 -08:00
Benjamin Franzke
ab6e081914 gbm_dri: Fix DRIimage lookup callback
That is by making the dri extension variables static in gbm_dri.c.

The image_lookup_extension is provided by egl_dri2 when using x11 or wayland
platforms, when using the drm platform, gbm_dri has a wrapper for it.
Both use the same variables name image_lookup_extension.

Since -fvisibility=hidden was (probably by mistake) removed when converting to
automake, the "image_lookup_extension" symbol from egl_dri2.c became exported
in libEGL.so, so "image_lookup_extension" from gbm_dri.c was ignored.
This resulted in calling incorrect callbacks.

We cant make the image_lookup_extension static in egl_dri2.c right now,
since its used across multiple files.

Bugzilla: https://bugs.freedesktop.org/attachment.cgi?id=58099
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
2012-03-07 18:17:56 +01:00
Brian Paul
6c1dea5445 mesa: handle array textures in strip_texture_border()
If the texture is a 1D array, don't remove the border pixel from the
height.  Similarly for 2D array textures and the depth direction.
Simplify the function by assuming the border is always one pixel.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2012-03-07 08:17:20 -07:00
Brian Paul
4f869e9cb5 docs: add more MinGW prerequisite tips
Provided by Charles Huber on the mesa-users list.
2012-03-07 08:08:36 -07:00
Marek Olšák
d0f8561574 r600g: only emit SX_SURFACE_SYNC on r700 if there's CS checker support
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47039
2012-03-07 13:52:58 +01:00
Yuanhan Liu
43af02ac73 i965: handle gl_PointCoord for Gen4 and Gen5 platforms
This patch add the support of gl_PointCoord gl builtin variable for
platform gen4 and gen5(ILK).

Unlike gen6+, we don't have a hardware support of gl_PointCoord, means
hardware will not calculate the interpolation coefficient for you.
Instead, you should handle it yourself in sf shader stage.

But badly, gl_PointCoord is a FS instead of VS builtin variable, thus
it's not included in c.vue_map generated in VS stage. Thus the current
code doesn't aware of this attribute. And to handle it correctly, we
need add it to c.vue_map manually to let SF shader generate the needed
interpolation coefficient for FS shader. SF stage has it's own copy of
vue_map, thus I think it's safe to do it manually.

Since handling gl_PointCoord for gen4 and gen5 platforms is somehow a
little special, I added a lot of comments and hope I didn't overdo it ;)

v2: add a /* _NEW_BUFFERS */ comment to note the state flag dependency
    and also add the _NEW_BUFFERS dirty mask (Eric).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45975
Piglit: glsl-fs-pointcoord and fbo-gl_pointcoord

NOTE: This is a candidate for stable release branches.

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-03-07 13:30:01 +08:00
Yuanhan Liu
cf2f9ef015 i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check
We have to do fallback when the 'Clipped Drawing Rectangle X/Y Max'
exceed the hardware's limit no matter the drawing rectangle offset
changed or not.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46665

NOTE: This is a candidate for stable release branches.

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-03-07 13:20:20 +08:00
nobled
4aa1ac5fe9 dri/nouveau: don't use nested functions
It's a GNU extension that isn't supported by clang right now:
http://gcc.gnu.org/onlinedocs/gcc-4.6.3/gcc/Nested-Functions.html
http://clang.llvm.org/docs/UsersManual.html#c_unimpl_gcc

With this, clang now compiles the nouveau classic driver.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44061

(Types changed from e.g. 'unsigned char' to 'GLubyte' so that the types can
be concatenated to form a unique function name without any whitespace
interfering.)

[ Francisco Jerez: give meaningful names to the dispatch functions. ]
2012-03-06 21:26:21 +01:00