mesa: add some GL_ARB_debug_output functions

This commit is contained in:
nobled 2011-05-02 17:20:55 +00:00 committed by Marek Olšák
parent ed087ee498
commit 5dd750d685
3 changed files with 286 additions and 4 deletions

View file

@ -55,6 +55,7 @@
#include "drawpix.h"
#include "rastpos.h"
#include "enable.h"
#include "errors.h"
#include "eval.h"
#include "get.h"
#include "feedback.h"
@ -598,15 +599,18 @@ _mesa_create_exec_table(void)
SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
#endif
/* ARB 104. GL_ARB_robustness */
/* ARB 66. GL_ARB_sync */
_mesa_init_sync_dispatch(exec);
/* ARB 104. GL_ARB_debug_output */
_mesa_init_errors_dispatch(exec);
/* ARB 105. GL_ARB_robustness */
SET_GetGraphicsResetStatusARB(exec, _mesa_GetGraphicsResetStatusARB);
SET_GetnPolygonStippleARB(exec, _mesa_GetnPolygonStippleARB);
SET_GetnTexImageARB(exec, _mesa_GetnTexImageARB);
SET_ReadnPixelsARB(exec, _mesa_ReadnPixelsARB);
/* GL_ARB_sync */
_mesa_init_sync_dispatch(exec);
/* GL_ATI_fragment_shader */
_mesa_init_ati_fragment_shader_dispatch(exec);

View file

@ -32,12 +32,286 @@
#include "imports.h"
#include "context.h"
#include "dispatch.h"
#include "mtypes.h"
#include "version.h"
#define MAXSTRING MAX_DEBUG_MESSAGE_LENGTH
static char out_of_memory[] = "Debugging error: out of memory";
/**
* 'buf' is not necessarily a null-terminated string. When logging, copy
* 'len' characters from it, store them in a new, null-terminated string,
* and remember the number of bytes used by that string, *including*
* the null terminator this time.
*/
static void
_mesa_log_msg(struct gl_context *ctx, GLenum source, GLenum type,
GLuint id, GLenum severity, GLint len, const char *buf)
{
GLint nextEmpty;
struct gl_debug_msg *emptySlot;
assert(len >= 0 && len < MAX_DEBUG_MESSAGE_LENGTH);
if (ctx->Debug.Callback) {
ctx->Debug.Callback(source, type, id, severity,
len, buf, ctx->Debug.CallbackData);
return;
}
if (ctx->Debug.NumMessages == MAX_DEBUG_LOGGED_MESSAGES)
return;
nextEmpty = (ctx->Debug.NextMsg + ctx->Debug.NumMessages)
% MAX_DEBUG_LOGGED_MESSAGES;
emptySlot = &ctx->Debug.Log[nextEmpty];
assert(!emptySlot->message && !emptySlot->length);
emptySlot->message = MALLOC(len+1);
if (emptySlot->message) {
(void) strncpy(emptySlot->message, buf, (size_t)len);
emptySlot->message[len] = '\0';
emptySlot->length = len+1;
emptySlot->source = source;
emptySlot->type = type;
emptySlot->id = id;
emptySlot->severity = severity;
} else {
/* malloc failed! */
emptySlot->message = out_of_memory;
emptySlot->length = strlen(out_of_memory)+1;
emptySlot->source = GL_DEBUG_SOURCE_OTHER_ARB;
emptySlot->type = GL_DEBUG_TYPE_ERROR_ARB;
emptySlot->id = 1; /* TODO: proper id namespace */
emptySlot->severity = GL_DEBUG_SEVERITY_HIGH_ARB;
}
if (ctx->Debug.NumMessages == 0)
ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length;
ctx->Debug.NumMessages++;
}
/**
* Pop the oldest debug message out of the log.
* Writes the message string, including the null terminator, into 'buf',
* using up to 'bufSize' bytes. If 'bufSize' is too small, or
* if 'buf' is NULL, nothing is written.
*
* Returns the number of bytes written on success, or when 'buf' is NULL,
* the number that would have been written. A return value of 0
* indicates failure.
*/
static GLsizei
_mesa_get_msg(struct gl_context *ctx, GLenum *source, GLenum *type,
GLuint *id, GLenum *severity, GLsizei bufSize, char *buf)
{
struct gl_debug_msg *msg;
GLsizei length;
if (ctx->Debug.NumMessages == 0)
return 0;
msg = &ctx->Debug.Log[ctx->Debug.NextMsg];
length = msg->length;
assert(length > 0 && length == ctx->Debug.NextMsgLength);
if (bufSize < length && buf != NULL)
return 0;
if (severity)
*severity = msg->severity;
if (source)
*source = msg->source;
if (type)
*type = msg->type;
if (id)
*id = msg->id;
if (buf) {
assert(msg->message[length-1] == '\0');
(void) strncpy(buf, msg->message, (size_t)length);
}
if (msg->message != (char*)out_of_memory)
FREE(msg->message);
msg->message = NULL;
msg->length = 0;
ctx->Debug.NumMessages--;
ctx->Debug.NextMsg++;
ctx->Debug.NextMsg %= MAX_DEBUG_LOGGED_MESSAGES;
ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length;
return length;
}
/**
* Verify that source, type, and severity are valid enums.
* glDebugMessageInsertARB only accepts two values for 'source',
* and glDebugMessageControlARB will additionally accept GL_DONT_CARE
* in any parameter, so handle those cases specially.
*/
static GLboolean
validate_params(struct gl_context *ctx, unsigned caller,
GLenum source, GLenum type, GLenum severity)
{
#define INSERT 1
#define CONTROL 2
switch(source) {
case GL_DEBUG_SOURCE_APPLICATION_ARB:
case GL_DEBUG_SOURCE_THIRD_PARTY_ARB:
break;
case GL_DEBUG_SOURCE_API_ARB:
case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB:
case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB:
case GL_DEBUG_SOURCE_OTHER_ARB:
if (caller != INSERT)
break;
case GL_DONT_CARE:
if (caller == CONTROL)
break;
default:
goto error;
}
switch(type) {
case GL_DEBUG_TYPE_ERROR_ARB:
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
case GL_DEBUG_TYPE_PERFORMANCE_ARB:
case GL_DEBUG_TYPE_PORTABILITY_ARB:
case GL_DEBUG_TYPE_OTHER_ARB:
break;
case GL_DONT_CARE:
if (caller == CONTROL)
break;
default:
goto error;
}
switch(severity) {
case GL_DEBUG_SEVERITY_HIGH_ARB:
case GL_DEBUG_SEVERITY_MEDIUM_ARB:
case GL_DEBUG_SEVERITY_LOW_ARB:
break;
case GL_DONT_CARE:
if (caller == CONTROL)
break;
default:
goto error;
}
return GL_TRUE;
error:
{
const char *callerstr;
if (caller == INSERT)
callerstr = "glDebugMessageInsertARB";
else if (caller == CONTROL)
callerstr = "glDebugMessageControlARB";
else
return GL_FALSE;
_mesa_error( ctx, GL_INVALID_ENUM, "bad values passed to %s"
"(source=0x%x, type=0x%x, severity=0x%x)", callerstr,
source, type, severity);
}
return GL_FALSE;
}
static void GLAPIENTRY
_mesa_DebugMessageInsertARB(GLenum source, GLenum type, GLuint id,
GLenum severity, GLint length,
const GLcharARB* buf)
{
GET_CURRENT_CONTEXT(ctx);
if (!validate_params(ctx, INSERT, source, type, severity))
return; /* GL_INVALID_ENUM */
if (length < 0)
length = strlen(buf);
if (length >= MAX_DEBUG_MESSAGE_LENGTH) {
_mesa_error(ctx, GL_INVALID_VALUE, "glDebugMessageInsertARB"
"(length=%d, which is not less than "
"GL_MAX_DEBUG_MESSAGE_LENGTH_ARB=%d)", length,
MAX_DEBUG_MESSAGE_LENGTH);
return;
}
_mesa_log_msg(ctx, source, type, id, severity, length, buf);
}
static GLuint GLAPIENTRY
_mesa_GetDebugMessageLogARB(GLuint count, GLsizei logSize, GLenum* sources,
GLenum* types, GLenum* ids, GLenum* severities,
GLsizei* lengths, GLcharARB* messageLog)
{
GET_CURRENT_CONTEXT(ctx);
GLuint ret;
if (!messageLog)
logSize = 0;
if (logSize < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetDebugMessageLogARB"
"(logSize=%d : logSize must not be negative)", logSize);
return 0;
}
for (ret = 0; ret < count; ret++) {
GLsizei written = _mesa_get_msg(ctx, sources, types, ids, severities,
logSize, messageLog);
if (!written)
break;
if (messageLog) {
messageLog += written;
logSize -= written;
}
if (lengths) {
*lengths = written;
lengths++;
}
if (severities)
severities++;
if (sources)
sources++;
if (types)
types++;
if (ids)
ids++;
}
return ret;
}
static void GLAPIENTRY
_mesa_DebugMessageCallbackARB(GLvoid *callback, GLvoid *userParam)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Debug.Callback = (GLDEBUGPROCARB)callback;
ctx->Debug.CallbackData = userParam;
}
void
_mesa_init_errors_dispatch(struct _glapi_table *disp)
{
SET_DebugMessageCallbackARB(disp, _mesa_DebugMessageCallbackARB);
SET_DebugMessageInsertARB(disp, _mesa_DebugMessageInsertARB);
SET_GetDebugMessageLogARB(disp, _mesa_GetDebugMessageLogARB);
}
void
_mesa_init_errors(struct gl_context *ctx)
{

View file

@ -44,8 +44,12 @@
extern "C" {
#endif
struct _glapi_table;
struct gl_context;
extern void
_mesa_init_errors_dispatch(struct _glapi_table *disp);
extern void
_mesa_init_errors( struct gl_context *ctx );