there's no sense in having these objects sitting around when they can
never be used again
requires adding a zink_context* pointer to each program in order to prune
the hash table entry
Reviewed-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5887>
Fixes the following build error:
In file included from external/mesa/src/panfrost/encoder/pan_blit.c:34:
In file included from external/mesa/src/panfrost/encoder/../midgard/midgard_compile.h:27:
external/mesa/src/compiler/nir/nir.h:52:10: fatal error: 'nir_opcodes.h' file not found
^~~~~~~~~~~~~~~
1 error generated.
Fixes: 293f251871 ("panfrost: Use Midgard-specific reloads")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5961>
panfrost_bo_wait is often used after
panfrost_flush_batches_accessing_bo, so make them take similar
arguments for consistency.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5962>
legalize_block() can get run multiple times, which I didn't notice when
adding fine derivs support. Other instruction clones change things such
that the legalization won't trigger again, but that didn't apply to the
DS.PP legalization. To keep someone else from tripping over this, split
the one-shot legalization out of the iterative sync flag application.
Fixes failures in dEQP-VK.glsl.derivate.dfdxfine.*
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3198
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5699>
However complicated DCC addressing is it is still based on tiles.
If we have the intra-tile offsets + tile dimensions we can expand
that to the full image ourselves.
Behavior around ~1080p on a 2500U:
old:
30-60 ms on every miss
new:
5 ms initally (miss in the tile cache)
<0.5 ms afterwards
The most common case is that the tile cache only contains data for
2 tiles, which for Raven/Renoir/Navi14 will be 4 KiB each, so the
size increase is fairly modest.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5865>
I see no reason to hide this. The small hit in cycle count is offset in
practice by the increase in thread count. So let's ship it and get some
testing.
If this regresses a workload:
1. Open an issue on the tracker and attach an apitrace.
2. In the meantime set PAN_MESA_DEBUG=nofp16 to override.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5960>
warning: converting a packed ‘instr_cf_t’ {aka ‘union <anonymous>’}
pointer (alignment 1) to a ‘uint16_t’ {aka ‘short unsigned int’} pointer
(alignment 2) may result in an unaligned pointer value
[-Waddress-of-packed-member]
We may know that we'll only ever have aligned instr_cf_ts, but gcc
doesn't.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5955>
The alignment can just be copied from the source intrinsic.
Fixes the assertion
nir_intrinsic_align_offset(instr) < nir_intrinsic_align_mul(instr)
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5949>
Otherwise, we might have both VS and TCS code in the same block but float
controls are set per-block.
We also rely on VS code not dominating TCS code for the optimizer to work
correctly.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5773>
Fixes square circles in the KiCad 3D viewer.
v2: Cleanup a bit, add a comment, and handle the fs->writes_stencil case
to be pedantic (Alyssa).
Reported-by: Urja Rannikko <urjaman@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5946>
While we are at it, do not duplicate the error messages for the
three different submission paths.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5876>
Fixes the two-sided-lighting and vertex-program-two-side piglit tests
on Panfrost.
v2: Use an existing variable for gl_FrontFacing if present.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Tested-by: Urja Rannikko <urjaman@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5915>
This is needed for handling drivers that use an input for loading the
face, for example Panfrost with Midgard GPUs.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Tested-by: Urja Rannikko <urjaman@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5915>
EXT_shader_framebuffer_fetch requires the fetched value to be per-sample, so we
need to load the sample id when in a fragment shader.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5930>
There are a lot of them and they are mostly uninteresting, so don't
disassemble them or print shader-db results.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5948>
With virgl, we want to expose KHR_blend_equation_advanced even if EXT_shader_framebuffer_fetch
is not available.
Signed-off-by: Elie Tournier <elie.tournier@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5516>
This cap is used by virglrenderer but not by Mesa.
Signed-off-by: Elie Tournier <elie.tournier@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5516>
In virgl, when fbfetch extention is not available but blend_equation_advanced is,
we didn't call lower_blend_equation_advanced. So we need to pass the blend value
to the host in order to recreate the shader correctly.
Signed-off-by: Elie Tournier <elie.tournier@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5516>
For virgl, we don't lower advanced equation to fbfetch
So we need to pass the blend equation info in the TGSI to the host
Signed-off-by: Elie Tournier <elie.tournier@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5516>
Present in both cl502d and cl902d.
Based on envytools commit 889f8fb4445863c19336c31dd13ecbdd3b19a196
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5922>
Present in both cl502d and cl902d.
Based on envytools commit 0b9d3e717828a06be6937395464c34dfc870a6dc
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5922>