glsl_to_ir: do lower_blend_equation if PIPE_CAP_FBFETCH

Signed-off-by: Elie Tournier <elie.tournier@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5516>
This commit is contained in:
Elie Tournier 2020-06-02 14:03:14 +01:00 committed by Marge Bot
parent d0df56ccd1
commit 0ee1a67f3c

View file

@ -122,7 +122,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
lower_offset_arrays(ir);
do_mat_op_to_vec(ir);
if (stage == MESA_SHADER_FRAGMENT)
if (stage == MESA_SHADER_FRAGMENT && pscreen->get_param(pscreen, PIPE_CAP_FBFETCH))
lower_blend_equation_advanced(
shader, ctx->Extensions.KHR_blend_equation_advanced_coherent);